Player Matchup
VS
Match Stats
Imbued with Purpose
Heavy Blade
Reduce the Cooldown of Heavy Blade by 3s.
Level 5
Beast-Slayer
Armor
Gain a 50-Health Shield for 3s after falling to or below 50% Health.
Level 1
Charisma
Armor
Increase your maximum Health by 250.
Level 5
Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3
Crowd-Pleaser
Combat Trance
Generate 1 Ammo after activating Combat Trance.
Level 1
Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
Eldritch Speed
Recharge
Increase your Movement Speed by 10% during Recharge and for 3s after it ends.
Level 1
Lifegiver
Protection
Heal the target of your Protection for 225.
Level 3
Glyph of Health
Armor
Increase your maximum Health by 300.
Level 2
Vital Grasp
Recharge
Heal for 300 after activating Recharge.
Level 4
Conduction
Recharge
Reduce the Cooldown of Recharge by 2s.
Level 5
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1
Biting Cold
Ice Block
Generate 2 Ammo after activating Ice Block.
Level 1
Swift Witch
Soar
Increase your Movement Speed during Soar by 35%.
Level 5
Great Distance
Soar
Increase the duration of Soar by 1.6500000000000001s.
Level 3
Killing Frost
Soar
Reduce the Cooldown of Soar by 100% after getting an Elimination
Level 5
Snow Globe
Ice Storm
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
Level 1
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2.5s.
Level 5
Turn The Table
Nade Launcher
Heal for 120 for each enemy hit with Nade Launcher.
Level 2
Survivalist
Armor
Increase your maximum Health by 100.
Level 2
Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1
In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5
Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Pick Up
Crippling Throw
Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.
Level 4
Adrenaline
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5
Chop Down
Crippling Throw
Reduce the Cooldown of Crippling Throw by 0.6s.
Level 1
Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.
Level 4
Rampant Blooming
Vine
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Hulking Monstrosity
Armor
Increase your maximum Health by 150.
Level 1
Abomination
Calamity Blast
Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
Level 5
Devastation
Calamity Blast
Heal for 180 for each enemy hit by Calamity Blast.
Level 3
Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 500.
Level 5
Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 15%.
Level 1
Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.
Level 2
Grand Design
Mark of Fate
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 5
Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.
Level 1
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5
The Price of Salvation
Abyssal Reconstruction
Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.
Level 2
Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1
Otherworldly Tether
Tendril
Gain a 225 Shield for 5s after activating Tendril.
Level 3
The Maw's Embrace
Weapon
Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.
Level 2
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.
Level 4
A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.
Level 2
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 2.4s.
Level 4
Relentless Presence
Tendril
Tendril gains a second charge, but its Cooldown is increased by 2s.
Level 1
Killing Frost
Soar
Reduce the Cooldown of Soar by 60% after getting an Elimination
Level 3
Flicker
Blink
Heal for 120 after using Blink.
Level 4
Cantrip
Soar
Generate 2 Ammo after activating Soar.
Level 2
Swift Witch
Soar
Increase your Movement Speed during Soar by 14%.
Level 2
Impact
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Over the Moon
Soar
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
Level 1
Shock and Awe
Detonate
Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.
Level 4
Reinforced Casing
Armor
Increase your maximum Ammo by 1.
Level 1
Air Blast
Poppy Bomb
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Level 1
King's New Cloak
Armor
Increase your maximum Health by 200.
Level 4
Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.
Level 5
Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Level 2
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 2
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 2
Nimble
Armor
Gain 7% Movement Speed.