Player Matchup

Yagorath
Yagorath
Gold IV
DonRamon88
Yagorath
Gold IV
Level 215
Champion Stats
146W - 116L
1,701 SR
Queue Stats
326W - 315L
1,520 Elo+
Party 1
Dredge
Dredge
Gold I
JUANCHOPOLO25
Dredge
Gold I
Level 164
Champion Stats
19W - 24L
1,554 SR
Queue Stats
354W - 346L
1,521 Elo+
Party 1
Grover
Grover
Bronze I
freshness4life1
Grover
Bronze I
Level 175
Champion Stats
35W - 31L
1,611 SR
Queue Stats
46W - 46L
1,446 Elo+
Solo
Zhin
Zhin
Gold II
iGravityJ
Zhin
Gold II
Level 183
Champion Stats
42W - 51L
1,528 SR
Queue Stats
250W - 262L
1,461 Elo+
Party 1
Inara
Inara
Silver I
rightasreine
Inara
Silver I
Level 241
Champion Stats
1W - 1L
1,677 SR
Queue Stats
18W - 12L
1,480 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 196
1,614 SR
1,486 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 219
1,560 SR
1,500 Elo+
Ruckus
Ruckus
Silver III
Audylobo
Ruckus
Silver III
Level 86
Champion Stats
1W - 1L
1,780 SR
Queue Stats
14W - 14L
1,444 Elo+
Solo
Willo
Willo
Gold III
VallTrbl
Willo
Gold III
Level 496
Champion Stats
2W - 3L
1,327 SR
Queue Stats
164W - 142L
1,562 Elo+
Solo
Talus
Talus
Gold III
gabybunion56
Talus
Gold III
Level 156
Champion Stats
2W - 3L
1,521 SR
Queue Stats
66W - 56L
1,528 Elo+
Solo
Rei
Rei
Silver II
moneyweyTV
Rei
Silver II
Level 275
Champion Stats
7W - 6L
1,643 SR
Queue Stats
296W - 248L
1,545 Elo+
Party 2
Fernando
Fernando
Qualifying
tri11
Fernando
Qualifying
Level 80
Champion Stats
7W - 5L
1,529 SR
Queue Stats
24W - 14L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
DonRamon88
Yagorath
56
6 / 10 / 26
4,589
270
62,499
100,550
33,519
Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 1.6s after swapping into Planted Form.

Level 4

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.

Level 1

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 800.

Level 4

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 20%.

Level 4

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 1.6s after activating Hardening.

Level 2

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

39
17 / 10 / 19
4,682
275
146,924
55,955
5,011
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

43
6 / 14 / 28
4,555
268
33,325
72,423
0
Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 5s after hitting an enemy with Crippling Throw.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Zhin
54
21 / 10 / 14
4,669
275
108,730
63,528
0
Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

43
9 / 10 / 21
4,620
272
94,712
106,336
37,708
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
TorvaldBetty la Bomba
Team 1 Score

4

VS

Team 2 Score

3

Bans
KogaLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Audylobo
Ruckus
47
7 / 14 / 17
4,440
261
70,228
111,978
77,066
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Willo
VallTrbl
Willo
57
17 / 11 / 20
4,656
274
112,033
38,111
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 3s.

Level 5

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

52
16 / 13 / 16
4,686
276
97,081
79,078
0
Daredevil

Daredevil

Blitz Upper

Heal for 210 after activating Blitz Upper.

Level 3

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 2s.

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 2s for each enemy hit while Overcharge is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

59
5 / 11 / 20
4,572
269
56,419
66,543
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Fernando
tri11
Fernando
32
9 / 10 / 15
5,068
298
63,031
150,480
143,058
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 28s
Objective Time
14m 21s
167
Kill Participation
142
59
Kills
54
54
Deaths
59
108
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ruckus
Audylobo
Ruckus
7
14
17
1.11
W
Yagorath
DonRamon88
Yagorath
6
10
26
1.9
W
17
10
19
2.65
L
Willo
VallTrbl
Willo
17
11
20
2.45
W
6
14
28
1.43
L
16
13
16
1.85
W
Zhin
21
10
14
2.8
L
5
11
20
1.36
W
9
10
21
1.95
L
Fernando
tri11
Fernando
9
10
15
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

446,190
Damage
398,792
398,792
Taken
446,190
76,238
Shielding
220,124
201,544
Healing
234,569
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
Audylobo
Ruckus
70,228
61,188
0
119
111,978
77,066
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

W
Yagorath
DonRamon88
Yagorath
62,499
33,951
0
19,979
100,550
33,519

Level 2

Level 1

Level 2

W
146,924
117,076
0
15,262
55,955
5,011
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Willo
VallTrbl
Willo
112,033
98,555
0
461
38,111
0

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
33,325
28,146
109,333
39,068
72,423
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
97,081
92,383
2,120
20,785
79,078
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

W
Zhin
108,730
97,020
0
13,199
63,528
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
56,419
48,293
165,061
41,255
66,543
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
94,712
69,628
0
4,703
106,336
37,708
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Fernando
tri11
Fernando
63,031
52,079
0
4,768
150,480
143,058

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role