Player Matchup

Grohk
Grohk
Gold III
AzzozHassan
Grohk
Gold III
Level 177
Champion Stats
23W - 23L
1,573 SR
Queue Stats
659W - 596L
1,523 Elo+
Solo
Fernando
Fernando
Gold II
Cyborg-RR
Fernando
Gold II
Level 273
Champion Stats
38W - 51L
1,577 SR
Queue Stats
528W - 490L
1,573 Elo+
Party 1
Rei
Rei
Platinum I
Perfect-ZeTsu
Rei
Platinum I
Level 551
Champion Stats
11W - 11L
1,646 SR
Queue Stats
697W - 641L
1,565 Elo+
Party 1
Inara
Inara
Gold II
ibovankenobi
Inara
Gold II
Level 863
Champion Stats
81W - 54L
1,664 SR
Queue Stats
483W - 446L
1,451 Elo+
Solo
Maeve
Maeve
Gold IV
yaniss692
Maeve
Gold IV
Level 668
Champion Stats
46W - 34L
1,630 SR
Queue Stats
212W - 215L
1,455 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 506
1,618 SR
1,513 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 454
1,604 SR
1,548 Elo+
Ying
Ying
Gold I
Lifély
Ying
Gold I
Level 999
Champion Stats
235W - 171L
1,650 SR
Queue Stats
833W - 807L
1,538 Elo+
Party 2
Zhin
Zhin
Silver I
MarcaTech019
Zhin
Silver I
Level 999
Champion Stats
888W - 817L
1,613 SR
Queue Stats
1,279W - 1,262L
1,420 Elo+
Party 2
Mal'Damba
Mal'Damba
Platinum IV
Phanzo
Mal'Damba
Platinum IV
Level 201
Champion Stats
3W - 3L
1,651 SR
Queue Stats
110W - 89L
1,566 Elo+
Solo
Ruckus
Ruckus
Qualifying
agentcleo2017
Ruckus
Qualifying
Level 33
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,729 Elo+
Solo
Koga
Koga
Gold IV
убицаГоблинов
Koga
Gold IV
Level 38
Champion Stats
0W - 6L
1,605 SR
Queue Stats
8W - 14L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
11 / 10 / 22
4,203
280
85,574
91,212
1,617
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 24% for 3s after hitting an enemy with Shock Pulse.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Fernando
Cyborg-RR
Fernando
53
10 / 8 / 18
4,168
278
76,421
128,682
68,541
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

60
5 / 10 / 29
5,764
384
36,561
58,165
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
9 / 8 / 18
4,315
288
73,417
119,780
20,085
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Maeve
yaniss692
Maeve
53
14 / 9 / 12
3,564
238
68,794
53,570
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Level 1

Bans
KhanTorvald
Team 1 Score

4

VS

Team 2 Score

2

Bans
WilloLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Lifély
Ying
59
7 / 6 / 24
3,777
252
130,689
66,474
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

51
4 / 10 / 16
3,100
207
89,892
63,664
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 50%.

Level 5

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Mal'Damba
Phanzo
Mal'Damba
57
2 / 7 / 16
3,255
217
49,067
53,093
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Level 1

41
3 / 14 / 10
2,755
184
67,304
95,170
25,624
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

21
29 / 12 / 6
4,692
313
114,457
62,366
0
Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 4s
Objective Time
8m 15s
148
Kill Participation
117
49
Kills
45
45
Deaths
49
99
Assists
72
Player
Kills
Deaths
Assists
KDA
W
11
10
22
2.2
W
Fernando
Cyborg-RR
Fernando
10
8
18
2.38
L
Ying
Lifély
Ying
7
6
24
3.17
L
4
10
16
1.2
W
5
10
29
1.95
L
Mal'Damba
Phanzo
Mal'Damba
2
7
16
1.43
L
3
14
10
0.57
W
9
8
18
2.25
W
Maeve
yaniss692
Maeve
14
9
12
2.22
L
29
12
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

340,767
Damage
451,409
451,409
Taken
340,767
90,243
Shielding
25,624
306,004
Healing
188,576
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
85,574
44,188
59,677
39,850
91,212
1,617
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Fernando
Cyborg-RR
Fernando
76,421
39,035
0
2,014
128,682
68,541
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
Lifély
Ying
130,689
46,883
39,608
40,933
66,474
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
89,892
74,682
533
13,403
63,664
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
36,561
34,701
158,533
30,574
58,165
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
Mal'Damba
Phanzo
Mal'Damba
49,067
34,492
57,050
22,019
53,093
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
67,304
51,671
0
5,950
95,170
25,624
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
73,417
62,788
0
10,155
119,780
20,085
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Maeve
yaniss692
Maeve
68,794
66,794
0
5,201
53,570
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
114,457
107,109
0
9,080
62,366
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role