Player Matchup
VS
Match Stats
Sprouts
Seedling
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Level 4
Flora
Armor
Increase your maximum Health by 100.
Level 2
Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1
Spritely
Flutter
Reduce your damage taken by 25% for 3s after activating Flutter.
Level 5
Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1
Crashing Wave
Shell Spin
Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.
Level 1
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5
Determination
Armor
Increase your Healing received from other players by 30% while at or below 50% Health.
Level 5
Surf
Shell Spin
Increase the travel distance of Shell Spin by 20%.
Level 2
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.
Level 2
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Bane
Rend Soul
Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.
Level 1
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3
Umbral Gait
Weapon
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Level 3
Revenant
Armor
Increase your maximum Health by 250.
Level 5
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Up in Smoke
Billow
Increase your Movement Speed by 22% while Billow is active.
Level 2
Viciousness
Counter
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Level 2
Perfect Block
Counter
Heal for 300 after using Counter.
Level 3
Embers
Billow
Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.
Level 3
Fan the Flames
Billow
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Level 5
Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.
Level 2
The Fear
Trigger Discipline
Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.
Level 4
Night Watch
Trigger Discipline
Generate 8 Ammo when you activate Trigger Discipline.
Level 2
Never Look
Armor
Increase your maximum Health by 200.
Level 4
Red Room
Trigger Discipline
Increase your Movement Speed by 12% while in Automatic fire mode.
Level 3
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Flora
Armor
Increase your maximum Health by 150.
Level 3
Spritely
Flutter
Reduce your damage taken by 20% for 3s after activating Flutter.
Level 4
Sparkle
Dead Zone
Increase the duration of Dead Zone by 1.2s.
Level 2
Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1
Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Level 4
Memento Vivere
Armor
Increase your maximum Health by 40.
Level 1
Outnumbered
Shadow Bombs
Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.
Level 1
Contemplation
Dash
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 4
Nightwatcher
Dash
Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.
Level 5
Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1
Decrepify
Poison Bolts
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Level 3
Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Level 1
Dissipate
Smoke Screen
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Level 3
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5
Healing Vapors
Smoke Screen
Heal for 375 over 2s while in Smoke Screen.
Level 3
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Summit
Impasse
Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.
Level 5
Steadfast
Armor
Increase your maximum Health by 750.
Level 5
Sacred Ground
Warder's Field
Reduce your damage taken by 15% while standing in Warder's Field.
Level 3
Caretaker
Warder's Field
Heal for 22 every 1s while standing in Warder's Field.
Level 1
Stone Bulwark
Earthen Guard
Heal for 28 every 1s while Earthen Guard is active.
Level 1
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Outreach
Healing Totem
Increase the deploy range of Healing Totem by 30%.
Level 2
Haunting
Ghost Walk
Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.
Level 3
Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 10%.
Level 1
Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.
Level 5
Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Level 4
Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.