Player Matchup

Corvus
Corvus
Dustii Rosez
Corvus
Level 321
Champion Stats
6W - 4L
1,503 SR
Queue Stats
51W - 46L
1,453 Elo+
Solo
Lian
Lian
FallenOne971
Lian
Level 67
Champion Stats
3W - 2L
1,665 SR
Queue Stats
122W - 92L
1,501 Elo+
Party 1
Pip
Pip
HurtsToWipe7006
Pip
Level 48
Champion Stats
8W - 4L
1,613 SR
Queue Stats
85W - 85L
1,451 Elo+
Party 1
Zhin
Zhin
KirkHammett_real
Zhin
Level 259
Champion Stats
15W - 7L
1,677 SR
Queue Stats
68W - 65L
1,558 Elo+
Solo
Barik
Barik
L3gitMoonwolf
Barik
Level 98
Champion Stats
19W - 13L
1,621 SR
Queue Stats
401W - 364L
1,610 Elo+
Solo
Team Averages
Level 159
1,616 SR
1,515 Elo+

VS

Team Averages
Level 349
1,427 SR
1,498 Elo+
Bomb King
Bomb King
Kimpachy
Bomb King
Level 76
Champion Stats
0W - 5L
1,173 SR
Queue Stats
1W - 10L
1,251 Elo+
Party 2
Kasumi
Kasumi
MIYABl_Novem
Kasumi
Level 67
Champion Stats
0W - 2L
1,250 SR
Queue Stats
15W - 13L
1,610 Elo+
Solo
Lian
Lian
bbygirl_-Raven
Lian
Level 863
Champion Stats
9W - 8L
1,561 SR
Queue Stats
744W - 765L
1,527 Elo+
Solo
Khan
Khan
snaggy_device7
Khan
Level 106
Champion Stats
4W - 8L
1,482 SR
Queue Stats
159W - 156L
1,546 Elo+
Solo
Rei
Rei
ttvhaylie
Rei
Level 633
Champion Stats
72W - 37L
1,669 SR
Queue Stats
389W - 386L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
46
9 / 4 / 25
4,038
269
41,307
35,174
0
Condemnation

Condemnation

Armor

Increase the Healing you do by 25% while at or below 70% Health.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 200.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

55
19 / 8 / 16
4,329
289
115,456
57,501
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

32
6 / 7 / 19
5,495
366
51,738
58,384
11,084
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

55
9 / 11 / 7
3,345
223
61,423
49,675
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

36
7 / 5 / 14
4,919
328
64,280
63,793
127,423
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Kimpachy
Bomb King
44
11 / 10 / 7
3,220
215
76,261
68,710
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 2.75% for 3s after hitting at least one enemy with Detonate.

Level 1

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Kasumi
57
7 / 14 / 9
3,583
239
43,768
49,284
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

60
9 / 11 / 8
3,016
201
72,423
46,670
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

38
2 / 7 / 13
3,029
202
33,049
112,654
49,434
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

60
6 / 8 / 10
3,286
219
39,026
56,886
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 58s
Objective Time
4m 48s
131
Kill Participation
82
50
Kills
35
35
Deaths
50
81
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Corvus
9
4
25
5.38
W
19
8
16
3.38
W
6
7
19
2.21
L
Bomb King
Kimpachy
Bomb King
11
10
7
1.45
W
9
11
7
1.14
W
7
5
14
2.8
L
Kasumi
7
14
9
0.82
L
9
11
8
1.18
L
2
7
13
1.21
L
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

334,204
Damage
264,527
264,527
Taken
334,204
138,507
Shielding
49,434
173,113
Healing
201,904
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
41,307
32,044
77,455
10,934
35,174
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
115,456
104,141
1,065
6,888
57,501
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
51,738
47,717
35,523
26,923
58,384
11,084

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Bomb King
Kimpachy
Bomb King
76,261
62,103
0
14,709
68,710
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
61,423
60,063
205
4,561
49,675
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

W
64,280
64,280
0
9,559
63,793
127,423
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Kasumi
43,768
30,645
0
5,576
49,284
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
72,423
66,023
0
3,661
46,670
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
33,049
32,219
11,287
22,030
112,654
49,434
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
39,026
35,536
109,188
35,453
56,886
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role