Player Matchup

Grover
Grover
Gold IV
Alexis13220
Grover
Gold IV
Level 430
Champion Stats
19W - 7L
1,715 SR
Queue Stats
101W - 95L
1,515 Elo+
Party 1
Inara
Inara
Bronze I
Lujain
Inara
Bronze I
Level 287
Champion Stats
79W - 70L
1,466 SR
Queue Stats
110W - 109L
1,329 Elo+
Solo
Bronze III
Quranium
Unknown
Bronze III
Level 257
Champion Stats
28W - 26L
1,457 SR
Queue Stats
522W - 519L
1,343 Elo+
Solo
Zhin
Zhin
Silver III
StaccatoPuma984
Zhin
Silver III
Level 344
Champion Stats
7W - 11L
1,386 SR
Queue Stats
176W - 182L
1,411 Elo+
Solo
Terminus
Terminus
Gold I
WiRo_9
Terminus
Gold I
Level 515
Champion Stats
12W - 8L
1,734 SR
Queue Stats
311W - 302L
1,525 Elo+
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 367
1,552 SR
1,425 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 286
1,590 SR
1,421 Elo+
Corvus
Corvus
Silver II
GutturalAbyss73
Corvus
Silver II
Level 999
Champion Stats
781W - 761L
1,624 SR
Queue Stats
1,994W - 2,051L
1,487 Elo+
Solo
Barik
Barik
Silver III
Mini_soapp
Barik
Silver III
Level 104
Champion Stats
2W - 2L
1,711 SR
Queue Stats
288W - 292L
1,383 Elo+
Solo
Koga
Koga
Silver I
NewGuy28
Koga
Silver I
Level 135
Champion Stats
7W - 3L
1,808 SR
Queue Stats
97W - 88L
1,451 Elo+
Solo
Bomb King
Bomb King
Silver I
YALL_GOT_SNIPED
Bomb King
Silver I
Level 75
Champion Stats
1W - 4L
1,178 SR
Queue Stats
39W - 45L
1,413 Elo+
Solo
Ruckus
Ruckus
Qualifying
prokids22
Ruckus
Qualifying
Level 115
Champion Stats
7W - 7L
1,630 SR
Queue Stats
82W - 102L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
53
3 / 13 / 31
6,431
306
60,192
83,669
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Inara
Lujain
Inara
53
12 / 14 / 9
5,593
266
75,629
178,710
51,076
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Quranium
Unknown
53
15 / 17 / 8
5,293
252
115,521
72,757
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

56
8 / 13 / 9
4,584
218
80,638
72,002
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Terminus
WiRo_9
Terminus
53
12 / 8 / 14
5,427
258
100,228
134,779
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 2% for each Calamity Charge you have.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Bans
KhanFernando
Team 1 Score

4

VS

Team 2 Score

3

Bans
LianTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
4 / 7 / 43
7,255
345
80,733
38,115
4,926
Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Barik
37
3 / 15 / 24
4,505
215
88,562
107,113
112,108
Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Koga
50
23 / 11 / 16
4,432
211
138,274
77,077
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Bomb King
YALL_GOT_SNIPED
Bomb King
46
19 / 11 / 13
4,137
197
108,975
72,053
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.30000000000000004s.

Level 3

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 200 for each enemy hit with Poppy Bomb.

Level 2

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Ruckus
prokids22
Ruckus
55
18 / 6 / 23
4,511
215
125,373
137,850
32,934
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 37s
Objective Time
10m 28s
121
Kill Participation
186
50
Kills
67
65
Deaths
50
71
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Grover
3
13
31
1.42
L
4
7
43
3.64
W
Inara
Lujain
Inara
12
14
9
1.18
L
Barik
3
15
24
1
L
Koga
23
11
16
2.82
W
Quranium
Unknown
15
17
8
1.12
W
8
13
9
0.96
W
Terminus
WiRo_9
Terminus
12
8
14
2.38
L
Bomb King
YALL_GOT_SNIPED
Bomb King
19
11
13
2.32
L
Ruckus
prokids22
Ruckus
18
6
23
4.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

432,208
Damage
541,917
541,917
Taken
432,208
51,076
Shielding
149,968
334,384
Healing
253,675
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
60,192
49,736
241,960
52,551
83,669
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
80,733
65,126
196,026
14,984
38,115
4,926
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Inara
Lujain
Inara
75,629
56,776
0
2,711
178,710
51,076
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Barik
88,562
88,562
0
12,539
107,113
112,108
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Koga
138,274
127,029
0
6,688
77,077
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Quranium
Unknown
115,521
87,390
0
6,537
72,757
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
80,638
64,452
0
8,466
72,002
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Terminus
WiRo_9
Terminus
100,228
58,679
0
22,159
134,779
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Bomb King
YALL_GOT_SNIPED
Bomb King
108,975
77,842
0
2,568
72,053
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Ruckus
prokids22
Ruckus
125,373
95,279
0
20,870
137,850
32,934
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role