Player Matchup

Tyra
Tyra
BlackwolfSeer
Tyra
Level 368
Champion Stats
6W - 4L
1,533 SR
Queue Stats
101W - 91L
1,577 Elo+
Solo
Makoa
Makoa
ChampStampTV
Makoa
Level 62
Champion Stats
6W - 5L
1,613 SR
Queue Stats
21W - 15L
1,551 Elo+
Party 1
Ying
Ying
CrazyRose8705
Ying
Level 85
Champion Stats
4W - 6L
1,554 SR
Queue Stats
22W - 15L
1,578 Elo+
Party 1
Imani
Imani
EkStadiK Enigma
Imani
Level 625
Champion Stats
45W - 33L
1,605 SR
Queue Stats
843W - 842L
1,557 Elo+
Solo
Vora
Vora
lPoko
Vora
Level 186
Champion Stats
37W - 34L
1,566 SR
Queue Stats
546W - 510L
1,648 Elo+
Solo
Team Averages
Level 265
1,574 SR
1,582 Elo+

VS

Team Averages
Level 463
1,593 SR
1,580 Elo+
Ying
Ying
Calamgo
Ying
Level 944
Champion Stats
99W - 60L
1,698 SR
Queue Stats
624W - 607L
1,619 Elo+
Solo
Saati
Saati
ChallengedMakao
Saati
Level 999
Champion Stats
11W - 14L
1,559 SR
Queue Stats
158W - 163L
1,629 Elo+
Solo
Octavia
Octavia
NinjaClwd2
Octavia
Level 213
Champion Stats
5W - 6L
1,570 SR
Queue Stats
223W - 221L
1,567 Elo+
Party 2
Dredge
Dredge
ienne1
Dredge
Level 122
Champion Stats
1W - 4L
1,542 SR
Queue Stats
179W - 175L
1,549 Elo+
Party 2
Fernando
Fernando
redstone148
Fernando
Level 38
Champion Stats
4W - 4L
1,594 SR
Queue Stats
29W - 29L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
10 / 8 / 16
5,264
376
74,182
46,831
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

37
5 / 8 / 9
3,324
237
37,612
91,877
33,499
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

44
1 / 6 / 23
3,628
259
32,586
28,838
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

60
11 / 4 / 7
3,125
223
58,713
23,687
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 100 after using Elemental Shift.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 30%.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Vora
lPoko
Vora
60
27 / 5 / 9
4,438
317
90,964
54,203
1,650
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Calamgo
Ying
59
6 / 9 / 14
3,890
278
38,317
33,838
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
15 / 7 / 9
3,338
238
87,176
42,897
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 1.5s.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Octavia
NinjaClwd2
Octavia
41
1 / 12 / 12
2,310
165
48,476
44,653
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1s.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Dredge
ienne1
Dredge
53
7 / 15 / 4
2,585
185
39,243
49,707
2,355
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Fernando
redstone148
Fernando
32
2 / 11 / 6
3,062
219
32,224
122,962
151,447
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 51s
Objective Time
3m 19s
118
Kill Participation
76
54
Kills
31
31
Deaths
54
64
Assists
45
Player
Kills
Deaths
Assists
KDA
W
10
8
16
2.25
L
Ying
Calamgo
Ying
6
9
14
1.44
L
15
7
9
2.79
W
5
8
9
1.19
W
1
6
23
2.08
W
11
4
7
3.63
L
Octavia
NinjaClwd2
Octavia
1
12
12
0.58
L
Dredge
ienne1
Dredge
7
15
4
0.6
W
Vora
lPoko
Vora
27
5
9
6.3
L
Fernando
redstone148
Fernando
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

294,057
Damage
245,436
245,436
Taken
294,057
35,149
Shielding
153,802
119,890
Healing
118,899
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
74,182
47,881
1,304
10,224
46,831
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Ying
Calamgo
Ying
38,317
13,197
80,520
14,041
33,838
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
87,176
52,908
0
3,744
42,897
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
37,612
34,417
0
7,164
91,877
33,499

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
32,586
21,902
60,418
14,956
28,838
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
58,713
36,977
0
5,756
23,687
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Octavia
NinjaClwd2
Octavia
48,476
40,586
1,057
4,160
44,653
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Dredge
ienne1
Dredge
39,243
22,171
0
3,849
49,707
2,355
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Vora
lPoko
Vora
90,964
64,324
0
20,068
54,203
1,650
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
redstone148
Fernando
32,224
17,722
489
11,039
122,962
151,447
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role