Player Matchup

Jenos
Jenos
DomCrovolone
Jenos
Level 266
Champion Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Flashwonder26
Unknown
Level 386
Champion Stats
2W - 5L
1,373 SR
Queue Stats
29W - 39L
1,519 Elo+
Solo
Zhin
Zhin
HardcoreLWarior
Zhin
Level 18
Champion Stats
0W - 1L
1,231 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
Azaan
Azaan
SlaveToTheRythm
Azaan
Level 108
Champion Stats
4W - 5L
1,318 SR
Queue Stats
149W - 132L
1,633 Elo+
Solo
Octavia
Octavia
ry_nandayone
Octavia
Level 16
Champion Stats
5W - 7L
1,679 SR
Queue Stats
11W - 21L
1,277 Elo+
Solo
Team Averages
Level 159
1,420 SR
1,486 Elo+

VS

Team Averages
Level 415
1,558 SR
1,552 Elo+
Koga
Koga
BlうxxMC
Koga
Level 236
Champion Stats
2W - 3L
1,607 SR
Queue Stats
9W - 5L
1,724 Elo+
Solo
Lian
Lian
DavidGunBlazin
Lian
Level 999
Champion Stats
43W - 37L
1,570 SR
Queue Stats
150W - 136L
1,598 Elo+
Solo
Tyra
Tyra
FuzzyMike420
Tyra
Level 74
Champion Stats
1W - 3L
1,462 SR
Queue Stats
138W - 159L
1,568 Elo+
Solo
Io
Io
littleprinceok
Io
Level 332
Champion Stats
39W - 31L
1,564 SR
Queue Stats
1,083W - 957L
1,558 Elo+
Solo
Ying
Ying
xlN8IIVlx
Ying
Level 432
Champion Stats
2W - 2L
1,588 SR
Queue Stats
2W - 3L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
3 / 8 / 9
3,260
652
22,415
33,225
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
2 / 8 / 3
2,500
500
22,670
29,206
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

12
5 / 12 / 1
2,389
478
16,700
32,597
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

48
1 / 7 / 4
2,480
496
33,038
78,654
23,316
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 150.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.5s.

Level 2

True Conviction

True Conviction

Reduce the damage your other allies take by 5% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Octavia
ry_nandayone
Octavia
11
3 / 5 / 5
2,790
558
32,663
26,970
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Clean Shots

Clean Shots

Reduce your weapon recoil by 20% while using Commanding Leap.

Level 1

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Team 1 Score

-22

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
10 / 1 / 12
2,862
572
47,384
29,835
0
Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
8 / 2 / 19
3,115
623
72,708
22,363
0
Divine Right

Divine Right

Grace

Gain 5% Movement Speed for 3s after using Grace.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 25 units.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 30%.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

37
10 / 10 / 8
2,770
554
30,484
41,267
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
7 / 0 / 15
2,765
553
18,973
14,816
260
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 50% while firing your Light Bow.

Level 5

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 2.4000000000000004s.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Ying
58
4 / 1 / 24
3,165
633
31,103
19,205
0
Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
36
Kill Participation
117
14
Kills
39
40
Deaths
14
22
Assists
78
Player
Kills
Deaths
Assists
KDA
W
10
1
12
16
W
8
2
19
8.75
L
3
8
9
0.94
L
2
8
3
0.44
W
10
10
8
1.4
L
5
12
1
0.46
L
1
7
4
0.43
W
7
0
15
14.5
L
Octavia
ry_nandayone
Octavia
3
5
5
1.1
W
Ying
4
1
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,486
Damage
200,652
200,652
Taken
127,486
23,316
Shielding
260
90,683
Healing
81,596
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
47,384
44,836
540
5,587
29,835
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
72,708
69,482
0
699
22,363
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
22,415
20,465
58,514
13,354
33,225
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
22,670
16,110
0
1,377
29,206
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
30,484
22,915
0
675
41,267
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
16,700
14,505
0
1,489
32,597
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
33,038
28,490
0
11,801
78,654
23,316

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
18,973
18,973
31,628
7,910
14,816
260
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Octavia
ry_nandayone
Octavia
32,663
29,310
0
4,148
26,970
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Ying
31,103
17,769
25,817
8,740
19,205
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role