Player Matchup

Fernando
Fernando
CIZZ DA BOSS
Fernando
Level 808
Champion Stats
11W - 14L
1,634 SR
Queue Stats
316W - 317L
1,636 Elo+
Party 2
Glorbish
Unknown
Level 55
Champion Stats
16W - 16L
1,573 SR
Queue Stats
29W - 32L
1,498 Elo+
Solo
Grover
Grover
MinisotaKushh
Grover
Level 416
Champion Stats
14W - 7L
1,632 SR
Queue Stats
287W - 293L
1,577 Elo+
Party 2
Vora
Vora
ThirstyThurman
Vora
Level 30
Champion Stats
15W - 13L
1,664 SR
Queue Stats
87W - 78L
1,535 Elo+
Party 2
Seris
Seris
ThomasTheToker
Seris
Level 60
Champion Stats
6W - 8L
1,511 SR
Queue Stats
312W - 314L
1,571 Elo+
Party 2
Team Averages
Level 274
1,603 SR
1,563 Elo+

VS

Team Averages
Level 209
1,545 SR
1,564 Elo+
Rei
Rei
AlexisV28
Rei
Level 423
Champion Stats
4W - 0L
1,500 SR
Queue Stats
56W - 58L
1,564 Elo+
Party 3
Vivian
Vivian
DapseRB
Vivian
Level 22
Champion Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,552 Elo+
Party 1
Seris
Seris
Genaro503
Seris
Level 303
Champion Stats
9W - 12L
1,534 SR
Queue Stats
273W - 276L
1,595 Elo+
Solo
Androxus
Androxus
MrBakitaÒwÓ
Androxus
Level 219
Champion Stats
33W - 20L
1,689 SR
Queue Stats
107W - 99L
1,609 Elo+
Party 3
Inara
Inara
PulseBeam
Inara
Level 76
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CIZZ DA BOSS
Fernando
53
9 / 7 / 10
3,840
240
73,783
156,903
117,337
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Glorbish
Unknown
21
3 / 12 / 17
3,157
197
99,760
66,521
0

Level 3

Level 2

Level 3

Level 5

Level 2

Level 1

59
4 / 10 / 21
4,701
294
58,369
89,203
1,800
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

19
11 / 16 / 9
3,021
189
68,703
69,367
975
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

32
9 / 6 / 19
3,523
220
130,558
63,126
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 6 / 27
5,010
313
49,448
50,491
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Vivian
DapseRB
Vivian
5
20 / 12 / 15
5,674
355
145,198
77,529
18,665
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Seris
Genaro503
Seris
55
2 / 7 / 20
4,448
278
71,711
82,726
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Androxus
MrBakitaÒwÓ
Androxus
52
19 / 7 / 10
4,708
294
107,827
72,461
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 200 after activating Nether Step.

Level 5

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Inara
PulseBeam
Inara
44
6 / 4 / 21
5,170
323
70,936
147,966
18,397
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 51s
Objective Time
16m 9s
112
Kill Participation
144
36
Kills
51
51
Deaths
36
76
Assists
93
Player
Kills
Deaths
Assists
KDA
W
4
6
27
2.92
L
Fernando
CIZZ DA BOSS
Fernando
9
7
10
2
W
Vivian
DapseRB
Vivian
20
12
15
2.29
W
Seris
Genaro503
Seris
2
7
20
1.71
L
Glorbish
Unknown
3
12
17
0.96
L
4
10
21
1.45
W
Androxus
MrBakitaÒwÓ
Androxus
19
7
10
3.43
W
Inara
PulseBeam
Inara
6
4
21
4.13
L
11
16
9
0.97
L
9
6
19
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

431,173
Damage
445,120
445,120
Taken
431,173
120,112
Shielding
37,062
291,009
Healing
300,423
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
49,448
48,312
157,441
26,289
50,491
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
CIZZ DA BOSS
Fernando
73,783
47,094
0
4,455
156,903
117,337

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vivian
DapseRB
Vivian
145,198
136,847
0
597
77,529
18,665
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Seris
Genaro503
Seris
71,711
57,077
75,934
26,917
82,726
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Glorbish
Unknown
99,760
55,142
2,220
8,141
66,521
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
58,369
46,865
138,273
56,089
89,203
1,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Androxus
MrBakitaÒwÓ
Androxus
107,827
93,260
0
13,003
72,461
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Inara
PulseBeam
Inara
70,936
46,820
0
242
147,966
18,397
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
68,703
53,656
0
4,725
69,367
975
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
130,558
110,954
63,778
13,328
63,126
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role