Player Matchup

Jenos
Jenos
Lucy640
Jenos
Level 586
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,633 Elo+
Solo
Barik
Barik
Maohchan
Barik
Level 243
Champion Stats
121W - 26L
1,809 SR
Queue Stats
1,710W - 451L
1,856 Elo+
Party 1
Lian
Lian
ShinkaiSummit
Lian
Level 999
Champion Stats
136W - 21L
1,832 SR
Queue Stats
3,218W - 359L
1,862 Elo+
Party 1
Inara
Inara
d_futg_b
Inara
Level 525
Champion Stats
110W - 74L
1,641 SR
Queue Stats
622W - 624L
1,496 Elo+
Solo
Octavia
Octavia
steamy
Octavia
Level 96
Champion Stats
4W - 3L
1,500 SR
Queue Stats
107W - 118L
1,560 Elo+
Solo
Team Averages
Level 490
1,656 SR
1,681 Elo+

VS

Team Averages
Level 289
1,641 SR
1,629 Elo+
Khan
Khan
Alamazing
Khan
Level 64
Champion Stats
7W - 4L
1,709 SR
Queue Stats
96W - 78L
1,627 Elo+
Party 2
Ying
Ying
Flewwa
Ying
Level 135
Champion Stats
29W - 37L
1,599 SR
Queue Stats
444W - 440L
1,627 Elo+
Solo
Corvus
Corvus
Ployus
Corvus
Level 999
Champion Stats
151W - 131L
1,642 SR
Queue Stats
701W - 664L
1,639 Elo+
Solo
Fernando
Fernando
WateredBread
Fernando
Level 185
Champion Stats
41W - 23L
1,743 SR
Queue Stats
308W - 239L
1,746 Elo+
Party 2
Lian
Lian
Zentaury0
Lian
Level 61
Champion Stats
33W - 31L
1,510 SR
Queue Stats
115W - 124L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Lucy640
Jenos
59
5 / 1 / 15
2,902
322
14,105
14,036
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
Maohchan
Barik
54
7 / 0 / 19
2,873
319
72,280
41,734
54,623
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

55
17 / 2 / 13
3,243
360
106,851
31,197
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Inara
d_futg_b
Inara
29
2 / 4 / 11
2,630
292
30,917
51,051
5,182
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Octavia
steamy
Octavia
58
6 / 2 / 8
2,547
283
48,631
31,074
0
Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1s.

Level 2

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.6s every 1s while standing inside of your Distortion Field.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
19
1 / 9 / 3
1,613
179
16,520
77,745
49,939
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Ying
Flewwa
Ying
60
1 / 10 / 2
1,158
129
14,934
37,140
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Corvus
Ployus
Corvus
59
4 / 2 / 0
1,774
197
38,023
28,770
1,560
Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 20.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 0.5s for each enemy hit by it.

Level 1

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Fernando
WateredBread
Fernando
52
0 / 5 / 4
2,502
278
54,097
83,976
180,555
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Lian
31
3 / 11 / 2
1,769
197
45,518
45,153
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 14s
Objective Time
3m 8s
103
Kill Participation
20
37
Kills
9
9
Deaths
37
66
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khan
1
9
3
0.28
L
Ying
Flewwa
Ying
1
10
2
0.2
W
Jenos
Lucy640
Jenos
5
1
15
12.5
W
Barik
Maohchan
Barik
7
0
19
16.5
L
Corvus
Ployus
Corvus
4
2
0
2
W
17
2
13
11.75
L
Fernando
WateredBread
Fernando
0
5
4
0.4
L
Lian
3
11
2
0.36
W
Inara
d_futg_b
Inara
2
4
11
1.88
W
Octavia
steamy
Octavia
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

272,784
Damage
169,092
169,092
Taken
272,784
59,805
Shielding
232,054
127,300
Healing
147,994
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Khan
16,520
13,100
3,104
18,525
77,745
49,939
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
Flewwa
Ying
14,934
14,934
52,695
11,861
37,140
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Jenos
Lucy640
Jenos
14,105
6,363
98,587
11,049
14,036
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Barik
Maohchan
Barik
72,280
72,280
0
1,313
41,734
54,623
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Corvus
Ployus
Corvus
38,023
24,375
47,777
10,243
28,770
1,560

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
106,851
104,621
0
792
31,197
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
WateredBread
Fernando
54,097
35,691
0
3,025
83,976
180,555
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Lian
45,518
45,518
0
764
45,153
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Inara
d_futg_b
Inara
30,917
22,244
0
684
51,051
5,182

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Octavia
steamy
Octavia
48,631
46,931
5,125
9,750
31,074
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role