Player Matchup

Rei
Rei
Platinum I
ItzJuniper
Rei
Platinum I
Level 262
Champion Stats
11W - 14L
1,595 SR
Queue Stats
716W - 669L
1,665 Elo+
Solo
Drogoz
Drogoz
Gold I
LusAgu
Drogoz
Gold I
Level 87
Champion Stats
16W - 8L
1,646 SR
Queue Stats
65W - 62L
1,548 Elo+
Solo
Inara
Inara
Platinum III
ORβIT
Inara
Platinum III
Level 752
Champion Stats
51W - 30L
1,686 SR
Queue Stats
285W - 266L
1,583 Elo+
Solo
Vora
Vora
Gold III
Pauliebe
Vora
Gold III
Level 268
Champion Stats
13W - 18L
1,587 SR
Queue Stats
249W - 254L
1,531 Elo+
Solo
Barik
Barik
Silver V
Striped Bengal
Barik
Silver V
Level 999
Champion Stats
10W - 8L
1,664 SR
Queue Stats
91W - 102L
1,385 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 474
1,636 SR
1,542 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 591
1,586 SR
1,519 Elo+
Atlas
Atlas
Silver I
Ix Robdebank xI
Atlas
Silver I
Level 687
Champion Stats
8W - 15L
1,449 SR
Queue Stats
211W - 212L
1,497 Elo+
Solo
Ying
Ying
Gold II
MissBluwu
Ying
Gold II
Level 999
Champion Stats
87W - 79L
1,600 SR
Queue Stats
240W - 229L
1,564 Elo+
Party 1
Bomb King
Bomb King
Gold IV
NikoNaku
Bomb King
Gold IV
Level 25
Champion Stats
8W - 2L
1,780 SR
Queue Stats
18W - 13L
1,496 Elo+
Party 1
Ash
Ash
Gold II
RuckusAndStrix
Ash
Gold II
Level 999
Champion Stats
9W - 5L
1,600 SR
Queue Stats
128W - 114L
1,486 Elo+
Solo
Lian
Lian
Platinum V
itsPlouton
Lian
Platinum V
Level 245
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
2 / 6 / 7
1,840
230
12,210
22,474
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Drogoz
LusAgu
Drogoz
35
4 / 9 / 3
1,555
194
30,642
26,801
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Propel

Propel

Thrust

Restore 20% of your maximum Booster fuel after using Thrust.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Inara
ORβIT
Inara
59
3 / 5 / 6
1,923
240
36,588
64,811
9,454
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Vora
39
1 / 8 / 2
1,187
148
20,425
28,622
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
2 / 6 / 4
1,772
222
36,903
48,455
46,654
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
TorvaldTyra
Team 1 Score

0

VS

Team 2 Score

4

Bans
FernandoKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
3 / 1 / 8
2,159
270
25,375
40,252
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 6.4s after activating Stasis Field.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Ying
56
1 / 1 / 21
2,640
330
15,807
12,152
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bomb King
NikoNaku
Bomb King
10
23 / 4 / 4
3,271
409
87,558
33,039
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

55
1 / 3 / 11
2,631
329
14,109
32,407
25,640
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

49
6 / 3 / 10
2,437
305
48,314
18,918
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 4s
Objective Time
7m 46s
34
Kill Participation
88
12
Kills
34
34
Deaths
12
22
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
W
3
1
8
7
L
Drogoz
LusAgu
Drogoz
4
9
3
0.61
W
Ying
1
1
21
11.5
W
Bomb King
NikoNaku
Bomb King
23
4
4
6.25
L
Inara
ORβIT
Inara
3
5
6
1.2
L
Vora
1
8
2
0.25
W
1
3
11
2.17
L
2
6
4
0.67
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,768
Damage
191,163
191,163
Taken
136,768
56,108
Shielding
25,640
99,407
Healing
89,071
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
12,210
11,610
61,969
8,938
22,474
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
25,375
25,375
0
234
40,252
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Drogoz
LusAgu
Drogoz
30,642
18,632
0
485
26,801
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ying
15,807
15,807
78,424
9,002
12,152
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Bomb King
NikoNaku
Bomb King
87,558
76,384
0
190
33,039
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Inara
ORβIT
Inara
36,588
29,498
0
11,955
64,811
9,454
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vora
20,425
14,203
0
6,076
28,622
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
14,109
11,798
0
856
32,407
25,640

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
36,903
36,903
0
9,984
48,455
46,654
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
48,314
48,314
0
365
18,918
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role