Player Matchup

Vora
Vora
Amazingjoker02
Vora
Level 504
Champion Stats
161W - 120L
1,663 SR
Queue Stats
1,206W - 1,147L
1,640 Elo+
Party 1
Viktor
Viktor
BoogerBandit
Viktor
Level 178
Champion Stats
10W - 10L
1,477 SR
Queue Stats
634W - 577L
1,559 Elo+
Solo
Fernando
Fernando
Corepoe
Fernando
Level 75
Champion Stats
10W - 5L
1,626 SR
Queue Stats
260W - 240L
1,635 Elo+
Party 1
Grover
Grover
DblockDavo
Grover
Level 176
Champion Stats
17W - 20L
1,667 SR
Queue Stats
107W - 86L
1,645 Elo+
Party 3
Bomb King
Bomb King
ThatguySucks21
Bomb King
Level 53
Champion Stats
3W - 1L
1,832 SR
Queue Stats
27W - 20L
1,669 Elo+
Party 3
Team Averages
Level 197
1,653 SR
1,630 Elo+

VS

Team Averages
Level 136
1,582 SR
1,614 Elo+
Atlas
Atlas
Ashikoranxx
Atlas
Level 352
Champion Stats
46W - 47L
1,567 SR
Queue Stats
453W - 424L
1,630 Elo+
Party 4
Koga
Koga
JitUnotZooted
Koga
Level 52
Champion Stats
20W - 10L
1,738 SR
Queue Stats
191W - 169L
1,639 Elo+
Party 2
Lian
Lian
JynovaProject
Lian
Level 94
Champion Stats
6W - 6L
1,524 SR
Queue Stats
425W - 417L
1,567 Elo+
Party 2
Ying
Ying
MerryOverseer
Ying
Level 94
Champion Stats
5W - 9L
1,470 SR
Queue Stats
314W - 316L
1,606 Elo+
Party 4
Viktor
Viktor
Nulity
Viktor
Level 86
Champion Stats
42W - 38L
1,612 SR
Queue Stats
349W - 356L
1,629 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
12 / 5 / 6
2,508
358
46,201
29,353
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Viktor
37
12 / 1 / 4
2,442
349
42,563
19,562
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Fernando
Corepoe
Fernando
60
3 / 2 / 2
2,497
357
9,528
38,561
65,422
Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
DblockDavo
Grover
45
3 / 3 / 20
2,668
381
30,996
31,979
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bomb King
ThatguySucks21
Bomb King
31
1 / 4 / 12
2,030
290
28,444
20,474
0
Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
3 / 5 / 4
1,515
216
34,115
59,194
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

14
1 / 6 / 3
1,211
173
20,374
28,388
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

52
8 / 6 / 3
1,724
246
37,178
23,008
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

41
1 / 6 / 6
1,281
183
13,113
19,714
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Viktor
Nulity
Viktor
49
2 / 8 / 4
1,383
198
35,149
27,428
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 25s
Objective Time
51s
75
Kill Participation
35
31
Kills
15
15
Deaths
31
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
12
5
6
3
L
3
5
4
1
W
Viktor
12
1
4
14
W
Fernando
Corepoe
Fernando
3
2
2
2
W
Grover
DblockDavo
Grover
3
3
20
4.33
L
1
6
3
0.42
L
8
6
3
1.58
L
1
6
6
0.67
L
Viktor
Nulity
Viktor
2
8
4
0.5
W
Bomb King
ThatguySucks21
Bomb King
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,732
Damage
139,929
139,929
Taken
157,732
65,422
Shielding
0
95,136
Healing
61,544
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
46,201
29,725
0
5,811
29,353
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
34,115
34,115
0
13,903
59,194
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Viktor
42,563
30,390
0
4,184
19,562
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
Corepoe
Fernando
9,528
6,828
0
3,428
38,561
65,422
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grover
DblockDavo
Grover
30,996
26,746
57,068
23,764
31,979
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
20,374
20,374
0
10,529
28,388
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
37,178
36,438
0
4,870
23,008
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
13,113
9,665
22,233
6,514
19,714
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Viktor
Nulity
Viktor
35,149
19,047
0
3,495
27,428
0

Level 1

W
Bomb King
ThatguySucks21
Bomb King
28,444
22,772
0
881
20,474
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role