Player Matchup

Ruckus
Ruckus
Silver I
BenceccccLUL
Ruckus
Silver I
Level 65
Champion Stats
0W - 2L
1,398 SR
Queue Stats
37W - 40L
1,444 Elo+
Party 2
Zhin
Zhin
Platinum IV
CezarTheKing
Zhin
Platinum IV
Level 532
Champion Stats
15W - 15L
1,633 SR
Queue Stats
434W - 411L
1,623 Elo+
Party 3
Makoa
Makoa
Silver III
DaddyMózi19
Makoa
Silver III
Level 80
Champion Stats
3W - 3L
1,549 SR
Queue Stats
41W - 41L
1,451 Elo+
Party 2
Platinum I
MercuryFlame
Unknown
Platinum I
Level 701
Champion Stats
2W - 6L
1,602 SR
Queue Stats
274W - 262L
1,628 Elo+
Party 3
Rei
Rei
Gold II
SkyHZ
Rei
Gold II
Level 291
Champion Stats
22W - 26L
1,560 SR
Queue Stats
345W - 361L
1,533 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 334
1,548 SR
1,536 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 375
1,598 SR
1,532 Elo+
Cassie
Cassie
Gold II
DinkelBrot204
Cassie
Gold II
Level 683
Champion Stats
3W - 3L
1,721 SR
Queue Stats
43W - 27L
1,571 Elo+
Party 1
Ying
Ying
Gold IV
Mi1ly
Ying
Gold IV
Level 485
Champion Stats
15W - 12L
1,564 SR
Queue Stats
424W - 386L
1,475 Elo+
Party 1
Fernando
Fernando
Gold IV
TheCoolerMi1ly
Fernando
Gold IV
Level 112
Champion Stats
5W - 3L
1,797 SR
Queue Stats
205W - 175L
1,556 Elo+
Party 1
Inara
Inara
Gold IV
geiloZiege
Inara
Gold IV
Level 342
Champion Stats
4W - 10L
1,417 SR
Queue Stats
183W - 159L
1,547 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Gold I
j_Kamz
Betty la Bomba
Gold I
Level 253
Champion Stats
34W - 46L
1,491 SR
Queue Stats
606W - 601L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
35
5 / 9 / 10
2,855
238
68,961
112,616
71,740
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Level 1

58
11 / 10 / 7
2,586
216
84,161
49,102
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Heartless

Heartless

Armor

Increase your Movement Speed by 12% for 4s after getting an Elimination.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

52
6 / 12 / 5
2,954
246
58,386
127,805
51,050
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

MercuryFlame
Unknown
60
6 / 9 / 10
2,766
231
91,140
46,301
1,050

Level 5

Level 1

Level 3

Level 1

Level 5

Level 1

Rei
SkyHZ
Rei
49
1 / 7 / 21
3,261
272
39,583
44,175
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bans
Sha LinWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
LianTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
16 / 4 / 19
4,081
340
107,420
50,044
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Ying
Mi1ly
Ying
59
2 / 4 / 23
4,147
346
12,492
36,003
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
46
11 / 9 / 17
4,030
336
71,360
112,263
51,594
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Inara
56
8 / 4 / 18
4,189
349
89,863
100,621
32,625
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Betty la Bomba
j_Kamz
Betty la Bomba
55
10 / 8 / 20
3,803
317
98,864
43,300
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 57s
Objective Time
11m 3s
82
Kill Participation
144
29
Kills
47
47
Deaths
29
53
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Ruckus
5
9
10
1.11
L
11
10
7
1.45
L
6
12
5
0.71
W
16
4
19
6.38
L
MercuryFlame
Unknown
6
9
10
1.22
W
Ying
Mi1ly
Ying
2
4
23
3.38
L
Rei
SkyHZ
Rei
1
7
21
1.64
W
Fernando
11
9
17
2.17
W
Inara
8
4
18
4.25
W
Betty la Bomba
j_Kamz
Betty la Bomba
10
8
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

342,231
Damage
379,999
379,999
Taken
342,231
123,840
Shielding
84,219
196,229
Healing
226,671
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
68,961
57,683
0
7,594
112,616
71,740
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
84,161
67,712
2,282
7,684
49,102
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
58,386
56,886
0
7,893
127,805
51,050
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
107,420
95,225
0
9,126
50,044
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
MercuryFlame
Unknown
91,140
62,635
0
3,528
46,301
1,050
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
Ying
Mi1ly
Ying
12,492
12,492
182,038
27,137
36,003
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Rei
SkyHZ
Rei
39,583
38,583
138,823
28,425
44,175
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
71,360
46,416
0
2,879
112,263
51,594
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Inara
89,863
82,203
0
1,661
100,621
32,625
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Betty la Bomba
j_Kamz
Betty la Bomba
98,864
58,886
0
3,830
43,300
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role