Player Matchup

Pip
Pip
AverageGamer598
Pip
Level 67
Champion Stats
0W - 1L
1,500 SR
Queue Stats
31W - 18L
1,608 Elo+
Solo
Buck
Buck
Mhrsquad
Buck
Level 8
Champion Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,150 Elo+
Solo
Imani
Imani
Niinjiitsu
Imani
Level 257
Champion Stats
14W - 8L
1,552 SR
Queue Stats
129W - 119L
1,570 Elo+
Solo
Seris
Seris
byakuya_takato
Seris
Level 52
Champion Stats
1W - 1L
1,414 SR
Queue Stats
11W - 7L
1,506 Elo+
Party 1
Fernando
Fernando
kaede3211
Fernando
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,506 Elo+
Party 1
Team Averages
Level 79
1,493 SR
1,468 Elo+

VS

Team Averages
Level 202
1,532 SR
1,580 Elo+
Octavia
Octavia
DracovisFerno
Octavia
Level 430
Champion Stats
3W - 0L
1,471 SR
Queue Stats
42W - 22L
1,664 Elo+
Solo
VII
VII
Great_Discounts
VII
Level 203
Champion Stats
11W - 6L
1,676 SR
Queue Stats
51W - 48L
1,554 Elo+
Solo
Koga
Koga
Hazuky175
Koga
Level 94
Champion Stats
1W - 1L
1,416 SR
Queue Stats
35W - 50L
1,432 Elo+
Solo
Pip
Pip
leonrock32
Pip
Level 120
Champion Stats
19W - 22L
1,599 SR
Queue Stats
150W - 172L
1,453 Elo+
Solo
Kasumi
Kasumi
tkm_kig
Kasumi
Level 162
Champion Stats
1W - 0L
1,500 SR
Queue Stats
35W - 18L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
0 / 1 / 0
1,875
313
0
2,117
0
Buck
8
3 / 13 / 2
2,355
393
18,380
44,574
0
Imani
60
6 / 11 / 2
770
128
27,356
30,888
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

45
0 / 7 / 3
2,215
369
11,128
28,025
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Fernando
kaede3211
Fernando
12
2 / 8 / 4
2,455
409
15,986
48,853
39,290
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

-25

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
55
10 / 2 / 7
2,635
439
31,188
12,561
9,200
Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 50% Health.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

58
11 / 4 / 10
2,729
455
41,556
12,830
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 25%.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Koga
57
7 / 2 / 8
2,458
410
35,862
15,333
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

39
9 / 1 / 12
2,585
431
28,462
16,206
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Kasumi
tkm_kig
Kasumi
22
3 / 2 / 9
2,227
371
17,389
15,920
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
22
Kill Participation
86
11
Kills
40
40
Deaths
11
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Octavia
10
2
7
6.75
W
11
4
10
4
W
Koga
7
2
8
5.5
L
Buck
3
13
2
0.31
L
Imani
6
11
2
0.64
L
0
7
3
0.21
L
Fernando
kaede3211
Fernando
2
8
4
0.5
W
9
1
12
15
W
Kasumi
tkm_kig
Kasumi
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,850
Damage
154,457
154,457
Taken
72,850
39,290
Shielding
9,200
45,103
Healing
43,316
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
0
0
0
0
2,117
0
W
Octavia
31,188
26,020
245
7,580
12,561
9,200
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
41,556
36,852
0
2,588
12,830
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Koga
35,862
30,573
0
4,404
15,333
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Buck
18,380
16,408
0
7,116
44,574
0
L
Imani
27,356
20,888
0
2,207
30,888
0

Level 1

Level 1

Level 1

L
11,128
11,111
22,290
11,926
28,025
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
kaede3211
Fernando
15,986
12,602
0
1,564
48,853
39,290

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
28,462
25,915
9,557
12,236
16,206
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kasumi
tkm_kig
Kasumi
17,389
14,187
0
6,706
15,920
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role