Player Matchup

Atlas
Atlas
Gold III
CamShot2
Atlas
Gold III
Level 79
Champion Stats
11W - 5L
1,743 SR
Queue Stats
52W - 33L
1,599 Elo+
Party 4
Grover
Grover
Platinum V
Chickenew
Grover
Platinum V
Level 553
Champion Stats
10W - 5L
1,679 SR
Queue Stats
89W - 62L
1,604 Elo+
Party 4
Androxus
Androxus
Diamond V
GenDreams
Androxus
Diamond V
Level 652
Champion Stats
16W - 22L
1,541 SR
Queue Stats
697W - 653L
1,640 Elo+
Party 3
Barik
Barik
Gold II
Ja_MrCandy
Barik
Gold II
Level 375
Champion Stats
16W - 22L
1,605 SR
Queue Stats
414W - 415L
1,550 Elo+
Solo
Willo
Willo
Diamond V
NoHappyEndings
Willo
Diamond V
Level 370
Champion Stats
8W - 7L
1,791 SR
Queue Stats
242W - 247L
1,636 Elo+
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 406
1,672 SR
1,606 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 292
1,640 SR
1,600 Elo+
Koga
Koga
Platinum III
GípsyKing
Koga
Platinum III
Level 83
Champion Stats
12W - 7L
1,661 SR
Queue Stats
265W - 238L
1,597 Elo+
Party 2
Saati
Saati
Platinum IV
Mih9awk
Saati
Platinum IV
Level 308
Champion Stats
19W - 21L
1,622 SR
Queue Stats
243W - 220L
1,614 Elo+
Solo
Inara
Inara
Platinum IV
SomeFunnyNick
Inara
Platinum IV
Level 61
Champion Stats
6W - 1L
1,819 SR
Queue Stats
58W - 44L
1,596 Elo+
Party 1
Corvus
Corvus
Platinum III
Tusend
Corvus
Platinum III
Level 890
Champion Stats
2W - 1L
1,760 SR
Queue Stats
151W - 117L
1,662 Elo+
Party 2
Ruckus
Ruckus
Gold I
Vil3D3ity
Ruckus
Gold I
Level 120
Champion Stats
4W - 1L
1,338 SR
Queue Stats
82W - 81L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
CamShot2
Atlas
45
2 / 6 / 9
2,352
196
47,602
99,360
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Grover
Chickenew
Grover
58
2 / 7 / 18
1,597
133
29,969
51,377
0
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 60% Health.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Androxus
GenDreams
Androxus
59
9 / 7 / 8
2,512
209
62,732
56,096
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Barik
56
4 / 6 / 10
2,948
246
72,433
69,543
80,214
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

56
8 / 5 / 9
2,671
223
82,280
34,754
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Bans
TorvaldVatu
Team 1 Score

2

VS

Team 2 Score

4

Bans
LianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
9 / 5 / 13
3,273
273
74,680
55,634
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Saati
Mih9awk
Saati
53
10 / 2 / 6
3,152
263
78,618
31,081
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

44
2 / 5 / 11
3,041
253
67,736
100,959
14,059
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Corvus
Tusend
Corvus
59
2 / 3 / 22
3,704
309
21,441
22,847
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 6% for 3s after activating Projection.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Ruckus
Vil3D3ity
Ruckus
42
8 / 10 / 9
3,583
299
68,655
84,495
23,347
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 53s
Objective Time
5m 39s
79
Kill Participation
92
25
Kills
31
31
Deaths
25
54
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Atlas
CamShot2
Atlas
2
6
9
1.08
L
Grover
Chickenew
Grover
2
7
18
1.57
L
Androxus
GenDreams
Androxus
9
7
8
1.86
W
9
5
13
3.1
L
Barik
4
6
10
1.5
W
Saati
Mih9awk
Saati
10
2
6
6.5
L
8
5
9
2.5
W
2
5
11
1.5
W
Corvus
Tusend
Corvus
2
3
22
4.33
W
Ruckus
Vil3D3ity
Ruckus
8
10
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

295,016
Damage
311,130
311,130
Taken
295,016
80,214
Shielding
37,406
180,911
Healing
184,916
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
CamShot2
Atlas
47,602
47,602
0
10,598
99,360
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
Chickenew
Grover
29,969
23,702
110,885
33,726
51,377
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Androxus
GenDreams
Androxus
62,732
56,701
0
11,889
56,096
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
74,680
65,038
0
9,347
55,634
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
72,433
72,433
0
8,280
69,543
80,214

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Saati
Mih9awk
Saati
78,618
68,979
0
2,860
31,081
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
82,280
74,670
0
5,533
34,754
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
67,736
57,215
0
6,450
100,959
14,059
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Corvus
Tusend
Corvus
21,441
13,805
152,349
10,067
22,847
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Ruckus
Vil3D3ity
Ruckus
68,655
50,311
0
3,843
84,495
23,347
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role