Player Matchup

Ash
Ash
Gold IV
Octopusman388
Ash
Gold IV
Level 105
Champion Stats
10W - 8L
1,634 SR
Queue Stats
39W - 35L
1,513 Elo+
Party 1
Rei
Rei
Gold I
TakeItIsii
Rei
Gold I
Level 999
Champion Stats
200W - 168L
1,644 SR
Queue Stats
773W - 786L
1,513 Elo+
Solo
Ying
Ying
Gold III
danaqeqka
Ying
Gold III
Level 453
Champion Stats
36W - 22L
1,621 SR
Queue Stats
256W - 232L
1,522 Elo+
Party 1
Fernando
Fernando
Gold IV
sinistroz
Fernando
Gold IV
Level 88
Champion Stats
12W - 17L
1,521 SR
Queue Stats
39W - 35L
1,513 Elo+
Party 1
Vatu
Vatu
Gold II
sweetgrimm
Vatu
Gold II
Level 260
Champion Stats
25W - 24L
1,665 SR
Queue Stats
637W - 604L
1,492 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 381
1,617 SR
1,511 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 358
1,503 SR
1,507 Elo+
Atlas
Atlas
Gold II
BamLiveTv
Atlas
Gold II
Level 577
Champion Stats
2W - 7L
1,510 SR
Queue Stats
205W - 214L
1,554 Elo+
Party 2
Saati
Saati
Gold V
ExileShowPro
Saati
Gold V
Level 378
Champion Stats
5W - 15L
1,452 SR
Queue Stats
30W - 38L
1,440 Elo+
Solo
Zhin
Zhin
Platinum V
MennoArachnid
Zhin
Platinum V
Level 584
Champion Stats
6W - 8L
1,492 SR
Queue Stats
148W - 138L
1,559 Elo+
Solo
Inara
Inara
Gold II
gekuga9998
Inara
Gold II
Level 207
Champion Stats
34W - 26L
1,636 SR
Queue Stats
176W - 194L
1,490 Elo+
Party 2
Jenos
Jenos
Silver II
nisetel_box-kun
Jenos
Silver II
Level 42
Champion Stats
0W - 2L
1,427 SR
Queue Stats
85W - 72L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
3 / 2 / 7
3,064
340
52,611
68,845
31,353
Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

58
3 / 2 / 7
2,561
285
65,626
33,442
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Ying
53
3 / 2 / 12
2,644
294
14,537
19,432
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
sinistroz
Fernando
36
4 / 3 / 5
2,362
262
34,942
58,149
38,464
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

53
12 / 4 / 5
2,724
303
61,441
41,707
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
WilloKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
LianTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
BamLiveTv
Atlas
60
1 / 5 / 5
1,660
184
41,016
59,311
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Ravages of Time

Ravages of Time

Armor

Generate 4% Ultimate charge after getting an Elimination.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

57
4 / 6 / 4
1,822
202
57,040
30,810
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 10%.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

50
6 / 4 / 4
2,040
227
70,665
38,680
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 20% for 2s after using Whirl.

Level 4

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Inara
59
1 / 5 / 4
1,929
214
42,255
81,851
9,616
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Shear

Shear

Earthen Guard

Generate 2 Ammo after activating Earthen Guard.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

26
1 / 5 / 9
2,188
243
10,599
18,505
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 26s
Objective Time
3m 21s
61
Kill Participation
39
25
Kills
13
13
Deaths
25
36
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Atlas
BamLiveTv
Atlas
1
5
5
0.7
L
4
6
4
1
L
6
4
4
2
W
3
2
7
3.25
W
3
2
7
3.25
W
Ying
3
2
12
4.5
L
Inara
1
5
4
0.6
L
1
5
9
1.1
W
Fernando
sinistroz
Fernando
4
3
5
2.17
W
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

229,157
Damage
221,575
221,575
Taken
229,157
69,817
Shielding
9,616
172,002
Healing
133,043
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
BamLiveTv
Atlas
41,016
41,016
0
1,860
59,311
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
57,040
39,891
0
1,267
30,810
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
70,665
48,820
0
1,318
38,680
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
52,611
41,611
0
6,385
68,845
31,353
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
65,626
44,497
45,853
16,509
33,442
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Ying
14,537
14,537
79,016
12,231
19,432
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Inara
42,255
30,731
0
7,312
81,851
9,616
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
10,599
9,189
114,851
6,435
18,505
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Fernando
sinistroz
Fernando
34,942
21,021
0
2,036
58,149
38,464
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
61,441
44,973
0
9,972
41,707
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role