Player Matchup

Ying
Ying
Gold III
BKGFreeloy
Ying
Gold III
Level 85
Champion Stats
4W - 6L
1,430 SR
Queue Stats
53W - 51L
1,448 Elo+
Solo
Vivian
Vivian
Silver IV
Edziwka
Vivian
Silver IV
Level 27
Champion Stats
1W - 1L
1,517 SR
Queue Stats
2W - 8L
1,186 Elo+
Solo
Raum
Raum
Silver IV
MehmetEY
Raum
Silver IV
Level 173
Champion Stats
34W - 46L
1,448 SR
Queue Stats
117W - 150L
1,356 Elo+
Solo
Inara
Inara
Gold III
iH8D15G4M3
Inara
Gold III
Level 551
Champion Stats
191W - 125L
1,635 SR
Queue Stats
391W - 388L
1,528 Elo+
Solo
Zhin
Zhin
Silver II
mishko14741
Zhin
Silver II
Level 57
Champion Stats
2W - 5L
1,517 SR
Queue Stats
98W - 96L
1,413 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 179
1,509 SR
1,386 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 55
1,624 SR
1,434 Elo+
Fernando
Fernando
Gold V
Blakkops
Fernando
Gold V
Level 51
Champion Stats
103W - 81L
1,643 SR
Queue Stats
123W - 117L
1,528 Elo+
Party 1
Pip
Pip
Gold V
MadyD20
Pip
Gold V
Level 54
Champion Stats
9W - 10L
1,667 SR
Queue Stats
170W - 139L
1,477 Elo+
Party 1
Corvus
Corvus
Gold V
S-Yardy
Corvus
Gold V
Level 98
Champion Stats
38W - 39L
1,527 SR
Queue Stats
194W - 174L
1,446 Elo+
Party 1
Tyra
Tyra
Gold V
Salimigré
Tyra
Gold V
Level 51
Champion Stats
8W - 9L
1,517 SR
Queue Stats
67W - 73L
1,383 Elo+
Solo
Ash
Ash
Bronze II
namechanged9795
Ash
Bronze II
Level 21
Champion Stats
3W - 5L
1,765 SR
Queue Stats
76W - 65L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
5 / 4 / 24
4,323
240
41,352
44,897
0
Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vivian
Edziwka
Vivian
8
8 / 7 / 16
4,058
225
159,703
49,277
10,837
Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.

Level 1

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 20 every 1s while Deflector Shield is active.

Level 1

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 100% while using Precision Sights.

Level 5

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 32% chance to not consume Ammo.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Raum
30
4 / 13 / 14
3,782
210
79,908
184,515
3,600
Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Inara
59
11 / 10 / 16
4,533
252
102,948
141,120
40,740
Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

48
25 / 13 / 10
4,952
275
137,547
85,109
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
KhanLian
Team 1 Score

4

VS

Team 2 Score

3

Bans
TorvaldKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Blakkops
Fernando
16
8 / 10 / 16
5,284
294
92,720
183,263
244,734
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Pip
39
10 / 12 / 14
6,371
354
58,588
71,528
0
Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Corvus
S-Yardy
Corvus
23
6 / 9 / 32
4,581
255
113,410
72,591
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 30% while Projection is out.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 150.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

13
17 / 13 / 14
6,759
376
129,584
69,266
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

13
6 / 9 / 18
4,030
224
113,142
124,810
62,387
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 38s
Objective Time
9m 2s
133
Kill Participation
141
53
Kills
47
47
Deaths
53
80
Assists
94
Player
Kills
Deaths
Assists
KDA
W
5
4
24
4.25
L
Fernando
Blakkops
Fernando
8
10
16
1.6
W
Vivian
Edziwka
Vivian
8
7
16
2.29
L
Pip
10
12
14
1.42
W
Raum
4
13
14
0.85
L
Corvus
S-Yardy
Corvus
6
9
32
2.44
L
17
13
14
1.85
W
Inara
11
10
16
1.9
W
25
13
10
2.31
L
6
9
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

521,458
Damage
507,444
504,918
Taken
521,458
55,177
Shielding
307,121
232,434
Healing
302,268
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
41,352
41,352
149,150
34,225
44,897
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Fernando
Blakkops
Fernando
92,720
69,564
0
10,625
183,263
244,734
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Vivian
Edziwka
Vivian
159,703
120,155
0
2,807
49,277
10,837

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

L
Pip
58,588
53,712
143,413
26,229
71,528
0

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Raum
79,908
49,949
0
16,809
184,515
3,600
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Corvus
S-Yardy
Corvus
113,410
71,524
106,577
11,587
72,591
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
129,584
102,810
0
3,837
69,266
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

W
Inara
102,948
65,924
0
20,091
141,120
40,740
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
137,547
113,042
0
9,352
85,109
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
113,142
97,250
0
0
124,810
62,387
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Damage Done by Role

Damage Taken by Role