Player Matchup

Fernando
Fernando
Platinum II
CiroPistola
Fernando
Platinum II
Level 965
Champion Stats
59W - 55L
1,624 SR
Queue Stats
1,028W - 965L
1,551 Elo+
Solo
Ash
Ash
Gold I
Macønha
Ash
Gold I
Level 462
Champion Stats
0W - 2L
1,504 SR
Queue Stats
101W - 97L
1,516 Elo+
Solo
Koga
Koga
Platinum IV
Sadico47
Koga
Platinum IV
Level 644
Champion Stats
36W - 29L
1,680 SR
Queue Stats
91W - 86L
1,515 Elo+
Solo
Seris
Seris
Platinum V
TheMDNATour
Seris
Platinum V
Level 999
Champion Stats
161W - 170L
1,563 SR
Queue Stats
1,213W - 1,174L
1,513 Elo+
Solo
Dredge
Dredge
Platinum III
kakajota
Dredge
Platinum III
Level 540
Champion Stats
4W - 6L
1,553 SR
Queue Stats
47W - 42L
1,577 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 722
1,585 SR
1,534 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 620
1,654 SR
1,598 Elo+
Ruckus
Ruckus
Diamond III
KunsitoAguero
Ruckus
Diamond III
Level 999
Champion Stats
9W - 6L
1,674 SR
Queue Stats
471W - 425L
1,659 Elo+
Solo
Inara
Inara
Silver II
Mizinha
Inara
Silver II
Level 372
Champion Stats
36W - 26L
1,600 SR
Queue Stats
224W - 223L
1,532 Elo+
Party 1
Rei
Rei
Platinum II
mkllz
Rei
Platinum II
Level 999
Champion Stats
18W - 16L
1,728 SR
Queue Stats
832W - 784L
1,599 Elo+
Party 1
Tiberius
Tiberius
Platinum I
sZenoh
Tiberius
Platinum I
Level 694
Champion Stats
13W - 13L
1,613 SR
Queue Stats
164W - 148L
1,570 Elo+
Party 1
Vatu
Vatu
Diamond IV
xGabriiellx
Vatu
Diamond IV
Level 38
Champion Stats
14W - 14L
1,656 SR
Queue Stats
55W - 47L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CiroPistola
Fernando
55
4 / 10 / 4
3,104
310
44,042
81,568
52,006
Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
5 / 11 / 5
2,296
230
38,088
80,353
55,818
Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 40%.

Level 5

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Koga
59
9 / 13 / 5
2,126
213
52,862
32,677
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

60
3 / 7 / 15
2,467
247
19,624
28,554
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 32% while Shadow Travel is active.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Dredge
kakajota
Dredge
56
6 / 8 / 11
2,562
256
87,573
37,234
2,765
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Bans
KhanBomb King
Team 1 Score

0

VS

Team 2 Score

4

Bans
LianTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 5 / 21
3,231
323
69,228
66,724
53,847
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Inara
Mizinha
Inara
55
6 / 6 / 6
2,870
287
24,390
66,132
17,561
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Rei
mkllz
Rei
60
4 / 7 / 23
3,189
319
16,816
27,136
1,350
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Tiberius
sZenoh
Tiberius
52
14 / 4 / 13
3,327
333
82,244
45,310
2,009
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 8%.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 15.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

29
17 / 6 / 13
3,376
338
67,708
36,887
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 16% after earning a Killing Blow or Elimination.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 39s
Objective Time
9m 10s
67
Kill Participation
125
27
Kills
49
49
Deaths
28
40
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fernando
CiroPistola
Fernando
4
10
4
0.6
W
8
5
21
3.7
L
5
11
5
0.68
W
Inara
Mizinha
Inara
6
6
6
1.5
L
Koga
9
13
5
0.88
L
3
7
15
1.5
L
Dredge
kakajota
Dredge
6
8
11
1.44
W
Rei
mkllz
Rei
4
7
23
2.21
W
Tiberius
sZenoh
Tiberius
14
4
13
5.13
W
17
6
13
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

242,189
Damage
260,386
260,386
Taken
242,189
110,589
Shielding
74,767
112,296
Healing
153,545
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
CiroPistola
Fernando
44,042
20,980
0
2,179
81,568
52,006

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
69,228
52,378
0
1,083
66,724
53,847
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
38,088
31,494
0
4,818
80,353
55,818
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
Mizinha
Inara
24,390
19,810
0
10,733
66,132
17,561

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Koga
52,862
42,156
0
6,943
32,677
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
19,624
15,645
76,274
12,436
28,554
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Dredge
kakajota
Dredge
87,573
48,956
724
8,922
37,234
2,765
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Rei
mkllz
Rei
16,816
15,226
106,129
13,358
27,136
1,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Tiberius
sZenoh
Tiberius
82,244
53,705
0
9,299
45,310
2,009
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
67,708
47,230
0
12,943
36,887
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role