Player Matchup

Viktor
Viktor
JerryNasT
Viktor
Level 744
Champion Stats
26W - 36L
1,530 SR
Queue Stats
1,529W - 1,535L
1,642 Elo+
Solo
Vora
Vora
Mikina802
Vora
Level 327
Champion Stats
5W - 5L
1,592 SR
Queue Stats
133W - 139L
1,517 Elo+
Solo
Cassie
Cassie
Papzzzzz
Cassie
Level 577
Champion Stats
6W - 11L
1,465 SR
Queue Stats
50W - 57L
1,542 Elo+
Party 1
Torvald
Torvald
grema83
Torvald
Level 310
Champion Stats
17W - 8L
1,739 SR
Queue Stats
194W - 187L
1,583 Elo+
Solo
Grover
Grover
shickyyy
Grover
Level 370
Champion Stats
7W - 3L
1,690 SR
Queue Stats
95W - 90L
1,585 Elo+
Party 1
Team Averages
Level 466
1,603 SR
1,574 Elo+

VS

Team Averages
Level 258
1,466 SR
1,551 Elo+
Corvus
Corvus
Bekasik
Corvus
Level 254
Champion Stats
1W - 3L
1,249 SR
Queue Stats
60W - 65L
1,545 Elo+
Solo
Atlas
Atlas
Ragnahill
Atlas
Level 61
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,465 Elo+
Solo
Vatu
Vatu
ShadovvKiller
Vatu
Level 61
Champion Stats
1W - 4L
1,433 SR
Queue Stats
118W - 90L
1,594 Elo+
Solo
Lex
Lex
UUUUUUUUiu
Lex
Level 121
Champion Stats
52W - 49L
1,601 SR
Queue Stats
358W - 360L
1,596 Elo+
Solo
Saati
Saati
Visions9
Saati
Level 791
Champion Stats
5W - 6L
1,549 SR
Queue Stats
190W - 206L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
JerryNasT
Viktor
60
14 / 4 / 11
3,396
309
75,731
31,596
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Vora
54
13 / 5 / 12
3,267
297
76,080
46,069
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Cassie
Papzzzzz
Cassie
57
5 / 8 / 3
2,094
190
16,423
25,302
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.

Level 4

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Torvald
grema83
Torvald
53
13 / 3 / 19
3,965
360
54,884
24,274
105,919
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 300-Health Shield after getting an Elimination.

Level 3

Arcane Etching

Arcane Etching

Nullify

Gain a 100-Health Shield after activating Nullify.

Level 1

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 375 Shield after using Protection.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Grover
shickyyy
Grover
57
3 / 2 / 26
3,428
312
42,518
32,180
2,250
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Bekasik
Corvus
49
1 / 8 / 14
2,029
184
12,292
33,181
718
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Atlas
Ragnahill
Atlas
50
2 / 8 / 6
1,966
179
21,743
95,105
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

49
5 / 13 / 5
1,836
167
33,431
46,908
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

37
6 / 10 / 5
2,263
206
52,157
50,170
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Fortitude

Fortitude

In Pursuit

Heal for 25 for each shot hit while using In Pursuit.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Saati
Visions9
Saati
57
7 / 9 / 8
2,049
186
39,798
40,272
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 55s
Objective Time
3m 20s
119
Kill Participation
59
48
Kills
21
22
Deaths
48
71
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Corvus
Bekasik
Corvus
1
8
14
1
W
Viktor
JerryNasT
Viktor
14
4
11
4.88
W
Vora
13
5
12
3.8
W
Cassie
Papzzzzz
Cassie
5
8
3
0.81
L
Atlas
Ragnahill
Atlas
2
8
6
0.63
L
5
13
5
0.58
L
6
10
5
0.85
L
Saati
Visions9
Saati
7
9
8
1.22
W
Torvald
grema83
Torvald
13
3
19
7.5
W
Grover
shickyyy
Grover
3
2
26
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

265,636
Damage
159,421
159,421
Taken
265,636
108,169
Shielding
718
100,900
Healing
108,753
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
Bekasik
Corvus
12,292
10,787
69,936
12,868
33,181
718
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Viktor
JerryNasT
Viktor
75,731
57,458
0
2,228
31,596
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vora
76,080
58,671
141
10,542
46,069
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Cassie
Papzzzzz
Cassie
16,423
11,376
0
656
25,302
0

Level 1

L
Atlas
Ragnahill
Atlas
21,743
21,743
0
3,658
95,105
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
33,431
23,196
0
11,961
46,908
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
52,157
49,196
0
3,021
50,170
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Saati
Visions9
Saati
39,798
15,181
1,409
5,900
40,272
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Torvald
grema83
Torvald
54,884
45,764
1,265
0
24,274
105,919
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
shickyyy
Grover
42,518
36,813
60,506
25,562
32,180
2,250
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role