Player Matchup

Grover
Grover
Gold V
ELPELADOdeCQC
Grover
Gold V
Level 35
Champion Stats
2W - 1L
1,390 SR
Queue Stats
12W - 16L
1,370 Elo+
Party 3
Ash
Ash
Platinum V
MichelangelodL
Ash
Platinum V
Level 83
Champion Stats
15W - 9L
1,654 SR
Queue Stats
190W - 173L
1,548 Elo+
Solo
Vora
Vora
Platinum II
Rogers890
Vora
Platinum II
Level 250
Champion Stats
29W - 25L
1,612 SR
Queue Stats
331W - 323L
1,592 Elo+
Solo
Terminus
Terminus
Silver V
Skiltron27
Terminus
Silver V
Level 718
Champion Stats
3W - 2L
1,626 SR
Queue Stats
19W - 28L
1,405 Elo+
Party 3
Dredge
Dredge
Platinum I
Thesymbolic
Dredge
Platinum I
Level 921
Champion Stats
21W - 20L
1,685 SR
Queue Stats
789W - 754L
1,567 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 401
1,594 SR
1,496 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 642
1,602 SR
1,535 Elo+
Io
Io
Gold II
Finuris
Io
Gold II
Level 75
Champion Stats
29W - 25L
1,598 SR
Queue Stats
147W - 143L
1,539 Elo+
Party 2
Imani
Imani
Platinum V
MadScientist7
Imani
Platinum V
Level 933
Champion Stats
7W - 8L
1,630 SR
Queue Stats
207W - 190L
1,562 Elo+
Solo
VII
VII
Platinum III
TRIICKKSZ_
VII
Platinum III
Level 980
Champion Stats
6W - 14L
1,470 SR
Queue Stats
571W - 552L
1,536 Elo+
Party 1
Fernando
Fernando
Gold III
sihgasuhga
Fernando
Gold III
Level 222
Champion Stats
19W - 13L
1,614 SR
Queue Stats
111W - 101L
1,522 Elo+
Party 2
Inara
Inara
Gold I
tallyssonwz
Inara
Gold I
Level 999
Champion Stats
12W - 9L
1,700 SR
Queue Stats
228W - 213L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
5 / 13 / 36
4,943
260
73,339
84,068
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

36
10 / 11 / 18
3,582
189
72,998
106,137
26,976
Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Vora
56
33 / 14 / 16
5,277
278
121,782
71,367
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Terminus
Skiltron27
Terminus
59
8 / 13 / 16
4,081
215
77,358
150,815
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Despoiler

Despoiler

Shatterfall

Heal for 100 for each enemy hit with Shatterfall.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Dredge
55
24 / 9 / 20
4,844
255
137,328
73,856
8,160
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Bans
WilloAndroxus
Team 1 Score

4

VS

Team 2 Score

3

Bans
LianBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
11 / 16 / 24
4,789
252
59,077
57,352
0
Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

60
15 / 18 / 17
4,569
240
139,895
69,904
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

59
22 / 19 / 7
4,837
255
113,863
70,006
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Fernando
sihgasuhga
Fernando
60
9 / 14 / 22
4,540
239
100,521
122,963
98,675
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
6 / 13 / 20
4,450
234
72,887
162,580
31,007
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 14s
Objective Time
10m 30s
186
Kill Participation
153
80
Kills
63
60
Deaths
80
106
Assists
90
Player
Kills
Deaths
Assists
KDA
W
5
13
36
1.77
L
11
16
24
1.44
L
15
18
17
1.31
W
10
11
18
1.73
W
Vora
33
14
16
2.93
W
Terminus
Skiltron27
Terminus
8
13
16
1.23
L
22
19
7
1.34
W
Dredge
24
9
20
3.78
L
Fernando
sihgasuhga
Fernando
9
14
22
1.43
L
6
13
20
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

482,805
Damage
486,243
486,243
Taken
482,805
35,136
Shielding
129,682
274,390
Healing
223,008
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
73,339
61,272
150,128
52,863
84,068
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
59,077
52,687
154,300
21,965
57,352
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
139,895
67,894
0
6,055
69,904
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
72,998
60,901
0
10,167
106,137
26,976
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vora
121,782
81,386
0
13,644
71,367
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Terminus
Skiltron27
Terminus
77,358
48,453
0
24,501
150,815
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
113,863
82,295
44
6,948
70,006
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Dredge
137,328
65,003
1,940
21,147
73,856
8,160

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Fernando
sihgasuhga
Fernando
100,521
45,109
0
10,105
122,963
98,675

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
72,887
61,574
0
23,591
162,580
31,007
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role