Player Matchup
VS
Match Stats
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
Revenant
Armor
Increase your maximum Health by 200.
Level 4
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Hulking Monstrosity
Armor
Increase your maximum Health by 450.
Level 3
Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 15%.
Level 1
Strength of Stone
Calamity Blast
Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.
Level 4
It Follows
Calamity Blast
Increase your Movement Speed by 10% for each Calamity Charge you have.
Level 5
It Watches
Armor
Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.
Level 2
Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1
Cozy
Magic Barrier
Heal for 150 every 1s while Magic Barrier is active.
Level 3
Symbiotic
Armor
Increase the Healing you receive by 35% while at or below 50% Health.
Level 5
Scurry
Scamper
Heal for 200 over the duration of Scamper.
Level 2
Peppy
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
Fluffy
Armor
Increase your maximum Health by 150.
Level 3
Snack Attack
Armor
When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
Level 1
Guts
Armor
Reduce your damage taken by 20% while at or below 40% Health.
Level 4
Spirited
Armor
Increase your maximum Health by 150
Level 3
Evanescent
Rune of Travel
Increase your Movement Speed by 40% while Rune of Travel is active.
Level 5
Primeval Might
Overcharge
Gain 5% Lifesteal while Overcharge is active.
Level 1
Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 2s.
Level 2
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
Swift Arrows
Moonlight
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Level 4
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 60%.
Level 3
Feral Strength
Guardian Spirit
Increase Luna's Health by 450.
Level 2
Full Moon
Lunar Leap
Gain a 400-Health Shield for 3s after activating Lunar Leap.
Level 4
Sky-Walker
Armor
Lower your gravity and increase your air control by 20% while firing your Light Bow.
Level 2
Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2
Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1
Revenant
Armor
Increase your maximum Health by 200.
Level 4
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Up in Smoke
Billow
Increase your Movement Speed by 44% while Billow is active.
Level 4
Heartless
Armor
Increase your Movement Speed by 18% for 4s after getting an Elimination.
Level 3
Perfect Block
Counter
Heal for 300 after using Counter.
Level 3
Fuel for the Fire
Whirl
Increase your Movement Speed by 15% for 2s after using Whirl.
Level 3
Wildfire
Whirl
Reduce the Cooldown of Whirl by 1s for each enemy it hits.
Level 2
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Outreach
Healing Totem
Increase the deploy range of Healing Totem by 75%.
Level 5
Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 16%.
Level 2
Shamanic Might
Armor
Increase your maximum Health by 200.
Level 4
Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.
Level 2
Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.
Level 2
Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1
Contingency
Deflector Shield
Increase Deflector Shield's Health by 250.
Level 2
Unfair Advantage
Deflector Shield
Increase the duration of Deflector Shield by 3.2s.
Level 4
Scapegoat
Deflector Shield
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
Level 4
Runic Ammunition
Weapon
Gain 16% Lifesteal.
Level 4
Lightweight Alloy
Precision Sights
Bring up Precision Sights 15% faster.
Level 1
Suspect Everyone
Armor
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
Level 1
Heat Transfer
Shield
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Level 4
Launch
Charge
Increase the travel distance of Charge by 15%.
Level 1
Running Start
Charge
Increase your Movement Speed by 40% for 3s after using Charge.
Level 4
Dire Need
Shield
Increase your Movement Speed by 8% while using Shield.
Level 1
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 2
Nimble
Armor
Gain 7% Movement Speed.