Player Matchup

Vora
Vora
Qualifying
Belljahh
Vora
Qualifying
Level 45
Champion Stats
0W - 1L
1,868 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Imani
Imani
Silver II
TKNeerdyToken
Imani
Silver II
Level 999
Champion Stats
19W - 15L
1,529 SR
Queue Stats
680W - 650L
1,411 Elo+
Party 2
Inara
Inara
Qualifying
cocog0aty
Inara
Qualifying
Level 26
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Khan
Khan
Gold I
e1ek
Khan
Gold I
Level 999
Champion Stats
23W - 24L
1,613 SR
Queue Stats
843W - 818L
1,531 Elo+
Party 2
Io
Io
Gold V
ßaßaBrainDead
Io
Gold V
Level 210
Champion Stats
1W - 4L
1,549 SR
Queue Stats
131W - 120L
1,475 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 456
1,612 SR
1,483 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 324
1,530 SR
1,465 Elo+
Tyra
Tyra
Silver I
AlexTheWarrior7
Tyra
Silver I
Level 203
Champion Stats
4W - 7L
1,265 SR
Queue Stats
53W - 60L
1,394 Elo+
Solo
Fernando
Fernando
Gold IV
DasMensch
Fernando
Gold IV
Level 88
Champion Stats
12W - 6L
1,604 SR
Queue Stats
30W - 23L
1,569 Elo+
Party 1
Barik
Barik
Silver III
Franck2247
Barik
Silver III
Level 999
Champion Stats
127W - 119L
1,537 SR
Queue Stats
241W - 255L
1,336 Elo+
Solo
Grover
Grover
Gold IV
Z4ryn4tor
Grover
Gold IV
Level 153
Champion Stats
11W - 10L
1,520 SR
Queue Stats
67W - 66L
1,494 Elo+
Party 1
Talus
Talus
Gold III
hype_alejandro
Talus
Gold III
Level 178
Champion Stats
8W - 6L
1,723 SR
Queue Stats
363W - 333L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
42
7 / 10 / 3
1,060
82
92,818
47,984
1,875
False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
7 / 10 / 4
2,516
194
80,058
39,045
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Inara
cocog0aty
Inara
10
1 / 9 / 10
2,479
191
51,184
88,612
26,581
Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 1000.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Lodestone

Lodestone

Warder's Field

Generate 6 Ammo after activating Warder's Field.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 4.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Khan
e1ek
Khan
59
9 / 9 / 6
2,705
208
58,086
102,843
27,337
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

55
2 / 7 / 12
2,694
207
48,482
37,269
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Bans
LianMaeve
Team 1 Score

2

VS

Team 2 Score

4

Bans
VatuKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
20 / 6 / 10
4,030
310
78,792
31,040
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
DasMensch
Fernando
33
3 / 6 / 15
3,916
301
51,917
93,504
45,770
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Barik
59
5 / 5 / 18
3,589
276
68,611
90,027
49,511
Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Grover
Z4ryn4tor
Grover
43
2 / 6 / 27
4,399
338
27,192
53,581
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

57
15 / 3 / 13
3,679
283
89,241
62,476
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 0.5s for each enemy hit while Overcharge is active.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 30s
Objective Time
13m 28s
61
Kill Participation
128
26
Kills
45
45
Deaths
26
35
Assists
83
Player
Kills
Deaths
Assists
KDA
W
20
6
10
4.17
L
Vora
7
10
3
0.85
W
Fernando
DasMensch
Fernando
3
6
15
1.75
W
Barik
5
5
18
2.8
L
7
10
4
0.9
W
Grover
Z4ryn4tor
Grover
2
6
27
2.58
L
Inara
cocog0aty
Inara
1
9
10
0.67
L
Khan
e1ek
Khan
9
9
6
1.33
W
15
3
13
7.17
L
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

330,628
Damage
315,753
315,753
Taken
330,628
55,793
Shielding
95,281
161,398
Healing
235,731
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
78,792
47,894
0
1,074
31,040
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vora
92,818
60,725
300
10,364
47,984
1,875
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Fernando
DasMensch
Fernando
51,917
31,160
0
2,111
93,504
45,770
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Barik
68,611
68,611
0
13,777
90,027
49,511
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
80,058
56,042
0
4,647
39,045
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
Z4ryn4tor
Grover
27,192
16,793
157,148
39,382
53,581
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Inara
cocog0aty
Inara
51,184
41,546
0
1,544
88,612
26,581
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Khan
e1ek
Khan
58,086
50,546
5,213
17,091
102,843
27,337
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
89,241
85,353
0
22,239
62,476
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
48,482
43,757
101,915
20,324
37,269
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role