Player Matchup

Fernando
Fernando
Platinum V
DiluPL
Fernando
Platinum V
Level 342
Champion Stats
4W - 2L
1,605 SR
Queue Stats
7W - 8L
1,516 Elo+
Solo
Zhin
Zhin
Platinum II
Dårksider
Zhin
Platinum II
Level 999
Champion Stats
2W - 1L
1,683 SR
Queue Stats
10W - 14L
1,528 Elo+
Solo
Furia
Furia
Platinum IV
Malcam
Furia
Platinum IV
Level 602
Champion Stats
10W - 8L
1,626 SR
Queue Stats
649W - 625L
1,613 Elo+
Solo
Lian
Lian
Diamond V
Nøhr
Lian
Diamond V
Level 612
Champion Stats
12W - 16L
1,622 SR
Queue Stats
669W - 665L
1,572 Elo+
Solo
Terminus
Terminus
Platinum II
llH3ll
Terminus
Platinum II
Level 87
Champion Stats
11W - 7L
1,672 SR
Queue Stats
378W - 346L
1,535 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 528
1,642 SR
1,553 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 413
1,701 SR
1,605 Elo+
Azaan
Azaan
Platinum V
Mad Joker 1978
Azaan
Platinum V
Level 281
Champion Stats
33W - 22L
1,712 SR
Queue Stats
406W - 355L
1,521 Elo+
Solo
Koga
Koga
Diamond V
fangsdragon
Koga
Diamond V
Level 325
Champion Stats
47W - 25L
1,808 SR
Queue Stats
91W - 73L
1,678 Elo+
Solo
Barik
Barik
Platinum V
pumpurum
Barik
Platinum V
Level 999
Champion Stats
33W - 45L
1,639 SR
Queue Stats
158W - 141L
1,601 Elo+
Solo
Octavia
Octavia
Diamond V
vEn3zZ_-
Octavia
Diamond V
Level 298
Champion Stats
8W - 8L
1,713 SR
Queue Stats
378W - 359L
1,629 Elo+
Solo
Ying
Ying
Platinum II
ПушистыеХвосты
Ying
Platinum II
Level 161
Champion Stats
16W - 12L
1,632 SR
Queue Stats
137W - 138L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DiluPL
Fernando
58
6 / 7 / 19
3,794
316
43,324
114,468
73,727
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

56
13 / 8 / 8
3,558
297
81,972
38,190
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Furia
Malcam
Furia
58
7 / 7 / 18
3,689
307
25,647
27,617
1,610
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 35-Health Shield for 2s to allies affected by Kindle Soul.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Lian
Nøhr
Lian
58
9 / 12 / 9
3,101
258
71,089
39,369
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Terminus
llH3ll
Terminus
47
8 / 7 / 12
3,208
267
61,518
115,449
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Devastation

Devastation

Calamity Blast

Heal for 120 for each enemy hit by Calamity Blast.

Level 2

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Bans
Bomb KingTorvald
Team 1 Score

4

VS

Team 2 Score

1

Bans
WilloKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
10 / 8 / 9
2,756
230
51,923
82,607
26,980
Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

45
11 / 13 / 14
1,895
158
99,190
48,370
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Barik
pumpurum
Barik
50
9 / 7 / 13
3,294
275
58,598
64,767
63,002
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Octavia
vEn3zZ_-
Octavia
59
9 / 7 / 14
2,943
245
90,931
45,352
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 25% while standing inside of your Distortion Field.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

57
5 / 8 / 26
3,263
272
34,451
42,454
0
Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 6s
Objective Time
6m 15s
109
Kill Participation
120
43
Kills
44
41
Deaths
43
66
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Fernando
DiluPL
Fernando
6
7
19
2.21
W
13
8
8
2.13
L
10
8
9
1.81
W
Furia
Malcam
Furia
7
7
18
2.29
W
Lian
Nøhr
Lian
9
12
9
1.13
L
11
13
14
1.38
W
Terminus
llH3ll
Terminus
8
7
12
2
L
Barik
pumpurum
Barik
9
7
13
2.21
L
Octavia
vEn3zZ_-
Octavia
9
7
14
2.29
L
5
8
26
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

283,550
Damage
335,093
335,093
Taken
283,550
75,337
Shielding
89,982
190,897
Healing
158,033
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
DiluPL
Fernando
43,324
30,634
0
8,296
114,468
73,727
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
81,972
69,989
0
1,340
38,190
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
51,923
39,727
0
16,579
82,607
26,980
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Furia
Malcam
Furia
25,647
17,164
138,632
10,630
27,617
1,610
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lian
Nøhr
Lian
71,089
66,924
0
6,582
39,369
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
99,190
55,179
0
8,869
48,370
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Terminus
llH3ll
Terminus
61,518
29,171
0
25,417
115,449
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Barik
pumpurum
Barik
58,598
58,598
0
7,366
64,767
63,002
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Octavia
vEn3zZ_-
Octavia
90,931
78,796
2,014
4,322
45,352
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
34,451
34,451
96,175
22,708
42,454
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role