Player Matchup

Ying
Ying
DMC_MUA21
Ying
Level 110
Champion Stats
10W - 16L
1,479 SR
Queue Stats
53W - 54L
1,422 Elo+
Solo
Dredge
Dredge
DadOfAwesomness
Dredge
Level 999
Champion Stats
243W - 239L
1,486 SR
Queue Stats
1,279W - 1,318L
1,397 Elo+
Solo
Seris
Seris
NSW09
Seris
Level 82
Champion Stats
15W - 22L
1,510 SR
Queue Stats
50W - 78L
1,420 Elo+
Solo
Azaan
Azaan
bluntluna
Azaan
Level 40
Champion Stats
12W - 20L
1,504 SR
Queue Stats
48W - 87L
1,243 Elo+
Solo
Raum
Raum
hellspao
Raum
Level 49
Champion Stats
10W - 11L
1,344 SR
Queue Stats
112W - 136L
1,318 Elo+
Solo
Team Averages
Level 256
1,465 SR
1,360 Elo+

VS

Team Averages
Level 210
1,631 SR
1,393 Elo+
Lian
Lian
BC-SMAAASH
Lian
Level 58
Champion Stats
5W - 0L
1,968 SR
Queue Stats
67W - 96L
1,379 Elo+
Solo
Fernando
Fernando
DurkleSun
Fernando
Level 59
Champion Stats
19W - 11L
1,576 SR
Queue Stats
41W - 42L
1,391 Elo+
Party 1
Seris
Seris
Tigerspirit_11
Seris
Level 791
Champion Stats
41W - 45L
1,501 SR
Queue Stats
1,071W - 1,114L
1,383 Elo+
Solo
Grohk
Grohk
Varry1027
Grohk
Level 103
Champion Stats
11W - 5L
1,677 SR
Queue Stats
65W - 68L
1,460 Elo+
Solo
Moji
Moji
farcry79
Moji
Level 38
Champion Stats
37W - 18L
1,431 SR
Queue Stats
48W - 38L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
53
1 / 3 / 8
1,541
193
59,681
29,232
0
Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

43
7 / 6 / 2
1,749
219
67,740
26,482
4,146
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Seris
NSW09
Seris
30
1 / 2 / 7
1,522
190
55,624
33,392
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Azaan
bluntluna
Azaan
19
3 / 3 / 3
1,208
151
19,733
27,959
0
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Raum
26
1 / 7 / 4
1,736
217
27,319
99,020
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
3 / 4 / 6
901
113
36,612
26,633
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Fernando
DurkleSun
Fernando
36
3 / 2 / 9
3,149
394
57,030
94,202
89,047
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
3 / 0 / 9
2,555
319
57,886
27,587
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Grohk
Varry1027
Grohk
56
7 / 1 / 8
2,870
359
34,508
42,919
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Moji
16
5 / 7 / 5
2,279
285
30,049
38,756
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 2s
Objective Time
8m 14s
37
Kill Participation
58
13
Kills
21
21
Deaths
14
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
L
Ying
1
3
8
1.67
L
7
6
2
1.33
W
Fernando
DurkleSun
Fernando
3
2
9
3.75
L
Seris
NSW09
Seris
1
2
7
2.25
W
3
0
9
7.5
W
Grohk
Varry1027
Grohk
7
1
8
11
L
Azaan
bluntluna
Azaan
3
3
3
1.5
W
Moji
5
7
5
1.07
L
Raum
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

230,097
Damage
216,085
216,085
Taken
230,097
4,146
Shielding
89,047
100,078
Healing
176,993
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
36,612
33,604
0
4,645
26,633
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ying
59,681
24,431
26,517
18,336
29,232
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
67,740
60,356
0
0
26,482
4,146
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Fernando
DurkleSun
Fernando
57,030
21,138
0
10,316
94,202
89,047
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Seris
NSW09
Seris
55,624
46,241
26,098
17,076
33,392
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
57,886
47,707
60,120
15,851
27,587
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Grohk
Varry1027
Grohk
34,508
16,977
63,368
21,969
42,919
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Azaan
bluntluna
Azaan
19,733
15,302
0
1,957
27,959
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Moji
30,049
27,823
0
724
38,756
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Raum
27,319
22,522
0
10,094
99,020
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role