Player Matchup
VS
Match Stats
Hellish Lodestones
Ignition
Reduce your damage taken by 12% for 3s after activating Ignition.
Level 4
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 16%.
Level 2
Void Lord
Soul Harvest
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Level 4
Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
Level 4
Sinister Allies
Armor
Increase your maximum Health by 150.
Level 1
Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1
Restore
Transporter
Heal for 24% of your maximum Health after Teleporting with Transporter.
Level 4
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3
Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 1.
Level 1
Headstrong
Armor
Increase your maximum Health by 200.
Level 4
Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.44999999999999996s.
Level 3
Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
King's New Cloak
Armor
Increase your maximum Health by 100.
Level 2
Uncontrolled
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Shock and Awe
Detonate
Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.
Level 4
Reinforced Casing
Armor
Increase your maximum Ammo by 3.
Level 3
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Level 3
Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1
Sidereal
Weapon
Increase your maximum Health by 150.
Level 3
Solar Sails
Stellar Wind
Regenerate 6 Ammo every 1s while Stellar Wind is active.
Level 3
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 30%.
Level 3
Lorentz Configuration
Weapon
Increase your maximum Ammo by 30%.
Level 3
Inertia
Weapon
Increase your Reload Speed by 15%.
Level 3
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Deadly Prey
Increase your Movement Speed by 40% for 2s after Body and Soul ends.
Level 4
Sealed Fate
Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Level 4
Sudden Death
Increase the duration of Curse stacks by 1.2s.
Level 2
Cursed Doll
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.
Level 4
Folk Tales
Increase your maximum Health by 50.
Level 1
Empowered Curse
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
Level 1
Team 1 Score
-3
VS
Team 2 Score
4
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.
Level 5
Rapid Response
Trigger Discipline
Decrease the recoil of Mag Dump by 10%.
Level 1
Nasty Surprise
Explosive Dodge
Generate 5 Ammo after activating Explosive Dodge.
Level 1
Never Look
Armor
Increase your maximum Health by 150.
Level 3
The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.
Level 5
Spring Loaded
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
Level 1
Eureka Moment
Weapon
Generate 1 ammo for every -200 explosive damage done.
Level 1
Fire from Above
Explosive Personality
Increase the vertical movement from each use of Explosive Personality by 80%.
Level 2
Creator's Claim
Armor
Increase your maximum Health by 250.
Level 5
Queen's Entrance
Explosive Personality
Increase the lateral movement from each use of Explosive Personality by 80%.
Level 2
Bouncing Betty
Explosive Personality
Heal for 150 for each use of Explosive Personality.
Level 5
Controlled Fury
Hail of Bombs
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
Level 1
Tactical Retreat
Stealth
Increase your Movement Speed by 30% for 2s after entering Stealth.
Level 3
Cooled Mags
Quick Switch
Your inactive weapon generates 6 Ammo every 2s.
Level 3
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2
Dexterous
Quick Switch
Reduce the time it takes to Quick Switch to your Pistol by 30%.
Level 3
Guerrilla Tactics
Stealth
Generate 60 Energy after getting an Elimination.
Level 4
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Hellish Lodestones
Ignition
Reduce your damage taken by 12% for 3s after activating Ignition.
Level 4
Sinister Allies
Armor
Increase your maximum Health by 150.
Level 1
Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
Level 4
Void Lord
Soul Harvest
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Level 4
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 16%.
Level 2
Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1
Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 4.
Level 4
Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 8% Health. This can only happen once every 30 seconds.
Level 1
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 100%.
Level 5
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 20%.
Level 1
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 2
Level 1
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.