Player Matchup

Ying
Ying
BiKoXx
Ying
Level 54
Champion Stats
0W - 3L
1,273 SR
Queue Stats
41W - 42L
1,531 Elo+
Party 1
Grohk
Grohk
BigusMustachos
Grohk
Level 174
Champion Stats
1W - 2L
1,380 SR
Queue Stats
207W - 209L
1,555 Elo+
Solo
Octavia
Octavia
OneShotBashkir
Octavia
Level 135
Champion Stats
63W - 35L
1,724 SR
Queue Stats
178W - 154L
1,655 Elo+
Solo
Azaan
Azaan
Premonisyon
Azaan
Level 555
Champion Stats
117W - 113L
1,612 SR
Queue Stats
444W - 450L
1,602 Elo+
Solo
Torvald
Torvald
Zhaooo
Torvald
Level 54
Champion Stats
9W - 5L
1,719 SR
Queue Stats
37W - 25L
1,670 Elo+
Party 1
Team Averages
Level 194
1,541 SR
1,603 Elo+

VS

Team Averages
Level 368
1,491 SR
1,591 Elo+
Fernando
Fernando
LoneVoyage
Fernando
Level 319
Champion Stats
7W - 9L
1,558 SR
Queue Stats
394W - 388L
1,628 Elo+
Solo
Barik
Barik
XGreenwolfX
Barik
Level 52
Champion Stats
2W - 3L
1,341 SR
Queue Stats
18W - 19L
1,516 Elo+
Solo
Saati
Saati
savannaaa
Saati
Level 473
Champion Stats
22W - 44L
1,435 SR
Queue Stats
1,751W - 1,664L
1,624 Elo+
Party 2
Ying
Ying
Войта
Ying
Level 518
Champion Stats
275W - 275L
1,619 SR
Queue Stats
2,186W - 2,208L
1,615 Elo+
Party 2
Talus
Talus
Ыфь152
Talus
Level 480
Champion Stats
1W - 0L
1,500 SR
Queue Stats
149W - 136L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
BiKoXx
Ying
39
0 / 6 / 23
3,601
212
23,077
33,600
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Disappear

Disappear

Armor

Increase your Movement Speed by 35% while Out of Combat.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

47
7 / 10 / 20
3,695
217
90,553
94,222
0
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

33
13 / 16 / 11
3,818
225
111,381
79,936
0
Clean Shots

Clean Shots

Reduce your weapon recoil by 80% while using Commanding Leap.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

58
7 / 9 / 13
6,184
364
138,607
162,824
40,355
Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.5s.

Level 2

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 2s.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.2s.

Level 2

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Torvald
Zhaooo
Torvald
40
15 / 7 / 17
4,484
264
95,627
62,532
202,752
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
LoneVoyage
Fernando
59
5 / 8 / 20
5,485
323
105,983
182,858
165,193
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

36
2 / 6 / 28
5,080
299
74,009
88,839
119,693
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Saati
savannaaa
Saati
51
20 / 10 / 13
4,976
293
148,161
82,503
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

44
5 / 5 / 29
4,833
284
9,707
35,674
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Talus
Ыфь152
Talus
60
16 / 13 / 9
4,158
245
95,254
69,371
0
Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Daredevil

Daredevil

Blitz Upper

Heal for 280 after activating Blitz Upper.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 54s
Objective Time
19m 27s
126
Kill Participation
147
42
Kills
48
48
Deaths
42
84
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Ying
BiKoXx
Ying
0
6
23
1.92
L
7
10
20
1.7
W
Fernando
LoneVoyage
Fernando
5
8
20
1.88
L
13
16
11
1.16
L
7
9
13
1.5
W
2
6
28
2.67
L
Torvald
Zhaooo
Torvald
15
7
17
3.36
W
Saati
savannaaa
Saati
20
10
13
2.65
W
5
5
29
3.9
W
Talus
Ыфь152
Talus
16
13
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

459,245
Damage
433,114
433,114
Taken
459,245
243,107
Shielding
284,886
284,000
Healing
320,768
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
BiKoXx
Ying
23,077
23,077
160,623
15,030
33,600
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
90,553
53,655
60,451
29,759
94,222
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Fernando
LoneVoyage
Fernando
105,983
82,638
0
2,384
182,858
165,193
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
111,381
98,948
2,054
8,423
79,936
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
138,607
83,985
0
937
162,824
40,355

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
74,009
74,009
0
16,295
88,839
119,693
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Torvald
Zhaooo
Torvald
95,627
81,670
6,723
0
62,532
202,752
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Saati
savannaaa
Saati
148,161
108,642
0
1,956
82,503
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
9,707
9,707
262,655
24,544
35,674
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Talus
Ыфь152
Talus
95,254
90,594
0
12,934
69,371
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role