Player Matchup

Rei
Rei
Platinum III
AYIPEY75
Rei
Platinum III
Level 667
Champion Stats
16W - 13L
1,644 SR
Queue Stats
87W - 101L
1,578 Elo+
Solo
Ash
Ash
Gold III
Ohka
Ash
Gold III
Level 37
Champion Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,463 Elo+
Solo
Willo
Willo
Diamond IV
RUDYREY
Willo
Diamond IV
Level 999
Champion Stats
41W - 44L
1,663 SR
Queue Stats
1,066W - 1,025L
1,663 Elo+
Solo
Vatu
Vatu
Diamond IV
pachequiño
Vatu
Diamond IV
Level 595
Champion Stats
29W - 23L
1,729 SR
Queue Stats
288W - 285L
1,617 Elo+
Party 2
Ruckus
Ruckus
Diamond V
pacmedes
Ruckus
Diamond V
Level 999
Champion Stats
9W - 3L
1,639 SR
Queue Stats
141W - 119L
1,626 Elo+
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 659
1,635 SR
1,589 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 673
1,704 SR
1,632 Elo+
Atlas
Atlas
Diamond V
Adistein
Atlas
Diamond V
Level 999
Champion Stats
34W - 41L
1,618 SR
Queue Stats
1,377W - 1,387L
1,560 Elo+
Party 3
Inara
Inara
Platinum V
Costanza3
Inara
Platinum V
Level 864
Champion Stats
32W - 30L
1,644 SR
Queue Stats
991W - 947L
1,581 Elo+
Party 3
Ying
Ying
Diamond IV
JVHEAT
Ying
Diamond IV
Level 999
Champion Stats
27W - 27L
1,666 SR
Queue Stats
300W - 261L
1,664 Elo+
Solo
Koga
Koga
Diamond IV
KindaBlue
Koga
Diamond IV
Level 333
Champion Stats
4W - 1L
1,786 SR
Queue Stats
95W - 71L
1,699 Elo+
Party 1
Octavia
Octavia
Platinum I
ßDSM
Octavia
Platinum I
Level 169
Champion Stats
95W - 44L
1,803 SR
Queue Stats
180W - 137L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 16 / 33
6,302
350
24,401
63,590
0
Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Ash
Ohka
Ash
36
5 / 14 / 15
4,424
246
86,410
145,660
116,146
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Willo
RUDYREY
Willo
57
24 / 21 / 13
4,535
252
132,236
74,510
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

57
21 / 12 / 15
4,396
244
123,384
63,281
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Ruckus
pacmedes
Ruckus
59
14 / 18 / 16
6,089
338
106,528
122,252
52,498
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Bans
TorvaldFernando
Team 1 Score

3

VS

Team 2 Score

4

Bans
NyxKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Adistein
Atlas
60
20 / 10 / 16
4,639
258
76,854
154,256
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Inara
Costanza3
Inara
57
6 / 10 / 18
4,685
260
94,327
124,000
18,632
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Ying
JVHEAT
Ying
60
7 / 11 / 40
5,119
284
26,220
44,650
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Koga
60
25 / 15 / 25
5,319
296
136,013
72,493
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Octavia
ßDSM
Octavia
52
23 / 19 / 20
5,373
299
135,879
77,560
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 35s
Objective Time
12m 25s
157
Kill Participation
200
65
Kills
81
81
Deaths
65
92
Assists
119
Player
Kills
Deaths
Assists
KDA
L
1
16
33
1.09
W
Atlas
Adistein
Atlas
20
10
16
2.8
W
Inara
Costanza3
Inara
6
10
18
1.5
W
Ying
JVHEAT
Ying
7
11
40
2.45
W
Koga
25
15
25
2.5
L
Ash
Ohka
Ash
5
14
15
0.89
L
Willo
RUDYREY
Willo
24
21
13
1.45
L
21
12
15
2.38
L
Ruckus
pacmedes
Ruckus
14
18
16
1.22
W
Octavia
ßDSM
Octavia
23
19
20
1.74

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

472,959
Damage
469,293
469,293
Taken
472,959
168,644
Shielding
18,632
202,467
Healing
223,760
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
24,401
21,869
145,550
26,284
63,590
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Atlas
Adistein
Atlas
76,854
76,854
0
12,791
154,256
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Inara
Costanza3
Inara
94,327
80,087
0
16,588
124,000
18,632

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Ying
JVHEAT
Ying
26,220
26,220
166,151
20,177
44,650
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Koga
136,013
128,453
0
504
72,493
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

L
Ash
Ohka
Ash
86,410
71,290
0
3,588
145,660
116,146

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Willo
RUDYREY
Willo
132,236
122,704
0
2,214
74,510
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
123,384
90,411
0
21,980
63,281
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ruckus
pacmedes
Ruckus
106,528
60,337
0
2,851
122,252
52,498

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Octavia
ßDSM
Octavia
135,879
127,997
268
7,281
77,560
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role