Player Matchup

Seris
Seris
Platinum III
FlorcitaM
Seris
Platinum III
Level 211
Champion Stats
5W - 4L
1,939 SR
Queue Stats
85W - 77L
1,618 Elo+
Solo
Saati
Saati
Platinum IV
Hirose Miku
Saati
Platinum IV
Level 999
Champion Stats
56W - 40L
1,703 SR
Queue Stats
649W - 632L
1,586 Elo+
Solo
Buck
Buck
Platinum V
Salvador2RMX
Buck
Platinum V
Level 908
Champion Stats
13W - 14L
1,611 SR
Queue Stats
60W - 46L
1,605 Elo+
Solo
Ash
Ash
Gold I
elmacc01
Ash
Gold I
Level 210
Champion Stats
46W - 42L
1,660 SR
Queue Stats
218W - 208L
1,603 Elo+
Solo
Atlas
Atlas
Diamond III
joeswaypene3
Atlas
Diamond III
Level 847
Champion Stats
10W - 10L
1,590 SR
Queue Stats
176W - 163L
1,648 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 635
1,701 SR
1,612 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 930
1,666 SR
1,575 Elo+
Barik
Barik
Gold III
ESCANDALA
Barik
Gold III
Level 999
Champion Stats
45W - 44L
1,600 SR
Queue Stats
669W - 609L
1,508 Elo+
Party 1
Cassie
Cassie
Diamond IV
Heiseηberg
Cassie
Diamond IV
Level 965
Champion Stats
16W - 7L
1,841 SR
Queue Stats
272W - 275L
1,667 Elo+
Solo
Ruckus
Ruckus
Platinum II
OzFacinate
Ruckus
Platinum II
Level 688
Champion Stats
11W - 9L
1,628 SR
Queue Stats
240W - 188L
1,567 Elo+
Party 1
Vora
Vora
Platinum I
RonaId
Vora
Platinum I
Level 999
Champion Stats
46W - 45L
1,655 SR
Queue Stats
651W - 633L
1,615 Elo+
Party 1
Ying
Ying
Gold III
Rxse_Gemini
Ying
Gold III
Level 999
Champion Stats
16W - 15L
1,605 SR
Queue Stats
40W - 38L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
FlorcitaM
Seris
54
5 / 2 / 12
3,028
202
23,331
24,950
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 32% while Shadow Travel is active.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

58
7 / 9 / 8
2,913
194
64,017
51,926
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

58
8 / 8 / 7
3,172
211
72,426
79,717
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Bully

Bully

Net Shot

Gain 48% Lifesteal against targets Slowed by Net Shot.

Level 4

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 7%.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

50
2 / 9 / 8
2,552
170
36,877
81,243
71,679
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 250.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

59
6 / 6 / 9
3,302
220
71,196
143,926
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
LianTorvald
Team 1 Score

3

VS

Team 2 Score

4

Bans
FernandoNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
ESCANDALA
Barik
58
2 / 5 / 12
3,339
223
57,655
64,175
84,154
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Cassie
56
7 / 5 / 14
3,563
238
133,666
51,266
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Ruckus
OzFacinate
Ruckus
52
14 / 6 / 7
3,409
227
92,002
80,027
59,668
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Vora
RonaId
Vora
60
11 / 8 / 7
3,365
224
82,058
48,950
1,500
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

57
0 / 4 / 16
3,229
215
16,381
23,429
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 18s
Objective Time
5m 26s
72
Kill Participation
90
28
Kills
34
34
Deaths
28
44
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Barik
ESCANDALA
Barik
2
5
12
1.6
L
Seris
FlorcitaM
Seris
5
2
12
5.5
W
Cassie
7
5
14
2.8
L
7
9
8
1.22
W
Ruckus
OzFacinate
Ruckus
14
6
7
2.92
W
Vora
RonaId
Vora
11
8
7
1.81
W
0
4
16
2
L
8
8
7
1.44
L
2
9
8
0.67
L
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

267,847
Damage
381,762
381,762
Taken
267,847
71,679
Shielding
145,322
192,429
Healing
179,537
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
ESCANDALA
Barik
57,655
57,655
0
12,570
64,175
84,154
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

L
Seris
FlorcitaM
Seris
23,331
18,630
136,296
17,990
24,950
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Cassie
133,666
100,103
0
891
51,266
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
64,017
45,134
0
13,747
51,926
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ruckus
OzFacinate
Ruckus
92,002
52,046
0
6,333
80,027
59,668
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Vora
RonaId
Vora
82,058
60,181
0
7,013
48,950
1,500

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
16,381
16,381
137,448
15,282
23,429
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
72,426
65,853
0
10,439
79,717
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
36,877
33,349
0
7,075
81,243
71,679
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
71,196
71,196
0
6,882
143,926
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role