Player Matchup

Grover
Grover
Diamond III
BossOfThlsGym
Grover
Diamond III
Level 988
Champion Stats
80W - 48L
1,679 SR
Queue Stats
448W - 391L
1,661 Elo+
Solo
Barik
Barik
Diamond V
Sy4b0ch
Barik
Diamond V
Level 999
Champion Stats
125W - 89L
1,725 SR
Queue Stats
349W - 302L
1,652 Elo+
Party 3
Atlas
Atlas
Platinum II
Zoro 
Atlas
Platinum II
Level 244
Champion Stats
6W - 11L
1,551 SR
Queue Stats
74W - 72L
1,609 Elo+
Solo
Lex
Lex
Diamond IV
bbbbbbbbaa
Lex
Diamond IV
Level 351
Champion Stats
18W - 24L
1,612 SR
Queue Stats
548W - 536L
1,636 Elo+
Solo
Tiberius
Tiberius
Diamond V
saddestpotatoes
Tiberius
Diamond V
Level 43
Champion Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,688 Elo+
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 525
1,613 SR
1,649 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 680
1,708 SR
1,637 Elo+
Torvald
Torvald
Diamond V
ImNotNatty
Torvald
Diamond V
Level 635
Champion Stats
25W - 14L
1,761 SR
Queue Stats
584W - 617L
1,583 Elo+
Party 1
Inara
Inara
Platinum IV
NIFAN
Inara
Platinum IV
Level 999
Champion Stats
44W - 36L
1,703 SR
Queue Stats
154W - 121L
1,643 Elo+
Solo
Koga
Koga
Diamond I
SmurfKoga
Koga
Diamond I
Level 70
Champion Stats
49W - 37L
1,759 SR
Queue Stats
228W - 214L
1,663 Elo+
Party 2
Corvus
Corvus
Diamond IV
SupayZES
Corvus
Diamond IV
Level 977
Champion Stats
15W - 13L
1,644 SR
Queue Stats
1,077W - 1,068L
1,624 Elo+
Party 1
Saati
Saati
Masters
Yunost十
Saati
Masters
Level 717
Champion Stats
61W - 99L
1,673 SR
Queue Stats
2,442W - 2,319L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 7 / 27
4,206
263
38,591
54,723
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Barik
Sy4b0ch
Barik
59
6 / 9 / 17
4,072
255
62,116
111,607
81,090
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Atlas
Zoro 
Atlas
50
7 / 6 / 18
3,477
217
70,806
131,829
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

52
15 / 10 / 9
4,080
255
74,152
60,254
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Tiberius
28
6 / 10 / 12
3,462
216
96,118
66,821
0
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Bans
LianFernando
Team 1 Score

3

VS

Team 2 Score

4

Bans
VatuKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
ImNotNatty
Torvald
57
4 / 9 / 15
3,406
213
50,275
41,046
133,557
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Inara
NIFAN
Inara
60
1 / 8 / 8
3,348
209
52,667
123,311
20,193
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Koga
37
20 / 9 / 7
4,356
272
137,971
86,724
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Corvus
SupayZES
Corvus
58
2 / 5 / 27
4,095
256
26,007
30,728
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 3 Ammo after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

58
15 / 5 / 15
4,536
284
158,314
59,974
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 59s
Objective Time
7m 0s
119
Kill Participation
114
36
Kills
42
42
Deaths
36
83
Assists
72
Player
Kills
Deaths
Assists
KDA
L
2
7
27
2.21
W
Torvald
ImNotNatty
Torvald
4
9
15
1.28
W
Inara
NIFAN
Inara
1
8
8
0.63
W
Koga
20
9
7
2.61
W
Corvus
SupayZES
Corvus
2
5
27
3.1
L
Barik
Sy4b0ch
Barik
6
9
17
1.61
L
Atlas
Zoro 
Atlas
7
6
18
2.67
L
15
10
9
1.95
L
Tiberius
6
10
12
1.2
W
15
5
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

341,783
Damage
425,234
425,234
Taken
341,783
81,090
Shielding
153,750
253,841
Healing
229,876
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
38,591
32,610
184,984
36,385
54,723
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Torvald
ImNotNatty
Torvald
50,275
43,045
9,068
24
41,046
133,557
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Inara
NIFAN
Inara
52,667
36,971
0
15,276
123,311
20,193
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Koga
137,971
119,234
0
11,064
86,724
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Corvus
SupayZES
Corvus
26,007
20,207
174,016
16,614
30,728
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
Barik
Sy4b0ch
Barik
62,116
62,116
0
4,693
111,607
81,090
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Atlas
Zoro 
Atlas
70,806
70,806
0
19,326
131,829
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
74,152
65,437
0
1,665
60,254
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
96,118
68,315
0
6,788
66,821
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
158,314
136,443
0
3,814
59,974
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role