Player Matchup

Fernando
Fernando
CDamascus
Fernando
Level 467
Champion Stats
66W - 52L
1,580 SR
Queue Stats
754W - 727L
1,546 Elo+
Solo
Ying
Ying
Erenrai
Ying
Level 94
Champion Stats
20W - 16L
1,384 SR
Queue Stats
70W - 55L
1,478 Elo+
Party 1
Octavia
Octavia
ProtoTheHumble
Octavia
Level 103
Champion Stats
1W - 4L
1,414 SR
Queue Stats
105W - 101L
1,458 Elo+
Party 1
Grover
Grover
RoscoGrowler
Grover
Level 41
Champion Stats
4W - 5L
1,547 SR
Queue Stats
109W - 130L
1,368 Elo+
Party 1
Kasumi
Kasumi
livinsunnystyle
Kasumi
Level 123
Champion Stats
6W - 8L
1,563 SR
Queue Stats
128W - 129L
1,429 Elo+
Party 1
Team Averages
Level 166
1,498 SR
1,456 Elo+

VS

Team Averages
Level 142
1,500 SR
1,472 Elo+
Zhin
Zhin
DecadesDecay
Zhin
Level 171
Champion Stats
1W - 4L
1,123 SR
Queue Stats
747W - 750L
1,445 Elo+
Solo
Jenos
Jenos
ReeferSutherland
Jenos
Level 289
Champion Stats
3W - 2L
1,500 SR
Queue Stats
12W - 15L
1,376 Elo+
Solo
Fernando
Fernando
Sesake9031
Fernando
Level 83
Champion Stats
11W - 2L
1,768 SR
Queue Stats
30W - 27L
1,422 Elo+
Solo
Dredge
Dredge
alma358
Dredge
Level 106
Champion Stats
58W - 59L
1,530 SR
Queue Stats
329W - 329L
1,555 Elo+
Party 2
Bomb King
Bomb King
buhito_503
Bomb King
Level 60
Champion Stats
97W - 93L
1,579 SR
Queue Stats
104W - 105L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CDamascus
Fernando
60
19 / 10 / 12
5,130
285
90,471
158,046
109,710
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
Erenrai
Ying
54
10 / 7 / 29
4,430
246
93,006
48,088
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
16 / 12 / 8
3,659
203
79,466
46,722
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

Overwhelming Force

Overwhelming Force

Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 2

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Grover
28
2 / 12 / 31
3,824
212
31,501
83,253
800
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

49
13 / 13 / 13
3,629
202
65,370
57,677
0
Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
9 / 11 / 13
3,653
203
71,325
47,101
0
Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 0.5s for each enemy it hits.

Level 1

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 4.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

43
9 / 15 / 26
4,400
244
41,236
47,561
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Sesake9031
Fernando
45
6 / 9 / 13
4,745
264
69,032
162,805
170,554
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
alma358
Dredge
18
22 / 13 / 13
4,688
260
142,393
47,255
1,650
Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Bomb King
buhito_503
Bomb King
7
7 / 12 / 10
3,319
184
69,800
55,092
0
Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 300 for each enemy hit with Poppy Bomb.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 2.75% for 3s after hitting at least one enemy with Detonate.

Level 1

Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 21% for 3s after using Grumpy Bomb.

Level 3

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 26s
Objective Time
7m 5s
153
Kill Participation
128
60
Kills
53
54
Deaths
60
93
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Fernando
CDamascus
Fernando
19
10
12
2.5
W
9
11
13
1.41
L
Ying
Erenrai
Ying
10
7
29
3.5
L
16
12
8
1.67
W
9
15
26
1.47
L
Grover
2
12
31
1.46
W
Fernando
Sesake9031
Fernando
6
9
13
1.39
W
Dredge
alma358
Dredge
22
13
13
2.19
W
Bomb King
buhito_503
Bomb King
7
12
10
1
L
13
13
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

359,814
Damage
393,786
393,786
Taken
359,814
110,510
Shielding
172,204
245,267
Healing
194,419
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
CDamascus
Fernando
90,471
54,715
0
1,270
158,046
109,710

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
71,325
63,012
0
5,544
47,101
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ying
Erenrai
Ying
93,006
35,913
103,769
23,882
48,088
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
79,466
54,851
3,846
4,249
46,722
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
41,236
26,046
137,056
13,522
47,561
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Grover
31,501
27,389
64,546
36,141
83,253
800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Level 1

W
Fernando
Sesake9031
Fernando
69,032
45,430
0
22,991
162,805
170,554
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Dredge
alma358
Dredge
142,393
102,287
0
5,895
47,255
1,650
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Bomb King
buhito_503
Bomb King
69,800
53,107
0
9,411
55,092
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
65,370
47,962
0
7,564
57,677
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role