Player Matchup
VS
Match Stats
Twilight Armor
Armor
Increase your maximum Ammo by 2.
Level 1
Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.
Level 3
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 0.8s.
Level 1
Quick Smoker
Smoke Screen
Reduce the Cooldown of Smoke Screen by 3s.
Level 5
Healing Vapors
Smoke Screen
Heal for 625 over 2s while in Smoke Screen.
Level 5
Smoke and Dagger
Smoke Screen
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
Level 1
Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Superiority
Armor
Increase your maximum Ammo by 1.
Level 1
Noble Crest
Armor
Increase your maximum Health by 150.
Level 3
Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1
Highborn
Armor
Increase your Movement Speed by 15%.
Level 5
Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1
On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 1s.
Level 1
Scamper
Pounce
Increase your Movement Speed by 40% for 3s after using Pounce.
Level 4
Sixth Sense
Pounce
Reduce your damage taken by 16% for 2s after using Pounce.
Level 4
Savagery
Pounce
Heal for 280 after using Pounce.
Level 4
Patch Up
Nine Lives
Heal for an additional 160 with Nine Lives.
Level 2
Street Justice
Pounce
Pounce Executes targets at or below 35% Health.
Level 1
Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.5s.
Level 5
Threat and Subject
Armor
Increase your Movement Speed by 32% for 5s after earning a Killing Blow or Elimination.
Level 4
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.
Level 3
Mystic Mastery
Armor
Increase your maximum Health by 50.
Level 1
Aico Forces
Chain Heal
Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.
Level 2
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Bob and Weave
Transporter
Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.
Level 3
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 125%.
Level 5
Headstrong
Armor
Increase your maximum Health by 50.
Level 1
Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Level 5
Restore
Transporter
Heal for 6% of your maximum Health after Teleporting with Transporter.
Level 1
Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Level 2
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4
New Purpose
Armor
Increase your maximum Health by 50.
Level 1
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Level 5
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Essence Drain
Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.
Level 5
Blood Mist
Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.
Level 1
Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 15%.
Level 3
Moonlit Haunting
Heal for 17 every 0.25s during Body and Soul.
Level 1
Sealed Fate
Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Level 5
Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1
Seek
Increase the duration of Dead Ringer's reveal on destruction by 1s.
Level 2
Taste Maker
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Level 4
Costly Physics
Increase the time and health that Ricochet is out when deployed by 1.2s.
Level 4
Plated Leggings
Reduce Damage taken by 6% for 1.5s after using Blast Back.
Level 2
Closing Time
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Level 3
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 40%.
Level 5
Smithereens
Explosive Flask
Generate 1 Ammo for each enemy hit by Explosive Flask.
Level 1
Sprint
Weightless
Increase your jump speed by an additonal 10% while using Weightless.
Level 1
Gift-Giver
Healing Potion
Heal yourself for 80% of Healing Potion's effect if you hit an ally but not yourself.
Level 4
Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Level 4
Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1
Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 4s.
Level 5
Trebuchet
Siege Shield
Generate 2 Ammo after activating Siege Shield.
Level 1
Heavy Metal
Armor
Increase your maximum Health by 150.
Level 1
Indomitable
Armor
Gain 50% Lifesteal.
Level 5
Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.
Level 3
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 2
Level 1
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.