Player Matchup

Vatu
Vatu
Masters
ImAStreamsniper
Vatu
Masters
Level 61
Champion Stats
9W - 9L
1,730 SR
Queue Stats
131W - 106L
1,734 Elo+
Party 3
Fernando
Fernando
Masters
TheLastAimbender
Fernando
Masters
Level 947
Champion Stats
36W - 20L
1,786 SR
Queue Stats
620W - 553L
1,659 Elo+
Solo
Willo
Willo
Diamond II
WïfeLeaver
Willo
Diamond II
Level 999
Champion Stats
14W - 2L
1,931 SR
Queue Stats
321W - 252L
1,751 Elo+
Party 3
Corvus
Corvus
Masters
xxxxYANKEExxxx
Corvus
Masters
Level 492
Champion Stats
1W - 1L
1,512 SR
Queue Stats
239W - 196L
1,764 Elo+
Party 1
Atlas
Atlas
Diamond I
ŎßÉLĪX
Atlas
Diamond I
Level 582
Champion Stats
41W - 39L
1,739 SR
Queue Stats
695W - 656L
1,651 Elo+
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 616
1,739 SR
1,712 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 421
1,713 SR
1,770 Elo+
Koga
Koga
Diamond IV
Arzën
Koga
Diamond IV
Level 779
Champion Stats
8W - 5L
1,859 SR
Queue Stats
134W - 81L
1,813 Elo+
Party 2
Tyra
Tyra
Masters
Kâunas
Tyra
Masters
Level 172
Champion Stats
11W - 8L
1,736 SR
Queue Stats
66W - 52L
1,708 Elo+
Party 4
Mal'Damba
Mal'Damba
Diamond I
Litscho
Mal'Damba
Diamond I
Level 999
Champion Stats
11W - 17L
1,606 SR
Queue Stats
366W - 326L
1,683 Elo+
Solo
Barik
Barik
Platinum I
MlCROSOFTEDGE
Barik
Platinum I
Level 57
Champion Stats
0W - 1L
1,500 SR
Queue Stats
31W - 11L
1,879 Elo+
Party 2
Khan
Khan
Masters
YelnåtsFanメ
Khan
Masters
Level 96
Champion Stats
31W - 18L
1,862 SR
Queue Stats
275W - 204L
1,765 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
17 / 7 / 15
4,141
296
109,758
63,751
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

55
10 / 8 / 16
4,218
301
67,573
102,091
72,892
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

57
5 / 6 / 20
3,629
259
95,042
42,159
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

57
4 / 3 / 27
5,977
427
48,557
23,398
520
Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 4s after being Healed.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Atlas
59
11 / 8 / 14
3,718
266
73,763
125,385
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
EvieAndroxus
Team 1 Score

4

VS

Team 2 Score

2

Bans
LianTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
Arzën
Koga
54
9 / 9 / 6
2,772
198
75,991
56,086
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Tyra
Kâunas
Tyra
58
2 / 9 / 13
1,282
92
86,360
66,228
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Mal'Damba
Litscho
Mal'Damba
56
1 / 11 / 17
2,949
211
23,055
59,333
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 10%.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Level 1

47
8 / 9 / 9
3,005
215
94,212
95,866
103,874
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

38
12 / 9 / 8
3,161
226
77,166
117,180
42,757
Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 12s
Objective Time
2m 41s
139
Kill Participation
85
47
Kills
32
32
Deaths
47
92
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Koga
Arzën
Koga
9
9
6
1.33
W
17
7
15
3.5
L
Tyra
Kâunas
Tyra
2
9
13
0.94
L
Mal'Damba
Litscho
Mal'Damba
1
11
17
0.86
L
8
9
9
1.39
W
10
8
16
2.25
W
5
6
20
2.5
L
12
9
8
1.78
W
4
3
27
5.83
W
Atlas
11
8
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

394,693
Damage
356,784
356,784
Taken
394,693
73,412
Shielding
146,631
214,067
Healing
240,571
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Koga
Arzën
Koga
75,991
73,304
0
15,592
56,086
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
109,758
85,091
0
22,081
63,751
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Tyra
Kâunas
Tyra
86,360
54,094
0
4,082
66,228
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Mal'Damba
Litscho
Mal'Damba
23,055
16,599
139,117
29,528
59,333
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
94,212
94,212
0
6,994
95,866
103,874
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
67,573
29,888
0
24,753
102,091
72,892
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
95,042
83,362
0
1,975
42,159
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
77,166
72,439
15,192
30,066
117,180
42,757
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
48,557
42,521
139,236
13,320
23,398
520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Atlas
73,763
73,763
0
12,702
125,385
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role