Player Matchup

Fernando
Fernando
Gold I
Chrome Delirium
Fernando
Gold I
Level 196
Champion Stats
8W - 9L
1,550 SR
Queue Stats
57W - 52L
1,483 Elo+
Solo
Grover
Grover
Gold II
Lavalulu
Grover
Gold II
Level 176
Champion Stats
61W - 41L
1,702 SR
Queue Stats
243W - 254L
1,453 Elo+
Solo
Willo
Willo
Platinum I
WIZVRD
Willo
Platinum I
Level 491
Champion Stats
4W - 13L
1,487 SR
Queue Stats
230W - 194L
1,610 Elo+
Solo
Vora
Vora
Silver IV
diedkill
Vora
Silver IV
Level 121
Champion Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,504 Elo+
Solo
Atlas
Atlas
Platinum II
naeeeeee
Atlas
Platinum II
Level 999
Champion Stats
4W - 5L
1,716 SR
Queue Stats
375W - 329L
1,642 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 397
1,591 SR
1,538 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 482
1,541 SR
1,483 Elo+
Ying
Ying
Gold V
ABDALLAHBoda
Ying
Gold V
Level 335
Champion Stats
44W - 46L
1,650 SR
Queue Stats
814W - 802L
1,478 Elo+
Party 1
Barik
Barik
Qualifying
FiniteCabbage79
Barik
Qualifying
Level 379
Champion Stats
0W - 1L
1,292 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1
Inara
Inara
Platinum III
Tiziel
Inara
Platinum III
Level 295
Champion Stats
152W - 163L
1,591 SR
Queue Stats
752W - 745L
1,538 Elo+
Party 1
Tiberius
Tiberius
Platinum IV
gggty687htf
Tiberius
Platinum IV
Level 400
Champion Stats
17W - 25L
1,542 SR
Queue Stats
275W - 259L
1,555 Elo+
Party 1
Seris
Seris
Platinum II
simao_medeiros12
Seris
Platinum II
Level 999
Champion Stats
24W - 17L
1,629 SR
Queue Stats
154W - 129L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
56
5 / 0 / 6
2,446
349
21,111
30,009
40,815
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
Lavalulu
Grover
39
2 / 2 / 18
2,493
356
24,255
27,739
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Willo
WIZVRD
Willo
58
4 / 1 / 17
2,360
337
63,535
15,315
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Vora
46
13 / 3 / 4
2,347
335
51,465
23,509
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Atlas
naeeeeee
Atlas
60
8 / 2 / 11
2,188
313
39,551
46,064
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
KhanLian
Team 1 Score

4

VS

Team 2 Score

0

Bans
AndroxusTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
2 / 7 / 2
1,386
198
28,848
23,762
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

60
0 / 8 / 1
1,377
197
19,354
51,140
43,724
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Inara
Tiziel
Inara
27
1 / 6 / 2
1,538
220
35,669
69,314
5,480
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Tiberius
gggty687htf
Tiberius
48
5 / 8 / 1
1,706
244
51,360
36,383
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.2s.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

60
0 / 3 / 3
1,493
213
7,405
19,318
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 40% while Shadow Travel is active.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 57s
Objective Time
1m 7s
88
Kill Participation
17
32
Kills
8
8
Deaths
32
56
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Fernando
5
0
6
8
L
0
8
1
0.06
W
Grover
Lavalulu
Grover
2
2
18
5.5
L
Inara
Tiziel
Inara
1
6
2
0.33
W
Willo
WIZVRD
Willo
4
1
17
12.5
W
Vora
13
3
4
5
L
Tiberius
gggty687htf
Tiberius
5
8
1
0.69
W
Atlas
naeeeeee
Atlas
8
2
11
6.75
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

199,917
Damage
142,636
142,636
Taken
199,917
40,815
Shielding
49,204
108,345
Healing
99,768
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
28,848
21,648
13,559
3,690
23,762
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
21,111
12,361
0
4,838
30,009
40,815
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
19,354
19,354
0
2,027
51,140
43,724
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grover
Lavalulu
Grover
24,255
19,750
67,892
22,664
27,739
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Inara
Tiziel
Inara
35,669
28,717
0
6,429
69,314
5,480
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Willo
WIZVRD
Willo
63,535
56,689
0
1,777
15,315
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vora
51,465
40,668
0
5,773
23,509
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Tiberius
gggty687htf
Tiberius
51,360
36,080
0
5,494
36,383
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Atlas
naeeeeee
Atlas
39,551
39,551
0
5,401
46,064
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
7,405
5,383
57,891
10,678
19,318
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role