Player Matchup

Seris
Seris
EAGTRFIGHTER
Seris
Level 102
Champion Stats
299W - 223L
1,673 SR
Queue Stats
385W - 335L
1,643 Elo+
Solo
VII
VII
JohnChevrolet
VII
Level 235
Champion Stats
51W - 14L
1,849 SR
Queue Stats
600W - 279L
1,854 Elo+
Party 3
Lian
Lian
Lightadacious
Lian
Level 787
Champion Stats
23W - 32L
1,547 SR
Queue Stats
1,512W - 1,519L
1,601 Elo+
Party 2
Grover
Grover
LoveBugXo
Grover
Level 168
Champion Stats
15W - 8L
1,702 SR
Queue Stats
660W - 408L
1,827 Elo+
Party 3
Corvus
Corvus
SleptWithYerDad
Corvus
Level 612
Champion Stats
28W - 21L
1,670 SR
Queue Stats
1,406W - 1,418L
1,614 Elo+
Party 2
Team Averages
Level 381
1,688 SR
1,708 Elo+

VS

Team Averages
Level 877
1,673 SR
1,771 Elo+
Maeve
Maeve
CopeNopeÐog
Maeve
Level 999
Champion Stats
0W - 2L
1,400 SR
Queue Stats
2,116W - 1,335L
1,813 Elo+
Party 1
Jenos
Jenos
Ju4n97
Jenos
Level 388
Champion Stats
4W - 2L
1,680 SR
Queue Stats
168W - 165L
1,652 Elo+
Solo
Terminus
Terminus
Lincø
Terminus
Level 999
Champion Stats
0W - 1L
1,889 SR
Queue Stats
513W - 207L
1,865 Elo+
Party 1
Atlas
Atlas
PrahokWaifu
Atlas
Level 999
Champion Stats
2W - 2L
1,635 SR
Queue Stats
1,503W - 1,353L
1,751 Elo+
Party 1
Tiberius
Tiberius
pworddestroyer
Tiberius
Level 999
Champion Stats
9W - 6L
1,760 SR
Queue Stats
1,667W - 1,024L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
10 / 12 / 18
4,058
225
121,105
111,302
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

53
43 / 5 / 13
5,402
300
163,877
60,552
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

51
15 / 12 / 20
4,222
235
138,547
62,121
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 14% for 3s after using Presence.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Grover
LoveBugXo
Grover
34
0 / 0 / 36
5,047
280
12,169
44,214
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

60
2 / 6 / 34
6,076
338
16,350
34,651
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
8 / 17 / 6
3,240
180
54,979
65,935
0
Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Level 1

Jenos
Ju4n97
Jenos
55
1 / 18 / 13
3,486
194
23,513
55,792
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
Lincø
Terminus
59
7 / 8 / 7
3,751
208
66,745
113,877
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
6 / 8 / 3
3,965
220
47,082
129,700
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Tiberius
60
12 / 15 / 2
3,969
221
120,521
86,744
0
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 12s
Objective Time
11m 30s
191
Kill Participation
65
70
Kills
34
35
Deaths
66
121
Assists
31
Player
Kills
Deaths
Assists
KDA
L
8
17
6
0.65
W
10
12
18
1.58
W
43
5
13
9.9
L
Jenos
Ju4n97
Jenos
1
18
13
0.42
W
15
12
20
2.08
L
Terminus
Lincø
Terminus
7
8
7
1.31
W
Grover
LoveBugXo
Grover
0
0
36
18
L
6
8
3
0.94
W
2
6
34
3.17
L
Tiberius
12
15
2
0.87

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

452,048
Damage
312,840
312,840
Taken
452,048
0
Shielding
0
228,674
Healing
213,087
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
54,979
51,619
0
15,062
65,935
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
121,105
101,183
7,294
21,363
111,302
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
163,877
153,567
0
2,053
60,552
0

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
Ju4n97
Jenos
23,513
22,103
117,181
15,460
55,792
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
138,547
128,446
0
2,281
62,121
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Terminus
Lincø
Terminus
66,745
55,885
0
29,008
113,877
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
LoveBugXo
Grover
12,169
4,811
73,442
35,862
44,214
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
47,082
47,082
0
24,039
129,700
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
16,350
16,350
77,544
8,835
34,651
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Level 2

L
Tiberius
120,521
70,057
0
12,337
86,744
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role