Player Matchup

Atlas
Atlas
Platinum IV
AtlasBenchPress
Atlas
Platinum IV
Level 23
Champion Stats
10W - 9L
1,648 SR
Queue Stats
27W - 17L
1,632 Elo+
Party 2
Azaan
Azaan
Gold II
JsuisUneFeuille
Azaan
Gold II
Level 43
Champion Stats
1W - 2L
1,293 SR
Queue Stats
64W - 68L
1,547 Elo+
Solo
Vatu
Vatu
Diamond V
Mohgun
Vatu
Diamond V
Level 999
Champion Stats
29W - 19L
1,691 SR
Queue Stats
339W - 327L
1,633 Elo+
Solo
Grover
Grover
Platinum IV
OctaviaLegPress
Grover
Platinum IV
Level 23
Champion Stats
4W - 2L
1,879 SR
Queue Stats
26W - 18L
1,632 Elo+
Party 2
Diamond II
orsopucocugu
Unknown
Diamond II
Level 46
Champion Stats
27W - 13L
1,832 SR
Queue Stats
69W - 72L
1,700 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 227
1,669 SR
1,629 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,587 SR
1,651 Elo+
Inara
Inara
Platinum IV
FireToTheFinest
Inara
Platinum IV
Level 98
Champion Stats
5W - 8L
1,492 SR
Queue Stats
352W - 318L
1,583 Elo+
Party 1
Furia
Furia
Diamond III
ForgottenAcc
Furia
Diamond III
Level 131
Champion Stats
14W - 13L
1,649 SR
Queue Stats
391W - 372L
1,660 Elo+
Solo
Ruckus
Ruckus
Qualifying
ToddlerRemover
Ruckus
Qualifying
Level 16
Champion Stats
1W - 2L
1,500 SR
Queue Stats
40W - 28L
1,755 Elo+
Party 1
Androxus
Androxus
Platinum IV
Zuhälterklatsche
Androxus
Platinum IV
Level 244
Champion Stats
15W - 16L
1,549 SR
Queue Stats
297W - 272L
1,533 Elo+
Solo
Ying
Ying
Diamond V
donisława
Ying
Diamond V
Level 312
Champion Stats
11W - 8L
1,746 SR
Queue Stats
217W - 180L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
9 / 6 / 14
3,325
277
61,258
86,155
5,675
Lessons of the Past

Lessons of the Past

Setback

Gain a 500-Health Shield for 3s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

24
2 / 6 / 9
2,610
218
35,467
62,072
8,886
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Vatu
Mohgun
Vatu
58
9 / 2 / 13
3,076
256
83,570
41,496
0
Extraction

Extraction

Dash

Increase your Movement Speed by 20% for 2s after Dash ends.

Level 4

Contemplation

Contemplation

Dash

Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 1

Tranquility

Tranquility

Armor

Increase your base jump height by 90%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 12% for 2s after activating Shadow Bombs.

Level 2

Level 1

18
4 / 4 / 21
3,754
313
39,211
38,984
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

orsopucocugu
Unknown
25
22 / 4 / 13
4,540
378
169,912
34,212
0

Level 5

Level 1

Level 2

Level 2

Level 5

Level 1

Bans
TorvaldFernando
Team 1 Score

4

VS

Team 2 Score

1

Bans
LianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
6 / 11 / 5
2,511
209
60,115
120,201
25,174
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

53
5 / 9 / 6
2,537
211
60,340
54,104
0
Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Inner Fire

Inner Fire

Kindle Soul

Generate 3 Ammo after Healing an ally with Kindle Soul.

Level 3

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

15
4 / 9 / 7
2,396
200
70,783
116,317
36,687
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Level 1

44
5 / 10 / 6
2,327
194
53,096
56,240
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Marksman

Marksman

Defiance

Generate 3 Ammo after hitting an enemy with Defiance.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

58
2 / 8 / 11
2,717
226
18,585
42,556
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 8s
Objective Time
1m 55s
116
Kill Participation
57
46
Kills
22
22
Deaths
47
70
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
6
14
2.67
L
6
11
5
0.77
L
5
9
6
0.89
W
2
6
9
1.08
W
Vatu
Mohgun
Vatu
9
2
13
7.75
W
4
4
21
3.63
L
4
9
7
0.83
L
5
10
6
0.8
L
2
8
11
0.94
W
orsopucocugu
Unknown
22
4
13
7.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

389,418
Damage
262,919
262,919
Taken
389,418
14,561
Shielding
61,861
147,926
Healing
228,665
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
61,258
61,258
0
5,054
86,155
5,675
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
60,115
51,097
0
1,814
120,201
25,174
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
60,340
55,955
61,657
11,143
54,104
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
35,467
32,219
0
9,628
62,072
8,886
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Vatu
Mohgun
Vatu
83,570
66,170
0
11,737
41,496
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
39,211
32,923
90,946
29,297
38,984
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
70,783
45,554
0
4,313
116,317
36,687
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
53,096
41,849
0
8,068
56,240
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
18,585
18,585
123,139
18,531
42,556
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
orsopucocugu
Unknown
169,912
159,314
0
1,264
34,212
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role