Player Matchup

Fernando
Fernando
Diamond V
GonnaHeadOut
Fernando
Diamond V
Level 311
Champion Stats
12W - 14L
1,514 SR
Queue Stats
220W - 189L
1,624 Elo+
Party 1
Mal'Damba
Mal'Damba
Qualifying
MrATLEE
Mal'Damba
Qualifying
Level 255
Champion Stats
0W - 1L
1,753 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Inara
Inara
Platinum I
Ruzxnn
Inara
Platinum I
Level 387
Champion Stats
75W - 79L
1,653 SR
Queue Stats
375W - 349L
1,609 Elo+
Party 1
Koga
Koga
Gold II
rafoltax_
Koga
Gold II
Level 999
Champion Stats
0W - 2L
1,396 SR
Queue Stats
270W - 281L
1,508 Elo+
Party 2
Dredge
Dredge
Platinum III
sagaz240corsario
Dredge
Platinum III
Level 999
Champion Stats
3W - 2L
1,487 SR
Queue Stats
233W - 217L
1,523 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 590
1,561 SR
1,553 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 468
1,578 SR
1,527 Elo+
Vora
Vora
Gold III
B1ueuwu
Vora
Gold III
Level 385
Champion Stats
33W - 19L
1,673 SR
Queue Stats
261W - 234L
1,574 Elo+
Solo
Lillith
Lillith
Platinum IV
CaraDeNepe
Lillith
Platinum IV
Level 999
Champion Stats
20W - 17L
1,675 SR
Queue Stats
300W - 267L
1,569 Elo+
Solo
Viktor
Viktor
Platinum IV
GodlyTeddyBear
Viktor
Platinum IV
Level 171
Champion Stats
7W - 3L
1,785 SR
Queue Stats
55W - 28L
1,632 Elo+
Solo
Atlas
Atlas
Gold III
ZupphiNi
Atlas
Gold III
Level 234
Champion Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,399 Elo+
Solo
Ying
Ying
Silver I
tavo7u7
Ying
Silver I
Level 549
Champion Stats
3W - 1L
1,258 SR
Queue Stats
51W - 45L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
GonnaHeadOut
Fernando
55
4 / 6 / 5
2,145
238
47,497
81,895
85,839
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Mal'Damba
MrATLEE
Mal'Damba
51
1 / 7 / 5
1,759
195
15,259
25,521
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Inara
Ruzxnn
Inara
52
4 / 9 / 5
1,891
210
26,749
59,749
14,105
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Koga
60
7 / 9 / 4
1,776
197
31,272
37,112
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

60
7 / 8 / 3
2,085
232
63,211
51,408
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Bans
TorvaldLian
Team 1 Score

0

VS

Team 2 Score

4

Bans
WilloKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
B1ueuwu
Vora
53
10 / 3 / 10
2,641
293
61,845
37,465
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Lillith
CaraDeNepe
Lillith
60
10 / 8 / 13
2,751
306
61,777
40,927
0
Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

56
12 / 3 / 10
2,811
312
70,374
16,167
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Atlas
ZupphiNi
Atlas
59
5 / 5 / 6
2,622
291
21,141
62,748
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Ying
tavo7u7
Ying
56
2 / 4 / 11
2,420
269
40,548
26,681
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 37s
Objective Time
7m 0s
45
Kill Participation
89
23
Kills
39
39
Deaths
23
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Vora
B1ueuwu
Vora
10
3
10
5
W
Lillith
CaraDeNepe
Lillith
10
8
13
2.06
W
12
3
10
5.67
L
Fernando
GonnaHeadOut
Fernando
4
6
5
1.08
L
Mal'Damba
MrATLEE
Mal'Damba
1
7
5
0.5
L
Inara
Ruzxnn
Inara
4
9
5
0.72
W
Atlas
ZupphiNi
Atlas
5
5
6
1.6
L
Koga
7
9
4
1
L
7
8
3
1.06
W
Ying
tavo7u7
Ying
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,988
Damage
255,685
255,685
Taken
183,988
99,944
Shielding
0
121,062
Healing
77,545
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
B1ueuwu
Vora
61,845
48,785
0
9,173
37,465
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Lillith
CaraDeNepe
Lillith
61,777
25,033
18,602
572
40,927
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
70,374
50,886
0
247
16,167
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
GonnaHeadOut
Fernando
47,497
25,130
0
6,536
81,895
85,839
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Mal'Damba
MrATLEE
Mal'Damba
15,259
4,645
72,599
9,425
25,521
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Inara
Ruzxnn
Inara
26,749
18,935
0
3,453
59,749
14,105
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Atlas
ZupphiNi
Atlas
21,141
21,141
0
6,401
62,748
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Koga
31,272
31,272
0
7,281
37,112
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
63,211
21,412
0
21,768
51,408
0

Level 1

W
Ying
tavo7u7
Ying
40,548
24,798
28,802
13,748
26,681
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role