Player Matchup
VS
Match Stats
In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5
Survivalist
Armor
Increase your maximum Health by 250.
Level 5
Turn The Table
Nade Launcher
Heal for 120 for each enemy hit with Nade Launcher.
Level 2
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 0.5s.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1
Unstoppable Force
Charge
Apply a Knockback of 200 to enemies hit by Charge.
Level 1
Heat Transfer
Shield
Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.
Level 5
Safe Travel
Charge
Gain a 450-Health Shield for 3s after you use Charge.
Level 3
Formidable
Charge
You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.
Level 1
Pyre Walker
Wings of Wrath
Reduce the Cooldown of Wings of Wrath by 3s.
Level 5
Light of Dawn
Kindle Soul
Apply a 35-Health Shield for 2s to allies affected by Kindle Soul.
Level 1
Burning Oath
Kindle Soul
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Level 2
Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Level 3
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 40%.
Level 4
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Hopeguard
Bulwark
Increase your Healing received by 12% while your Bulwark is active.
Level 2
Open Fire!
Battle Shout
Generate 4 Ammo after activating Battle Shout.
Level 1
Into the Breach!
Battle Shout
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Level 3
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5
Platemail
Armor
Increase your maximum Health by 600.
Level 4
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 48%.
Level 2
Hyper Boost
Salvo
Restore 8% of your Booster fuel each time Salvo hits an enemy.
Level 2
Decimate
Salvo
Increase the explosion radius of Salvo by 75%.
Level 5
Condescension
Fire Spit
Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.
Level 1
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Level 5
Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5
Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1
Safe Haven
Armor
Increase your Healing received by 6% while Stasis Field is active.
Level 1
Old Wounds
Armor
Increase your maximum Health by 450.
Level 3
Lost Legacy
Stasis Field
Heal for 400 every 1s for 3s after activating Stasis Field.
Level 5
Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1
Flora
Armor
Increase your maximum Health by 200.
Level 4
Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1
Just Believe!
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Spritely
Flutter
Reduce your damage taken by 25% for 3s after activating Flutter.
Level 5
Flitter
Flutter
Reduce the Cooldown of Flutter by 0.6s.
Level 1
Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 32%.
Level 4
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Level 2
Nether Siphon
Shadow Travel
Heal for 50 every 1s while using Shadow Travel.
Level 1
Spirit Leech
Restore Soul
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Level 3
Blood Pact
Restore Soul
Heal for 350 every 1s while channeling Restore Soul.
Level 5
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Wanted
Agility
Regenerate 20 Ammo every 1s while Agility is active.
Level 5
Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1
Memento
Weapon
Increase your maximum Ammo by 25.
Level 5
Surprise!
Shadow Step
Generate 10 Ammo after activating Shadow Step.
Level 2
Tenacious
Shadow Step
Heal for 80 after activating Shadow Step.
Level 2
Adrenaline Junkie
Weapon
Generate 1 Energy for every 80 damage done with your Submachine Guns.
Level 1
Steadfast
Armor
Increase your maximum Health by 750.
Level 5
Crag
Impasse
Heal for 150 after activating Impasse.
Level 1
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 1s.
Level 1
Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Level 1
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Level 1
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.