Player Matchup

Viktor
Viktor
Idank1998
Viktor
Level 42
Champion Stats
20W - 27L
1,443 SR
Queue Stats
86W - 113L
1,376 Elo+
Solo
Betty la Bomba
Betty la Bomba
happygamingtf2
Betty la Bomba
Level 88
Champion Stats
1W - 1L
1,688 SR
Queue Stats
10W - 12L
1,427 Elo+
Solo
Caspian
Caspian
hf07
Caspian
Level 37
Champion Stats
4W - 8L
1,489 SR
Queue Stats
40W - 34L
1,493 Elo+
Solo
Ying
Ying
iSolutionz
Ying
Level 69
Champion Stats
13W - 12L
1,289 SR
Queue Stats
74W - 57L
1,532 Elo+
Solo
Ruckus
Ruckus
squidmoose
Ruckus
Level 8
Champion Stats
11W - 5L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Solo
Team Averages
Level 49
1,482 SR
1,466 Elo+

VS

Team Averages
Level 128
1,485 SR
1,515 Elo+
Kasumi
Kasumi
BioShoyen
Kasumi
Level 28
Champion Stats
3W - 2L
1,500 SR
Queue Stats
14W - 6L
1,720 Elo+
Solo
Ying
Ying
NoGameOnlyLuck
Ying
Level 438
Champion Stats
36W - 23L
1,595 SR
Queue Stats
1,125W - 1,142L
1,476 Elo+
Solo
Octavia
Octavia
WARBOSZ
Octavia
Level 117
Champion Stats
9W - 8L
1,479 SR
Queue Stats
209W - 231L
1,359 Elo+
Solo
Willo
Willo
muniznevida
Willo
Level 30
Champion Stats
6W - 3L
1,353 SR
Queue Stats
42W - 46L
1,472 Elo+
Solo
Fernando
Fernando
tyltaria
Fernando
Level 25
Champion Stats
3W - 1L
1,500 SR
Queue Stats
19W - 17L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Idank1998
Viktor
17
2 / 10 / 6
2,382
199
38,470
42,244
0
Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Betty la Bomba
happygamingtf2
Betty la Bomba
30
10 / 6 / 8
2,565
214
82,883
39,123
0
Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -600 explosive damage done.

Level 3

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 30%.

Level 2

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.2s for each enemy hit by the initial and secondary explosions.

Level 2

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Level 1

Caspian
hf07
Caspian
17
15 / 12 / 1
3,012
251
54,211
45,819
0
In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 12 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

32
1 / 5 / 17
2,224
185
7,667
35,008
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
squidmoose
Ruckus
6
4 / 7 / 8
1,890
158
41,047
68,131
16,498
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
BioShoyen
Kasumi
26
16 / 5 / 7
4,304
359
67,140
28,978
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
2 / 8 / 18
3,180
265
31,013
37,693
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Octavia
WARBOSZ
Octavia
39
10 / 8 / 7
3,057
255
48,370
38,409
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Overwhelming Force

Overwhelming Force

Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

22
9 / 4 / 16
3,308
276
59,479
27,489
0
Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Fernando
tyltaria
Fernando
14
3 / 7 / 6
3,843
320
24,323
91,709
169,872
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 26s
Objective Time
7m 2s
72
Kill Participation
94
32
Kills
40
40
Deaths
32
40
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Kasumi
BioShoyen
Kasumi
16
5
7
3.9
L
Viktor
Idank1998
Viktor
2
10
6
0.5
W
2
8
18
1.38
W
Octavia
WARBOSZ
Octavia
10
8
7
1.69
L
Betty la Bomba
happygamingtf2
Betty la Bomba
10
6
8
2.33
L
Caspian
hf07
Caspian
15
12
1
1.29
L
1
5
17
1.9
W
9
4
16
4.25
L
Ruckus
squidmoose
Ruckus
4
7
8
1.14
W
Fernando
tyltaria
Fernando
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

224,278
Damage
230,325
230,325
Taken
224,278
16,498
Shielding
169,872
124,232
Healing
113,450
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kasumi
BioShoyen
Kasumi
67,140
55,849
0
5,225
28,978
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Viktor
Idank1998
Viktor
38,470
22,807
0
9,634
42,244
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
31,013
31,013
64,895
17,893
37,693
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Octavia
WARBOSZ
Octavia
48,370
48,370
843
11,864
38,409
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Betty la Bomba
happygamingtf2
Betty la Bomba
82,883
48,655
0
4,810
39,123
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

L
Caspian
hf07
Caspian
54,211
32,877
0
1,095
45,819
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Level 1

L
7,667
7,667
73,267
24,010
35,008
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
59,479
42,770
0
6,658
27,489
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ruckus
squidmoose
Ruckus
41,047
25,093
0
11,416
68,131
16,498

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
tyltaria
Fernando
24,323
15,104
0
6,072
91,709
169,872
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role