Player Matchup

Grohk
Grohk
DARKKNIGHT42506
Grohk
Level 88
Champion Stats
11W - 14L
1,520 SR
Queue Stats
109W - 90L
1,564 Elo+
Solo
Grover
Grover
FacedFlounder24
Grover
Level 32
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Torvald
Torvald
Jayywild
Torvald
Level 39
Champion Stats
4W - 0L
1,641 SR
Queue Stats
4W - 1L
1,636 Elo+
Party 2
Khan
Khan
TalkierWave2197
Khan
Level 9
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vatu
Vatu
chxsingBxndz
Vatu
Level 61
Champion Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,508 Elo+
Party 2
Team Averages
Level 46
1,532 SR
1,542 Elo+

VS

Team Averages
Level 50
1,567 SR
1,508 Elo+
Lian
Lian
BigTrapaholic
Lian
Level 15
Champion Stats
1W - 8L
1,433 SR
Queue Stats
33W - 34L
1,532 Elo+
Party 1
Moji
Moji
Mr Poulinn
Moji
Level 31
Champion Stats
7W - 10L
1,677 SR
Queue Stats
19W - 29L
1,425 Elo+
Solo
Vora
Vora
Pakayeet
Vora
Level 30
Champion Stats
0W - 1L
1,516 SR
Queue Stats
6W - 5L
1,573 Elo+
Solo
Khan
Khan
PkAllStar
Khan
Level 137
Champion Stats
4W - 5L
1,699 SR
Queue Stats
45W - 48L
1,574 Elo+
Party 1
Grohk
Grohk
TrustedTripod85
Grohk
Level 38
Champion Stats
4W - 8L
1,507 SR
Queue Stats
79W - 101L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
20 / 2 / 27
6,537
594
121,903
67,609
4,066
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

24
2 / 13 / 32
5,875
534
46,378
79,893
1,019
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Torvald
Jayywild
Torvald
34
11 / 9 / 17
6,269
570
82,048
43,309
119,190
Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

12
3 / 10 / 8
4,625
420
29,257
87,556
6,242
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

36
19 / 3 / 20
6,282
571
109,951
39,418
2,520
Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 16% after earning a Killing Blow or Elimination.

Level 2

Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 40%.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
5 / 14 / 7
4,578
416
67,918
41,102
1,115
Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

13
11 / 11 / 13
5,987
544
70,501
66,780
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Vora
37
10 / 15 / 11
6,028
548
80,925
75,137
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Khan
23
5 / 7 / 17
6,466
588
74,088
131,552
63,475
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

23
6 / 8 / 16
7,171
652
24,353
74,966
3,340
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 8%.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 41s
Objective Time
16m 43s
159
Kill Participation
101
55
Kills
37
37
Deaths
55
104
Assists
64
Player
Kills
Deaths
Assists
KDA
L
5
14
7
0.61
W
20
2
27
16.75
W
2
13
32
1.38
W
Torvald
Jayywild
Torvald
11
9
17
2.17
L
11
11
13
1.59
L
Vora
10
15
11
1.03
L
Khan
5
7
17
1.93
W
3
10
8
0.7
L
6
8
16
1.75
W
19
3
20
9.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

389,537
Damage
317,785
317,785
Taken
389,537
133,037
Shielding
67,930
186,649
Healing
234,308
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
67,918
60,599
0
4,168
41,102
1,115

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
121,903
53,388
24,844
49,423
67,609
4,066

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
46,378
39,763
41,757
38,930
79,893
1,019
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Torvald
Jayywild
Torvald
82,048
65,090
3,028
1,766
43,309
119,190
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
70,501
70,501
9,080
9,711
66,780
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Level 1

L
Vora
80,925
50,949
0
9,030
75,137
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Khan
74,088
62,128
12,070
14,216
131,552
63,475
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
29,257
26,534
3,110
9,521
87,556
6,242
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
24,353
7,284
125,311
50,722
74,966
3,340
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
109,951
77,002
0
14,270
39,418
2,520
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role