Player Matchup

Inara
Inara
Silver I
BayCan
Inara
Silver I
Level 304
Champion Stats
12W - 10L
1,656 SR
Queue Stats
110W - 94L
1,498 Elo+
Solo
Zhin
Zhin
Qualifying
Karratt
Zhin
Qualifying
Level 110
Champion Stats
1W - 1L
1,620 SR
Queue Stats
7W - 3L
1,703 Elo+
Party 2
Fernando
Fernando
Platinum V
Orthosealot
Fernando
Platinum V
Level 139
Champion Stats
17W - 10L
1,693 SR
Queue Stats
373W - 342L
1,602 Elo+
Solo
Ying
Ying
Qualifying
Toxic33girl
Ying
Qualifying
Level 187
Champion Stats
16W - 9L
1,645 SR
Queue Stats
90W - 84L
1,513 Elo+
Party 2
Sha Lin
Sha Lin
Gold II
battlebee1207
Sha Lin
Gold II
Level 190
Champion Stats
3W - 2L
1,759 SR
Queue Stats
13W - 11L
1,594 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 186
1,675 SR
1,582 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 567
1,659 SR
1,541 Elo+
Lian
Lian
Platinum V
BlueBear7396108
Lian
Platinum V
Level 999
Champion Stats
40W - 56L
1,539 SR
Queue Stats
415W - 378L
1,525 Elo+
Party 1
Corvus
Corvus
Platinum V
Kappî
Corvus
Platinum V
Level 999
Champion Stats
24W - 7L
1,853 SR
Queue Stats
528W - 481L
1,558 Elo+
Party 1
Barik
Barik
Gold III
Sucez
Barik
Gold III
Level 360
Champion Stats
9W - 5L
1,637 SR
Queue Stats
68W - 74L
1,471 Elo+
Solo
Evie
Evie
Platinum II
VolDelOmbre
Evie
Platinum II
Level 248
Champion Stats
7W - 4L
1,803 SR
Queue Stats
194W - 188L
1,607 Elo+
Party 1
Ruckus
Ruckus
Platinum V
Zomger
Ruckus
Platinum V
Level 228
Champion Stats
0W - 1L
1,463 SR
Queue Stats
165W - 141L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
BayCan
Inara
58
3 / 3 / 12
2,803
311
37,235
71,662
18,970
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Zhin
Karratt
Zhin
55
10 / 4 / 5
2,518
280
53,296
39,476
0
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Fernando
Orthosealot
Fernando
40
6 / 1 / 9
2,537
282
50,171
51,932
53,742
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

43
2 / 3 / 13
2,970
330
7,790
20,488
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Sha Lin
44
8 / 3 / 5
2,386
265
52,892
21,422
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Bans
TyraKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
Betty la BombaTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 4 / 2
2,147
239
65,785
26,534
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Corvus
Kappî
Corvus
59
2 / 6 / 5
1,842
205
26,884
22,109
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Barik
Sucez
Barik
59
0 / 7 / 5
1,717
191
28,484
51,131
48,169
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

42
1 / 4 / 2
1,332
148
36,301
40,193
0
Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Keep Moving

Keep Moving

Armor

Increase maximum Health by 150.

Level 5

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 10% for 2s after using Blink.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Ruckus
Zomger
Ruckus
52
2 / 8 / 4
1,666
185
47,526
61,417
27,893
Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 53s
Objective Time
1m 39s
73
Kill Participation
32
29
Kills
14
14
Deaths
29
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Inara
BayCan
Inara
3
3
12
3
L
9
4
2
2.5
L
Corvus
Kappî
Corvus
2
6
5
0.75
W
Zhin
Karratt
Zhin
10
4
5
3.13
W
Fernando
Orthosealot
Fernando
6
1
9
10.5
L
Barik
Sucez
Barik
0
7
5
0.36
W
2
3
13
2.83
L
1
4
2
0.5
L
Ruckus
Zomger
Ruckus
2
8
4
0.5
W
Sha Lin
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,384
Damage
204,980
204,980
Taken
201,384
72,712
Shielding
76,062
153,722
Healing
101,554
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
BayCan
Inara
37,235
31,428
0
2,574
71,662
18,970
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
65,785
63,450
0
3,506
26,534
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Corvus
Kappî
Corvus
26,884
21,517
66,861
6,668
22,109
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Zhin
Karratt
Zhin
53,296
45,326
0
7,330
39,476
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
Orthosealot
Fernando
50,171
23,925
0
3,655
51,932
53,742
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
Sucez
Barik
28,484
28,484
0
6,119
51,131
48,169

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
7,790
7,790
126,198
13,829
20,488
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
36,301
34,109
0
11,117
40,193
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ruckus
Zomger
Ruckus
47,526
32,684
0
7,283
61,417
27,893
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Sha Lin
52,892
46,760
0
136
21,422
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role