Player Matchup

Furia
Furia
BringDaPain
Furia
Level 283
Champion Stats
17W - 15L
1,617 SR
Queue Stats
194W - 155L
1,624 Elo+
Solo
Makoa
Makoa
CattlemanJoe
Makoa
Level 107
Champion Stats
4W - 0L
1,886 SR
Queue Stats
38W - 27L
1,692 Elo+
Solo
Kinessa
Kinessa
DauBinesDeTot
Kinessa
Level 42
Champion Stats
2W - 3L
1,496 SR
Queue Stats
14W - 17L
1,431 Elo+
Party 1
Moji
Moji
Mranvak
Moji
Level 41
Champion Stats
2W - 1L
1,542 SR
Queue Stats
14W - 18L
1,469 Elo+
Party 1
Maeve
Maeve
ziluoxia
Maeve
Level 999
Champion Stats
17W - 16L
1,526 SR
Queue Stats
42W - 51L
1,579 Elo+
Solo
Team Averages
Level 294
1,613 SR
1,559 Elo+

VS

Team Averages
Level 201
1,575 SR
1,601 Elo+
Kinessa
Kinessa
Eiskalt790
Kinessa
Level 96
Champion Stats
11W - 12L
1,499 SR
Queue Stats
233W - 219L
1,594 Elo+
Party 2
Dredge
Dredge
FyyFuu
Dredge
Level 129
Champion Stats
29W - 19L
1,667 SR
Queue Stats
224W - 217L
1,592 Elo+
Party 2
Grohk
Grohk
Girronki
Grohk
Level 506
Champion Stats
7W - 7L
1,586 SR
Queue Stats
99W - 90L
1,566 Elo+
Solo
Androxus
Androxus
oyikocurro
Androxus
Level 103
Champion Stats
7W - 6L
1,596 SR
Queue Stats
57W - 47L
1,628 Elo+
Solo
Raum
Raum
saidenbropro
Raum
Level 171
Champion Stats
25W - 27L
1,529 SR
Queue Stats
286W - 276L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
18 / 9 / 14
5,761
262
118,403
83,789
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

42
7 / 15 / 12
5,771
262
93,437
180,296
109,952
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Kinessa
30
14 / 12 / 9
4,911
223
125,510
51,193
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Moji
Mranvak
Moji
29
7 / 18 / 12
4,305
196
79,406
79,789
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Maeve
ziluoxia
Maeve
56
15 / 20 / 15
4,982
226
100,589
80,887
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Eiskalt790
Kinessa
44
9 / 14 / 22
3,658
166
99,873
64,552
0
Reconfigure

Reconfigure

Transporter

Activating Transporter generates 12 Ammo.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 4 Ammo every 2s.

Level 4

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.

Level 2

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Dredge
FyyFuu
Dredge
54
18 / 10 / 15
3,909
178
106,854
68,088
3,000
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Grohk
Girronki
Grohk
56
8 / 11 / 32
4,092
186
36,817
71,910
0
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Androxus
oyikocurro
Androxus
29
28 / 17 / 9
4,371
199
100,935
82,972
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

52
11 / 9 / 20
4,705
214
131,475
229,823
6,000
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 28s
Objective Time
6m 44s
123
Kill Participation
172
61
Kills
74
74
Deaths
61
62
Assists
98
Player
Kills
Deaths
Assists
KDA
W
18
9
14
2.78
W
7
15
12
0.87
W
Kinessa
14
12
9
1.54
L
Kinessa
Eiskalt790
Kinessa
9
14
22
1.43
L
Dredge
FyyFuu
Dredge
18
10
15
2.55
L
Grohk
Girronki
Grohk
8
11
32
2.18
W
Moji
Mranvak
Moji
7
18
12
0.72
L
Androxus
oyikocurro
Androxus
28
17
9
1.91
L
11
9
20
2.33
W
Maeve
ziluoxia
Maeve
15
20
15
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

517,345
Damage
475,954
475,954
Taken
517,345
109,952
Shielding
9,000
213,581
Healing
240,424
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
118,403
100,920
115,027
44,830
83,789
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
93,437
87,802
0
4,040
180,296
109,952
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Kinessa
125,510
117,485
780
19,529
51,193
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Kinessa
Eiskalt790
Kinessa
99,873
83,787
0
12,621
64,552
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Dredge
FyyFuu
Dredge
106,854
67,591
0
23,874
68,088
3,000

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grohk
Girronki
Grohk
36,817
28,454
107,589
47,175
71,910
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Moji
Mranvak
Moji
79,406
77,231
0
8,167
79,789
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
oyikocurro
Androxus
100,935
84,907
0
13,373
82,972
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
131,475
63,660
0
35,792
229,823
6,000

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
ziluoxia
Maeve
100,589
95,615
1,200
20,008
80,887
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role