Player Matchup

Octavia
Octavia
Anshulgom
Octavia
Level 871
Champion Stats
2W - 2L
1,369 SR
Queue Stats
81W - 85L
1,548 Elo+
Solo
Betty la Bomba
Betty la Bomba
Bau20dec
Betty la Bomba
Level 999
Champion Stats
298W - 253L
1,622 SR
Queue Stats
1,215W - 1,300L
1,575 Elo+
Solo
Makoa
Makoa
NuclearPope
Makoa
Level 672
Champion Stats
13W - 28L
1,430 SR
Queue Stats
381W - 404L
1,517 Elo+
Solo
Saati
Saati
PandaKurus
Saati
Level 64
Champion Stats
4W - 3L
1,651 SR
Queue Stats
9W - 11L
1,393 Elo+
Solo
Jenos
Jenos
TOEGOE
Jenos
Level 46
Champion Stats
5W - 10L
1,436 SR
Queue Stats
122W - 145L
1,545 Elo+
Solo
Team Averages
Level 530
1,501 SR
1,516 Elo+

VS

Team Averages
Level 193
1,593 SR
1,556 Elo+
Rei
Rei
Alshina
Rei
Level 24
Champion Stats
36W - 21L
1,533 SR
Queue Stats
55W - 55L
1,578 Elo+
Party 1
Buck
Buck
PYRESDiABLO
Buck
Level 121
Champion Stats
11W - 5L
1,597 SR
Queue Stats
51W - 53L
1,588 Elo+
Party 1
Tyra
Tyra
XiLoveDuaLipaX
Tyra
Level 73
Champion Stats
48W - 40L
1,592 SR
Queue Stats
252W - 256L
1,500 Elo+
Solo
Mal'Damba
Mal'Damba
cusiaing
Mal'Damba
Level 595
Champion Stats
59W - 63L
1,562 SR
Queue Stats
1,253W - 1,334L
1,495 Elo+
Solo
Fernando
Fernando
hotchokload
Fernando
Level 153
Champion Stats
7W - 9L
1,680 SR
Queue Stats
106W - 99L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Anshulgom
Octavia
59
9 / 14 / 16
3,154
210
65,430
59,758
0
Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Clean Shots

Clean Shots

Reduce your weapon recoil by 80% while using Commanding Leap.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Betty la Bomba
Bau20dec
Betty la Bomba
50
15 / 12 / 16
3,815
254
120,848
54,529
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 15% for 2s after activating Hail of Bombs.

Level 1

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -600 explosive damage done.

Level 3

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

Level 1

56
10 / 10 / 10
3,065
204
35,635
116,749
27,943
Harden

Harden

Dredge Anchor

Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Saati
39
4 / 10 / 14
2,939
196
63,407
54,473
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Jenos
TOEGOE
Jenos
22
7 / 9 / 25
3,644
243
42,386
34,663
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
5
3 / 6 / 28
4,121
275
40,699
38,372
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 16% for 5s after earning a Killing Blow or Elimination.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

31
12 / 14 / 7
3,599
240
49,415
54,617
150
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 5% for 4s after using Heroic Leap.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2s.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 20%.

Level 4

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

33
26 / 8 / 12
4,839
323
141,545
63,428
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Mal'Damba
cusiaing
Mal'Damba
52
9 / 12 / 14
3,753
250
55,689
63,139
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Fernando
hotchokload
Fernando
58
5 / 6 / 8
4,295
286
32,824
108,150
223,234
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 24s
Objective Time
7m 40s
126
Kill Participation
124
45
Kills
55
55
Deaths
46
81
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Rei
3
6
28
2.83
L
Octavia
Anshulgom
Octavia
9
14
16
1.21
L
Betty la Bomba
Bau20dec
Betty la Bomba
15
12
16
1.92
L
10
10
10
1.5
W
12
14
7
1.11
L
Saati
4
10
14
1.1
L
Jenos
TOEGOE
Jenos
7
9
25
2.17
W
26
8
12
4
W
Mal'Damba
cusiaing
Mal'Damba
9
12
14
1.33
W
Fernando
hotchokload
Fernando
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

327,706
Damage
320,172
320,172
Taken
327,706
27,943
Shielding
223,384
158,786
Healing
193,060
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Rei
40,699
34,864
111,722
20,810
38,372
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
Octavia
Anshulgom
Octavia
65,430
58,753
0
0
59,758
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Betty la Bomba
Bau20dec
Betty la Bomba
120,848
62,216
0
960
54,529
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
35,635
34,262
0
21,784
116,749
27,943
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
49,415
36,815
0
5,868
54,617
150

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Saati
63,407
50,446
0
3,154
54,473
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

Level 1

L
Jenos
TOEGOE
Jenos
42,386
14,418
118,282
14,606
34,663
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
141,545
89,462
0
860
63,428
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Mal'Damba
cusiaing
Mal'Damba
55,689
28,038
32,419
15,341
63,139
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
hotchokload
Fernando
32,824
24,724
0
6,040
108,150
223,234
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role