Player Matchup

Willo
Willo
Diamond III
Enecoo
Willo
Diamond III
Level 230
Champion Stats
0W - 2L
1,394 SR
Queue Stats
440W - 386L
1,639 Elo+
Party 3
Inara
Inara
Platinum I
HaraldFors
Inara
Platinum I
Level 166
Champion Stats
19W - 26L
1,593 SR
Queue Stats
445W - 430L
1,632 Elo+
Party 3
Androxus
Androxus
Diamond V
Kly0n
Androxus
Diamond V
Level 36
Champion Stats
7W - 3L
1,974 SR
Queue Stats
44W - 24L
1,733 Elo+
Party 2
Ying
Ying
Diamond V
NyanTe
Ying
Diamond V
Level 933
Champion Stats
24W - 15L
1,883 SR
Queue Stats
80W - 60L
1,680 Elo+
Party 2
Raum
Raum
Gold III
artro8
Raum
Gold III
Level 105
Champion Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,500 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 294
1,669 SR
1,637 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 692
1,662 SR
1,650 Elo+
Lex
Lex
Diamond I
Benesaver
Lex
Diamond I
Level 98
Champion Stats
6W - 5L
1,575 SR
Queue Stats
162W - 141L
1,637 Elo+
Party 1
Dredge
Dredge
Platinum I
Niqsen
Dredge
Platinum I
Level 686
Champion Stats
37W - 59L
1,575 SR
Queue Stats
382W - 401L
1,594 Elo+
Solo
Barik
Barik
Diamond V
Sy4b0ch
Barik
Diamond V
Level 999
Champion Stats
122W - 86L
1,757 SR
Queue Stats
346W - 298L
1,685 Elo+
Party 1
Grover
Grover
Platinum II
Söur
Grover
Platinum II
Level 677
Champion Stats
5W - 1L
1,773 SR
Queue Stats
74W - 53L
1,704 Elo+
Solo
Makoa
Makoa
Diamond III
krbecek2
Makoa
Diamond III
Level 999
Champion Stats
60W - 61L
1,630 SR
Queue Stats
506W - 482L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Enecoo
Willo
56
6 / 11 / 11
3,522
235
105,819
65,594
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Inara
43
4 / 11 / 5
3,212
214
81,581
154,042
7,807
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Androxus
Kly0n
Androxus
32
13 / 11 / 9
4,021
268
114,240
79,096
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Ying
NyanTe
Ying
60
1 / 7 / 16
3,926
262
14,551
34,614
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Raum
artro8
Raum
42
0 / 14 / 6
3,223
215
27,733
176,871
0
Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 21%.

Level 3

Tormented Fissure

Tormented Fissure

Ignition

Generate 50 Ammo after activating Ignition.

Level 2

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Bans
TorvaldFernando
Team 1 Score

3

VS

Team 2 Score

4

Bans
LianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
21 / 7 / 20
4,350
290
134,986
46,926
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 2.4s.

Level 2

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Dredge
Niqsen
Dredge
59
10 / 2 / 18
3,873
258
159,079
39,703
3,996
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Barik
Sy4b0ch
Barik
59
6 / 4 / 24
4,032
269
103,775
94,032
87,543
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Grover
Söur
Grover
58
4 / 4 / 30
4,034
269
52,399
57,367
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Makoa
krbecek2
Makoa
59
13 / 7 / 14
3,700
247
59,978
105,896
111,713
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 27s
Objective Time
5m 37s
71
Kill Participation
160
24
Kills
54
54
Deaths
24
47
Assists
106
Player
Kills
Deaths
Assists
KDA
W
21
7
20
4.43
L
Willo
Enecoo
Willo
6
11
11
1.05
L
Inara
4
11
5
0.59
L
Androxus
Kly0n
Androxus
13
11
9
1.59
W
Dredge
Niqsen
Dredge
10
2
18
9.5
L
Ying
NyanTe
Ying
1
7
16
1.29
W
Barik
Sy4b0ch
Barik
6
4
24
4.5
W
Grover
Söur
Grover
4
4
30
4.75
L
Raum
artro8
Raum
0
14
6
0.21
W
Makoa
krbecek2
Makoa
13
7
14
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

343,924
Damage
510,217
510,217
Taken
343,924
7,807
Shielding
203,252
252,298
Healing
232,058
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
134,986
126,380
0
4,057
46,926
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Willo
Enecoo
Willo
105,819
95,468
0
2,325
65,594
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

L
Inara
81,581
76,261
0
19,596
154,042
7,807

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
Kly0n
Androxus
114,240
94,892
0
3,438
79,096
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
Niqsen
Dredge
159,079
62,857
0
14,898
39,703
3,996

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
NyanTe
Ying
14,551
14,551
204,708
19,216
34,614
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Barik
Sy4b0ch
Barik
103,775
103,775
0
7,554
94,032
87,543
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Grover
Söur
Grover
52,399
39,458
154,170
46,232
57,367
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Raum
artro8
Raum
27,733
25,135
0
3,015
176,871
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Makoa
krbecek2
Makoa
59,978
59,003
0
5,147
105,896
111,713
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role