Player Matchup

Zhin
Zhin
Gold III
ChristianEly
Zhin
Gold III
Level 670
Champion Stats
30W - 33L
1,573 SR
Queue Stats
306W - 342L
1,489 Elo+
Solo
Azaan
Azaan
Qualifying
MorganFrost7 tv
Azaan
Qualifying
Level 95
Champion Stats
5W - 4L
1,139 SR
Queue Stats
51W - 53L
1,369 Elo+
Solo
Dredge
Dredge
Gold I
NiicolasR
Dredge
Gold I
Level 494
Champion Stats
20W - 11L
1,667 SR
Queue Stats
445W - 423L
1,500 Elo+
Solo
Grover
Grover
Silver III
RMNeto
Grover
Silver III
Level 45
Champion Stats
3W - 1L
1,678 SR
Queue Stats
14W - 17L
1,459 Elo+
Solo
Khan
Khan
Gold II
avSanches10
Khan
Gold II
Level 714
Champion Stats
54W - 38L
1,635 SR
Queue Stats
208W - 176L
1,557 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 404
1,539 SR
1,475 Elo+

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 504
1,586 SR
1,449 Elo+
Ying
Ying
Qualifying
FOXPaulista
Ying
Qualifying
Level 144
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Makoa
Makoa
Qualifying
HormigaNegraARG
Makoa
Qualifying
Level 656
Champion Stats
4W - 9L
1,538 SR
Queue Stats
20W - 25L
1,264 Elo+
Party 1
Lian
Lian
Qualifying
deadshotprophet
Lian
Qualifying
Level 616
Champion Stats
0W - 1L
1,661 SR
Queue Stats
25W - 32L
1,476 Elo+
Party 1
Saati
Saati
Silver III
matiasresidencia
Saati
Silver III
Level 999
Champion Stats
2W - 4L
1,522 SR
Queue Stats
82W - 112L
1,437 Elo+
Solo
Fernando
Fernando
Gold I
mercenarioMBR
Fernando
Gold I
Level 104
Champion Stats
9W - 6L
1,710 SR
Queue Stats
34W - 31L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
9 / 2 / 11
2,356
337
53,904
25,346
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

59
4 / 1 / 10
2,375
339
22,703
32,989
18,124
Overwhelming Presence

Overwhelming Presence

Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Dredge
NiicolasR
Dredge
50
14 / 0 / 10
2,738
391
71,449
19,690
900
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Grover
RMNeto
Grover
36
4 / 0 / 26
2,746
392
19,186
24,825
600
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
9 / 3 / 15
2,365
338
50,103
49,869
12,752
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
Betty la BombaBomb King
Team 1 Score

4

VS

Team 2 Score

0

Bans
WilloDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
0 / 9 / 2
1,324
189
8,000
36,206
0
Fracture

Fracture

Shatter

Heal your Illusions for 100% of their maximum Health after activating Shatter.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

56
2 / 7 / 2
1,528
218
38,910
66,331
18,340
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

56
0 / 8 / 2
1,342
192
48,616
24,962
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

58
3 / 8 / 1
1,570
224
24,642
24,881
0
Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Fernando
mercenarioMBR
Fernando
43
1 / 8 / 1
1,432
205
32,551
64,965
64,026
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 33s
Objective Time
1m 45s
112
Kill Participation
14
40
Kills
6
6
Deaths
40
72
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
2
11
7.25
L
0
9
2
0.11
L
2
7
2
0.43
W
4
1
10
9
W
Dredge
NiicolasR
Dredge
14
0
10
19
W
Grover
RMNeto
Grover
4
0
26
17
W
9
3
15
5.5
L
0
8
2
0.13
L
3
8
1
0.44
L
Fernando
mercenarioMBR
Fernando
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,345
Damage
152,719
152,719
Taken
217,345
32,376
Shielding
82,366
116,682
Healing
63,579
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
53,904
39,765
0
3,415
25,346
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
8,000
8,000
35,482
15,508
36,206
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
38,910
36,567
0
1,419
66,331
18,340
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
22,703
15,490
0
8,874
32,989
18,124
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Dredge
NiicolasR
Dredge
71,449
56,305
0
4,322
19,690
900
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Grover
RMNeto
Grover
19,186
15,613
60,196
24,643
24,825
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
50,103
48,353
2,470
12,762
49,869
12,752
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
48,616
47,400
0
1,524
24,962
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
24,642
16,047
0
3,453
24,881
0

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
mercenarioMBR
Fernando
32,551
15,490
0
6,193
64,965
64,026
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role