Player Matchup

Furia
Furia
Hanris
Furia
Level 882
Champion Stats
32W - 25L
1,627 SR
Queue Stats
478W - 454L
1,637 Elo+
Party 2
Tiberius
Tiberius
Krislu
Tiberius
Level 693
Champion Stats
53W - 41L
1,584 SR
Queue Stats
381W - 348L
1,628 Elo+
Party 2
Koga
Koga
NTroast327
Koga
Level 999
Champion Stats
30W - 34L
1,584 SR
Queue Stats
1,250W - 1,305L
1,532 Elo+
Solo
Torvald
Torvald
rainboroad
Torvald
Level 153
Champion Stats
9W - 4L
1,676 SR
Queue Stats
419W - 428L
1,582 Elo+
Solo
Skye
Skye
遊戯の神テト
Skye
Level 44
Champion Stats
3W - 4L
1,477 SR
Queue Stats
84W - 94L
1,570 Elo+
Solo
Team Averages
Level 554
1,590 SR
1,590 Elo+

VS

Team Averages
Level 569
1,612 SR
1,590 Elo+
Inara
Inara
Conman5405
Inara
Level 999
Champion Stats
48W - 49L
1,595 SR
Queue Stats
771W - 758L
1,588 Elo+
Solo
Tyra
Tyra
JalOn100ping
Tyra
Level 599
Champion Stats
5W - 4L
1,652 SR
Queue Stats
310W - 314L
1,619 Elo+
Party 1
Kinessa
Kinessa
RealFartinumous
Kinessa
Level 172
Champion Stats
28W - 29L
1,621 SR
Queue Stats
136W - 134L
1,546 Elo+
Solo
VII
VII
YoungHomie15
VII
Level 649
Champion Stats
1W - 3L
1,617 SR
Queue Stats
273W - 281L
1,596 Elo+
Party 1
Seris
Seris
sackinator
Seris
Level 424
Champion Stats
175W - 183L
1,577 SR
Queue Stats
511W - 503L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
Hanris
Furia
60
5 / 11 / 19
3,734
220
24,320
49,888
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 0.6s.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Tiberius
Krislu
Tiberius
59
6 / 11 / 16
3,679
216
61,571
53,991
0
World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

59
43 / 10 / 10
5,767
339
125,544
55,117
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Torvald
rainboroad
Torvald
54
7 / 11 / 11
5,447
320
57,334
55,851
171,924
Arcane Etching

Arcane Etching

Nullify

Gain a 500-Health Shield after activating Nullify.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 3s.

Level 3

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 500-Health Shield after getting an Elimination.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

21
12 / 12 / 20
3,941
232
70,177
61,704
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
59
6 / 12 / 18
3,439
202
36,339
123,908
38,955
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
18 / 17 / 17
3,853
227
86,232
58,923
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

60
15 / 10 / 20
3,619
213
82,594
39,685
0
Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 1.

Level 1

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.

Level 4

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

57
10 / 18 / 10
3,086
182
44,126
61,541
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Seris
56
6 / 16 / 17
3,146
185
27,260
54,889
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 10.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 1s
Objective Time
4m 45s
149
Kill Participation
137
73
Kills
55
55
Deaths
73
76
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Inara
6
12
18
1.25
W
Furia
Hanris
Furia
5
11
19
1.32
L
18
17
17
1.56
W
Tiberius
Krislu
Tiberius
6
11
16
1.27
W
43
10
10
4.8
L
15
10
20
2.5
L
10
18
10
0.83
W
Torvald
rainboroad
Torvald
7
11
11
1.14
L
Seris
6
16
17
0.91
W
12
12
20
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

338,946
Damage
276,551
276,551
Taken
338,946
171,924
Shielding
38,955
142,099
Healing
120,358
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
36,339
24,865
0
6,626
123,908
38,955
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Furia
Hanris
Furia
24,320
12,188
64,095
20,396
49,888
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
86,232
58,173
964
2,469
58,923
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Tiberius
Krislu
Tiberius
61,571
46,102
2,056
8,330
53,991
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

W
125,544
92,928
630
9,587
55,117
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

L
82,594
68,617
0
8,488
39,685
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
44,126
40,740
0
8,639
61,541
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Torvald
rainboroad
Torvald
57,334
44,774
0
1,931
55,851
171,924
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
Seris
27,260
24,673
76,509
16,663
54,889
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
70,177
61,800
8,235
26,839
61,704
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role