Player Matchup

Inara
Inara
Bryan29j
Inara
Level 702
Champion Stats
14W - 12L
1,563 SR
Queue Stats
226W - 200L
1,580 Elo+
Solo
Vora
Vora
RlyRlyKoolKid64
Vora
Level 36
Champion Stats
12W - 12L
1,589 SR
Queue Stats
67W - 43L
1,624 Elo+
Party 1
Ash
Ash
StunningTub
Ash
Level 65
Champion Stats
16W - 8L
1,798 SR
Queue Stats
164W - 149L
1,607 Elo+
Party 1
Rei
Rei
kyleloz
Rei
Level 79
Champion Stats
40W - 22L
1,750 SR
Queue Stats
178W - 165L
1,626 Elo+
Party 1
Viktor
Viktor
smegmadragon
Viktor
Level 144
Champion Stats
13W - 7L
1,752 SR
Queue Stats
380W - 352L
1,557 Elo+
Party 1
Team Averages
Level 205
1,690 SR
1,599 Elo+

VS

Team Averages
Level 507
1,601 SR
1,607 Elo+
Mal'Damba
Mal'Damba
Carpincher
Mal'Damba
Level 307
Champion Stats
1W - 3L
1,607 SR
Queue Stats
82W - 83L
1,608 Elo+
Party 2
Vora
Vora
PoliEnClaveDeFa
Vora
Level 93
Champion Stats
17W - 10L
1,716 SR
Queue Stats
169W - 157L
1,603 Elo+
Party 2
Inara
Inara
Vanidad
Inara
Level 705
Champion Stats
132W - 115L
1,667 SR
Queue Stats
140W - 129L
1,684 Elo+
Solo
Ruckus
Ruckus
Werewolf5376
Ruckus
Level 886
Champion Stats
35W - 37L
1,513 SR
Queue Stats
1,650W - 1,611L
1,553 Elo+
Solo
Sha Lin
Sha Lin
jdenoob
Sha Lin
Level 545
Champion Stats
8W - 12L
1,500 SR
Queue Stats
259W - 262L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Bryan29j
Inara
48
8 / 11 / 16
4,452
262
74,587
114,456
19,469
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

16
11 / 15 / 16
4,170
245
91,941
75,861
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

40
21 / 12 / 19
5,743
338
108,913
146,387
46,646
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Rei
33
14 / 12 / 28
6,980
411
83,879
65,936
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Viktor
28
4 / 16 / 16
3,932
231
78,726
61,892
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Carpincher
Mal'Damba
58
3 / 11 / 32
3,926
231
40,943
51,612
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 10%.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 8% while Healing an ally with Mending Spirits.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

32
26 / 15 / 15
4,574
269
124,416
85,807
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Inara
Vanidad
Inara
58
11 / 15 / 23
4,086
240
103,108
146,365
23,518
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 3.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Ruckus
60
11 / 8 / 31
4,197
247
83,048
108,486
67,722
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Sha Lin
jdenoob
Sha Lin
60
15 / 9 / 14
3,782
222
113,017
45,776
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 40%.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 47s
Objective Time
8m 32s
153
Kill Participation
181
58
Kills
66
66
Deaths
58
95
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Inara
Bryan29j
Inara
8
11
16
1.45
L
Mal'Damba
Carpincher
Mal'Damba
3
11
32
1.73
L
26
15
15
2.23
W
11
15
16
1.27
W
21
12
19
2.54
L
Inara
Vanidad
Inara
11
15
23
1.5
L
Ruckus
11
8
31
3.31
L
Sha Lin
jdenoob
Sha Lin
15
9
14
2.44
W
Rei
14
12
28
2.33
W
Viktor
4
16
16
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

438,046
Damage
464,532
464,532
Taken
438,046
66,115
Shielding
91,240
210,657
Healing
230,448
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
Bryan29j
Inara
74,587
61,689
0
11,447
114,456
19,469
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Mal'Damba
Carpincher
Mal'Damba
40,943
21,125
147,461
25,363
51,612
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
124,416
93,952
0
23,697
85,807
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
91,941
66,701
0
11,211
75,861
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

W
108,913
103,609
0
446
146,387
46,646
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Inara
Vanidad
Inara
103,108
80,273
0
21,282
146,365
23,518
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Ruckus
83,048
60,325
0
5,592
108,486
67,722
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Sha Lin
jdenoob
Sha Lin
113,017
113,017
0
7,053
45,776
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Rei
83,879
58,973
148,979
36,771
65,936
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Viktor
78,726
72,027
0
1,803
61,892
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role