Player Matchup

Barik
Barik
DenKrait
Barik
Level 131
Champion Stats
1W - 1L
1,797 SR
Queue Stats
78W - 80L
1,518 Elo+
Party 2
Saati
Saati
LowSettings
Saati
Level 85
Champion Stats
20W - 32L
1,427 SR
Queue Stats
349W - 337L
1,654 Elo+
Solo
Willo
Willo
Nolking
Willo
Level 259
Champion Stats
6W - 6L
1,580 SR
Queue Stats
760W - 717L
1,594 Elo+
Party 2
Zhin
Zhin
Palladist
Zhin
Level 155
Champion Stats
45W - 23L
1,658 SR
Queue Stats
77W - 56L
1,607 Elo+
Party 2
Rei
Rei
drConrack
Rei
Level 687
Champion Stats
7W - 8L
1,606 SR
Queue Stats
425W - 393L
1,611 Elo+
Party 2
Team Averages
Level 263
1,614 SR
1,597 Elo+

VS

Team Averages
Level 495
1,550 SR
1,629 Elo+
Inara
Inara
EvFox
Inara
Level 231
Champion Stats
167W - 174L
1,568 SR
Queue Stats
606W - 594L
1,643 Elo+
Party 1
Moji
Moji
KiwiKiwiBoo
Moji
Level 423
Champion Stats
10W - 7L
1,589 SR
Queue Stats
370W - 348L
1,663 Elo+
Party 3
Ying
Ying
d1eKartoffel
Ying
Level 270
Champion Stats
33W - 30L
1,542 SR
Queue Stats
656W - 635L
1,664 Elo+
Party 1
Willo
Willo
peachpeachboo
Willo
Level 682
Champion Stats
137W - 112L
1,621 SR
Queue Stats
518W - 505L
1,627 Elo+
Party 3
Yagorath
Yagorath
оDЕV1LоK1SSо
Yagorath
Level 871
Champion Stats
2W - 4L
1,429 SR
Queue Stats
206W - 199L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
DenKrait
Barik
52
2 / 9 / 17
3,461
266
37,787
75,904
121,416
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

37
20 / 9 / 10
3,708
285
96,438
45,933
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Willo
Nolking
Willo
56
3 / 9 / 19
2,955
227
49,636
48,522
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Zhin
52
18 / 7 / 14
3,578
275
78,140
57,466
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

57
7 / 8 / 23
3,691
284
47,482
51,605
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 6.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
EvFox
Inara
36
4 / 7 / 15
2,837
218
33,388
84,088
22,322
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
16 / 12 / 11
3,434
264
52,068
50,770
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

60
10 / 10 / 14
3,193
246
83,053
41,088
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.8s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

58
6 / 11 / 8
2,569
198
53,068
31,080
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

58
6 / 10 / 17
2,946
227
57,853
94,349
22,584
Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.6s after hitting an enemy with Piercing Quills.

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 24%.

Level 3

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.2s each time you hit an enemy with Caustic Spray.

Level 4

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 8% of your maximum acid after hitting an enemy with Piercing Quills.

Level 4

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 32s
Objective Time
4m 21s
133
Kill Participation
107
50
Kills
42
42
Deaths
50
83
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Barik
DenKrait
Barik
2
9
17
1.17
W
Inara
EvFox
Inara
4
7
15
1.64
W
16
12
11
1.79
L
20
9
10
2.78
L
Willo
Nolking
Willo
3
9
19
1.39
L
Zhin
18
7
14
3.57
W
10
10
14
1.7
L
7
8
23
2.31
W
6
11
8
0.91
W
6
10
17
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

309,483
Damage
279,430
279,430
Taken
301,375
121,416
Shielding
44,906
161,876
Healing
113,935
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
DenKrait
Barik
37,787
37,787
0
7,860
75,904
121,416
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Inara
EvFox
Inara
33,388
29,074
0
23,007
84,088
22,322
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
52,068
48,431
3,116
10,147
50,770
0

Level 2

Level 1

L
96,438
72,839
0
4,197
45,933
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Willo
Nolking
Willo
49,636
40,773
0
4,965
48,522
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Zhin
78,140
67,332
0
5,671
57,466
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
83,053
23,836
42,863
16,916
41,088
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
47,482
37,093
105,295
33,888
51,605
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
53,068
34,239
0
2,824
31,080
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
57,853
29,682
0
15,062
94,349
22,584
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role