Player Matchup

Dileraner
Unknown
Level 528
Champion Stats
13W - 19L
1,623 SR
Queue Stats
464W - 460L
1,658 Elo+
Solo
Dredge
Dredge
Elcat0
Dredge
Level 999
Champion Stats
33W - 32L
1,607 SR
Queue Stats
812W - 786L
1,610 Elo+
Party 1
Ying
Ying
Imerilla
Ying
Level 999
Champion Stats
211W - 201L
1,633 SR
Queue Stats
2,613W - 2,606L
1,649 Elo+
Party 1
Vatu
Vatu
Jyagermeister
Vatu
Level 440
Champion Stats
11W - 7L
1,573 SR
Queue Stats
139W - 139L
1,617 Elo+
Solo
Inara
Inara
RusMarlboro
Inara
Level 890
Champion Stats
111W - 94L
1,620 SR
Queue Stats
818W - 801L
1,610 Elo+
Solo
Team Averages
Level 771
1,611 SR
1,629 Elo+

VS

Team Averages
Level 203
1,581 SR
1,636 Elo+
Jenos
Jenos
BrainlessCri
Jenos
Level 211
Champion Stats
21W - 23L
1,625 SR
Queue Stats
163W - 139L
1,602 Elo+
Solo
Fernando
Fernando
CoolAlex2013
Fernando
Level 150
Champion Stats
4W - 2L
1,670 SR
Queue Stats
211W - 191L
1,666 Elo+
Solo
Grohk
Grohk
Kobayuku
Grohk
Level 312
Champion Stats
15W - 22L
1,502 SR
Queue Stats
192W - 170L
1,652 Elo+
Solo
Lillith
Lillith
LightningFire
Lillith
Level 260
Champion Stats
12W - 10L
1,562 SR
Queue Stats
201W - 191L
1,668 Elo+
Solo
Vora
Vora
RianSolo1337
Vora
Level 83
Champion Stats
31W - 29L
1,547 SR
Queue Stats
236W - 223L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dileraner
Unknown
58
2 / 6 / 6
1,831
229
54,638
36,240
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Dredge
Elcat0
Dredge
58
5 / 7 / 0
1,919
240
78,357
50,462
0
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Ying
60
0 / 5 / 5
1,676
210
7,138
26,972
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

57
6 / 9 / 3
1,633
204
30,293
27,242
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Extraction

Extraction

Dash

Increase your Movement Speed by 15% for 2s after Dash ends.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

56
2 / 7 / 6
1,726
216
42,750
80,364
11,824
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 4 Ammo after activating Warder's Field.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
2 / 5 / 12
2,198
275
13,626
20,967
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Fernando
CoolAlex2013
Fernando
47
9 / 2 / 14
3,023
378
40,005
77,937
98,531
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grohk
Kobayuku
Grohk
47
6 / 4 / 19
2,658
332
76,324
53,390
0
Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 24% for 3s after hitting an enemy with Shock Pulse.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Lillith
59
7 / 1 / 17
3,057
382
48,774
41,535
0
Tainted Form

Tainted Form

Weapon

Gain 3% of Max Health when hitting a marked enemy.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Level 1

29
10 / 3 / 7
2,424
303
42,551
19,347
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

49s
Objective Time
6m 56s
35
Kill Participation
103
15
Kills
34
34
Deaths
15
20
Assists
69
Player
Kills
Deaths
Assists
KDA
W
2
5
12
1.6
W
Fernando
CoolAlex2013
Fernando
9
2
14
8
L
Dileraner
Unknown
2
6
6
0.83
L
Dredge
Elcat0
Dredge
5
7
0
0.71
L
Ying
0
5
5
0.5
L
6
9
3
0.83
W
Grohk
Kobayuku
Grohk
6
4
19
3.88
W
Lillith
7
1
17
15.5
W
10
3
7
4.5
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,176
Damage
221,280
221,280
Taken
213,176
11,824
Shielding
98,531
115,679
Healing
132,558
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
13,626
6,478
26,159
2,550
20,967
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Fernando
CoolAlex2013
Fernando
40,005
24,997
0
1,698
77,937
98,531
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Dileraner
Unknown
54,638
40,410
0
2,357
36,240
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
Elcat0
Dredge
78,357
56,682
0
6,851
50,462
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
7,138
7,138
89,364
14,123
26,972
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
30,293
21,020
0
687
27,242
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grohk
Kobayuku
Grohk
76,324
23,805
7,742
29,599
53,390
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Lillith
48,774
25,306
61,440
149
41,535
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
42,551
34,301
0
3,221
19,347
0

Level 1

Level 1

L
42,750
31,845
0
2,297
80,364
11,824
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role