Player Matchup

Seris
Seris
Lil Saint130
Seris
Level 27
Champion Stats
2W - 2L
1,346 SR
Queue Stats
7W - 10L
1,536 Elo+
Solo
Grover
Grover
SakurâHime
Grover
Level 18
Champion Stats
2W - 1L
1,549 SR
Queue Stats
5W - 5L
1,766 Elo+
Party 1
Bomb King
Bomb King
Tonewheel
Bomb King
Level 474
Champion Stats
202W - 234L
1,510 SR
Queue Stats
322W - 425L
1,535 Elo+
Solo
Vora
Vora
bezskillawater
Vora
Level 60
Champion Stats
5W - 8L
1,447 SR
Queue Stats
49W - 60L
1,445 Elo+
Solo
Khan
Khan
idkhowtopvp
Khan
Level 28
Champion Stats
2W - 1L
1,674 SR
Queue Stats
7W - 5L
1,737 Elo+
Party 1
Team Averages
Level 121
1,505 SR
1,604 Elo+

VS

Team Averages
Level 402
1,561 SR
1,524 Elo+
Seris
Seris
Junichih
Seris
Level 114
Champion Stats
3W - 4L
1,455 SR
Queue Stats
8W - 9L
1,440 Elo+
Party 2
Evie
Evie
MafuyuMafuyuu
Evie
Level 43
Champion Stats
2W - 0L
1,812 SR
Queue Stats
8W - 9L
1,440 Elo+
Party 2
Yagorath
Yagorath
Plomits
Yagorath
Level 999
Champion Stats
71W - 105L
1,564 SR
Queue Stats
569W - 651L
1,584 Elo+
Solo
Viktor
Viktor
teamUSA
Viktor
Level 657
Champion Stats
3W - 3L
1,265 SR
Queue Stats
59W - 77L
1,444 Elo+
Solo
Strix
Strix
吉村春代
Strix
Level 197
Champion Stats
6W - 0L
1,707 SR
Queue Stats
108W - 47L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
3 / 7 / 13
4,227
470
38,210
51,445
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Grover
7
3 / 11 / 14
4,471
497
16,500
55,753
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Chopper

Chopper

Crippling Throw

Heal for 50 after hitting an enemy with Crippling Throw.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bomb King
Tonewheel
Bomb King
60
9 / 12 / 6
4,332
481
35,785
42,982
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 75 after using Poppy Bomb.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.30000000000000004s.

Level 3

Doomsday

Doomsday

Grumpy Bomb

Heal for 260 after using Grumpy Bomb.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.

Level 4

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

45
6 / 14 / 4
3,874
430
55,858
54,140
600
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

19
7 / 11 / 6
5,512
612
31,248
120,949
53,683
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Junichih
Seris
58
1 / 6 / 18
4,181
465
29,945
28,045
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

51
11 / 9 / 5
4,196
466
48,119
31,643
0
Frigid Field

Frigid Field

Ice Block

Heal for 300 every 1s while Ice Block is active.

Level 5

Chilled

Chilled

Blink

Increase your Reload Speed by 10% for 4s after using Blink.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Great Distance

Great Distance

Soar

Increase the duration of Soar by 2.2s.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Yagorath
Plomits
Yagorath
60
10 / 3 / 30
5,111
568
53,020
54,399
32,216
The Great Worm

The Great Worm

Form Swap

Gain a 400-Health Shield for 2s after swapping into Travel Form.

Level 5

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.

Level 3

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.

Level 1

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 25%.

Level 5

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 0.5s after using Hardening, gain its benefits.

Level 1

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Viktor
teamUSA
Viktor
59
4 / 6 / 17
4,485
498
72,664
34,428
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

57
29 / 4 / 12
5,463
607
121,521
29,086
4,582
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Roost

Roost

Scope

Hits with Talon Rifle generate 1% Ultimate charge.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 51s
Objective Time
7m 54s
71
Kill Participation
137
28
Kills
55
55
Deaths
28
43
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Seris
Junichih
Seris
1
6
18
1.67
L
3
7
13
1.36
W
11
9
5
1.5
W
Yagorath
Plomits
Yagorath
10
3
30
8.33
L
Grover
3
11
14
0.91
L
Bomb King
Tonewheel
Bomb King
9
12
6
1
L
6
14
4
0.57
L
7
11
6
0.91
W
Viktor
teamUSA
Viktor
4
6
17
2.08
W
29
4
12
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,601
Damage
325,269
325,269
Taken
177,601
54,283
Shielding
36,798
174,207
Healing
91,355
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
Junichih
Seris
29,945
25,765
53,023
14,849
28,045
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
38,210
30,971
39,997
23,573
51,445
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
48,119
42,839
0
8,374
31,643
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Yagorath
Plomits
Yagorath
53,020
33,112
0
10,385
54,399
32,216
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Grover
16,500
13,922
50,122
25,348
55,753
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Bomb King
Tonewheel
Bomb King
35,785
26,314
0
3,755
42,982
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
55,858
36,724
0
12,247
54,140
600

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
31,248
25,772
1,926
17,239
120,949
53,683
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Viktor
teamUSA
Viktor
72,664
44,597
244
1,169
34,428
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
121,521
118,610
0
3,311
29,086
4,582
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role