Player Matchup

Grover
Grover
J3FFR3YM00R3
Grover
Level 170
Champion Stats
3W - 5L
1,528 SR
Queue Stats
46W - 52L
1,595 Elo+
Party 2
Imani
Imani
J3R3MYM00R3
Imani
Level 183
Champion Stats
2W - 5L
1,614 SR
Queue Stats
40W - 44L
1,554 Elo+
Party 2
Ruckus
Ruckus
NiceShotBrother
Ruckus
Level 94
Champion Stats
1W - 3L
1,241 SR
Queue Stats
80W - 57L
1,656 Elo+
Solo
Raum
Raum
SMKRCHAINSAW
Raum
Level 68
Champion Stats
2W - 4L
1,466 SR
Queue Stats
64W - 57L
1,605 Elo+
Party 2
Talus
Talus
nicktunes11
Talus
Level 31
Champion Stats
1W - 2L
1,524 SR
Queue Stats
4W - 5L
1,499 Elo+
Party 2
Team Averages
Level 109
1,474 SR
1,582 Elo+

VS

Team Averages
Level 655
1,530 SR
1,592 Elo+
Octavia
Octavia
ChingxD8
Octavia
Level 73
Champion Stats
7W - 2L
1,575 SR
Queue Stats
10W - 6L
1,625 Elo+
Solo
Rei
Rei
Conman5405
Rei
Level 999
Champion Stats
335W - 241L
1,639 SR
Queue Stats
988W - 986L
1,618 Elo+
Solo
Vora
Vora
KingPeter6591
Vora
Level 341
Champion Stats
1W - 3L
1,350 SR
Queue Stats
388W - 352L
1,567 Elo+
Party 1
Skye
Skye
Petty7515
Skye
Level 975
Champion Stats
23W - 25L
1,540 SR
Queue Stats
891W - 916L
1,552 Elo+
Party 1
Ruckus
Ruckus
Werewolf5376
Ruckus
Level 885
Champion Stats
35W - 37L
1,547 SR
Queue Stats
1,884W - 1,839L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
57
7 / 10 / 23
3,566
198
63,470
83,925
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

55
23 / 9 / 14
3,990
222
120,297
54,038
4,800
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1s.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

56
4 / 12 / 18
2,830
157
82,445
109,880
42,787
Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Level 1

50
7 / 12 / 23
3,543
197
88,985
231,250
3,265
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

16
14 / 11 / 13
3,128
174
62,076
71,620
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1s.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
ChingxD8
Octavia
30
9 / 9 / 13
4,511
251
120,678
51,610
37,950
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Clean Shots

Clean Shots

Reduce your weapon recoil by 40% while using Commanding Leap.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

59
4 / 9 / 26
5,196
289
62,887
63,187
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

56
7 / 12 / 18
4,281
238
122,244
91,510
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Skye
59
25 / 16 / 5
5,268
293
130,355
54,949
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 2s.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Ruckus
60
9 / 9 / 18
5,643
314
114,549
156,017
128,788
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 10s
Objective Time
7m 23s
146
Kill Participation
134
55
Kills
54
54
Deaths
55
91
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Octavia
ChingxD8
Octavia
9
9
13
1.72
W
4
9
26
1.89
L
Grover
7
10
23
1.85
L
23
9
14
3.33
W
7
12
18
1.33
L
4
12
18
1.08
W
Skye
25
16
5
1.72
L
7
12
23
1.54
W
Ruckus
9
9
18
2
L
14
11
13
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

417,273
Damage
550,713
550,713
Taken
417,273
50,852
Shielding
166,738
251,302
Healing
248,526
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
ChingxD8
Octavia
120,678
114,528
121
7,572
51,610
37,950
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
62,887
51,666
175,752
42,569
63,187
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Grover
63,470
55,274
119,560
60,615
83,925
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
120,297
64,647
0
4,042
54,038
4,800
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 2

W
122,244
87,742
0
17,216
91,510
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
82,445
54,996
0
9,559
109,880
42,787

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Skye
130,355
87,618
0
4,990
54,949
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
88,985
70,404
0
27,974
231,250
3,265

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ruckus
114,549
92,982
0
306
156,017
128,788
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
62,076
56,827
1,095
28,457
71,620
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role